Dungeon Crawl Stone Soup version bcrawl-1.21.2-28-g2cb1824106 (webtiles) character file. Game seed: 9128223308179343609 2 mora the Conjurer (level 1, 11/11 HPs) Began as a Fairy Conjurer on Sept 6, 2019. Quit the game on level 1 of the Dungeon on Mar 24, 2020. The game lasted 00:00:37 (33 turns). mora the Conjurer (Fairy Conjurer) Turns: 33, Time: 00:00:37 Health: 11/11 AC: 3 Str: 6 XL: 1 Next: 40% Magic: 6/6 EV: 16 Int: 18 God: Gold: 0 SH: 3 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: flying evasively A: small, magic attunement, unstealthy, unfitting armour, able to fly, AC/SH +3 a: Stop Flying You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a ration {!d} Skills: + Level 2.7 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###..... 3% 2 None Iskenderun's Mystic Bla Conj ###..... 6% 3 None Fulminant Prism Conj/Hex ##........ 52% 4 None Irradiate Conj/Tmut ##........ 86% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations Your spells do not cause hunger and MP costs are reduced by 1. Your bright wings attract enemies. (Stealth-) You cannot fit into any form of body armour. Your shimmering scales are hard and can block incoming attacks. (AC +3, SH +3) You are small and have problems with some larger weapons. You can fly continuously. Message History Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! Your Conjurations skill increases to level 5! Okay, then. Unknown command. Save game and exit? Welcome back, mora the Fairy Conjurer. Press ? for a list of commands and other information. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .) #.# .##+#..#### ..........# #.........# +.........# #......@..# ..........# ..#.....#### .......†...# .......#.#'####### ...#####.'.+.....# ... #.#.##'##.# .. #.#.#.<.#.# #.#.#...#.# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Fairy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 32 | D:1 | Reached skill level 5 in Conjurations 33 | D:1 | Upgraded the game from bcrawl-1.14 to | bcrawl-1.21.2-28-g2cb1824106 33 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.0 Dodging | | 2.7 Stealth | | 1.5 Spellcasting | | 2.7 Action || total -------------------------++------- Cast: Magic Dart || 4