Dungeon Crawl Stone Soup version 0.27-a0-1220-g54dba09ff7 (webtiles) character file. Game seed: 17839224397088066208 69 mora the Vexing (level 4, 0/34 HPs) Began as a Gnoll Arcane Marksman on June 7, 2021. Slain by a jackal (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:43 (2565 turns). mora the Vexing (Gnoll Arcane Marksman) Turns: 2565, Time: 00:02:44 Health: 0/34 AC: 9 Str: 10 XL: 4 Next: 20% Magic: 8/8 EV: 5 Int: 12 God: Gold: 100 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . h - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 chain mail rPois . Reflect . (no helmet) rElec . Harm . n - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: on berserk cooldown, attractive, slowed, very slow A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons f - a +0 dagger h - a +0 long sword (weapon) k - a +0 war axe q - a +0 hunting sling Missiles c - 8 javelins d - 2 throwing nets l - 8 boomerangs (quivered) r - 67 stones Armour a - a +0 robe i - a +0 chain mail (worn) n - a +0 cloak (worn) Jewellery e - an amulet of magic regeneration Scrolls b - a scroll of blinking {unknown} j - a scroll of identify {unknown} m - a scroll of noise {unknown} Potions p - a potion of flight {unknown} Skills: + Level 2.7 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Slings + Level 1.0 Bows + Level 1.0 Crossbows + Level 4.6 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 2.9 Spellcasting + Level 0.8 Conjurations + Level 5.4 Hexes + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 0.8 Transmutations + Level 0.8 Fire Magic + Level 0.8 Ice Magic + Level 0.8 Air Magic + Level 0.8 Earth Magic + Level 0.8 Poison Magic + Level 1.1 Invocations + Level 1.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 15% N/A 91% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 14% N/A 97% 2 Animate Skeleton Necr 6% N/A 100% 1 Apportation Tloc 6% N/A 100% 1 Summon Small Mammal Summ 12% N/A 100% 1 Inner Flame Hex/Fire 9% N/A 100% 3 Portal Projectile Hex/Tloc 18% N/A 100% 3 Cause Fear Hex 7% N/A 100% 4 Leda's Liquefaction Hex/Erth 4% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Terence is almost dead. Your chain mail prevents you from hitting Terence. Your bite misses Terence. Terence is almost dead. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence. You kill Terence! The jackal bites you but does no damage. Your Short Blades skill increases to level 1! Your Long Blades skill increases to level 1! Your Axes skill increases to level 1! Your Maces & Flails skill increases to level 1! Your Polearms skill increases to level 1! Your Staves skill increases to level 1! Your Slings skill increases to level 1! Your Bows skill increases to level 1! Your Crossbows skill increases to level 1! Your Armour skill increases to level 1! Your Stealth skill increases to level 1! Your Shields skill increases to level 1! Your Unarmed Combat skill increases to level 1! Your Evocations skill increases to level 1! You have reached level 4! You feel agile. You slash the jackal! You kill the jackal! Your chain mail prevents you from hitting the jackal. You are no longer berserk. You are exhausted. You feel yourself slow down. The jackal bites you but does no damage. Your chain mail prevents you from hitting the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your chain mail prevents you from hitting the jackal. The jackal bites you but does no damage. The jackal bites you. You die... ## #.. ....###### ......... ......).# #.###### ∆ #...h@.# ######.# ∆ #.# #.# ∆ #.# #.# #.##### #.....# #####.# You could see a jackal. Vanquished Creatures Terence (D:3) An adder (D:2) An orc (D:3) 2 endoplasms 4 goblins 7 hobgoblins 2 jackals (D:3) A quokka (D:2) 2 ball pythons (D:1) 4 bats 2 kobolds 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Gnoll Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 560 | D:1 | Found a faded altar of an unknown god. 739 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 1675 | D:2 | Reached XP level 3. HP: 26/28 MP: 7/7 2151 | D:3 | Found a radiant altar of Vehumet. 2265 | D:3 | Reached skill level 1 in Invocations 2540 | D:3 | Noticed Terence 2561 | D:3 | Killed Terence 2562 | D:3 | Reached skill level 1 in Short Blades 2562 | D:3 | Reached skill level 1 in Long Blades 2562 | D:3 | Reached skill level 1 in Axes 2562 | D:3 | Reached skill level 1 in Maces & Flails 2562 | D:3 | Reached skill level 1 in Polearms 2562 | D:3 | Reached skill level 1 in Staves 2562 | D:3 | Reached skill level 1 in Slings 2562 | D:3 | Reached skill level 1 in Bows 2562 | D:3 | Reached skill level 1 in Crossbows 2562 | D:3 | Reached skill level 1 in Armour 2562 | D:3 | Reached skill level 1 in Stealth 2562 | D:3 | Reached skill level 1 in Shields 2562 | D:3 | Reached skill level 1 in Unarmed Combat 2562 | D:3 | Reached skill level 1 in Evocations 2562 | D:3 | Reached XP level 4. HP: 7/34 MP: 8/8 2565 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring, basic_ecumenical_altar D:2: layout_loops_cross, hangedman_abyss_or_decor_stabs, chequers_garden D:3: layout_loops_ring, lemuel_crystal_altar, fountainhead, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.1 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Slings | 1 | 1.0 Bows | 1 | 1.0 Crossbows | 1 | 1.0 Armour | 1 | 1.0 Stealth | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Fighting | | 2.7 Throwing | | 4.6 Dodging | | 4.6 Spellcasting | | 2.9 Conjurations | | 0.8 Hexes | | 5.4 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Transmutations | | 0.8 Fire Magic | | 0.8 Ice Magic | | 0.8 Air Magic | | 0.8 Earth Magic | | 0.8 Poison Magic | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 14 | || 14 Unarmed | 7 | || 7 Long sword | 76 | 4 || 80 Bite | 3 | || 3 Throw: Javelin | 7 | || 7 Use: Potion | 2 | || 2 Stab: Distracted | 1 | || 1 Armor: Robe | 2 | || 2 Chain mail | 53 | 2 || 55 Dodge: Dodged | 39 | 1 || 40 Rpst.: Long sword | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2590 | 2458 | 132 | 414 | 1733 | 3 | 863.3 | Dungeon | 2590 | 2458 | 132 | 414 | 1733 | 3 | 863.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1516 daAuts D:2: 653 daAuts D:3: 421 daAuts