Dungeon Crawl Stone Soup version 0.27-a0-1519-gc8121b24ce (webtiles) character file. Game seed: 9284363374038072981 29 mora the Ducker (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on July 10, 2021. Slain by an ogre (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (1952 turns). mora the Ducker (Djinni Fire Elementalist) Turns: 1952, Time: 00:01:12 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 32% Gold: 53 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn f - ring of protection from cold MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of protection from cold (left hand) Scrolls b - 2 scrolls of identify {unknown} d - a scroll of magic mapping {unknown} e - a scroll of enchant armour {unknown} Skills: + Level 2.8 Dodging + Level 2.2 Stealth + Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Conjure Flame Conj/Fire 11% 6-21 17% 3 c - Inner Flame Hex/Fire 11% N/A 17% 3 d - Sticky Flame Conj/Fire 11% 2d3 50% 4 e - Fireball Conj/Fire 5% 3d5 85% 5 f - Corona Hex 12% N/A 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Your foxfire dissipates! Your foxfire dissipates! An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ogre shouts! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ogre. The ogre is moderately wounded. The foxfire hits the ogre. The ogre is moderately wounded. The foxfire hits the ogre. The ogre is heavily wounded. The foxfire hits the ogre. The ogre is heavily wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ogre. The ogre is heavily wounded. The foxfire hits the ogre. The ogre is severely wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre closely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ogre closely misses you. Your foxfire dissipates! Your magical contamination has completely faded away. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ogre hits you with a +0 giant club! You die... ### ### ###.# #######.# #...#########.......# #.#............####.# #.#..###.#####.####.# #w#..# #.# #......#.# #.#..# #.# #.#..@v..##### #.#.†# #.###.#.O.v.......# #.#..# #...#.#.....#####.# #.#..# ###......#.## #.#..#######.#..#.# ..#..........#..#.# .......#######..#.. ....##.#######..###### .....#.#.............. You could see an ogre (ally target). Vanquished Creatures A worm (D:2) A dart slug (D:2) 2 endoplasms 5 hobgoblins 3 jackals (D:2) 2 kobolds (D:1) A quokka (D:2) A bat (D:2) A frilled lizard (D:2) 2 goblins (D:2) 2 rats 21 creatures vanquished. Vanquished Creatures (others) 132 foxfires 132 creatures vanquished. Grand Total: 153 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 580 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 754 | D:1 | Found a faded altar of an unknown god. 1569 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 1569 | D:2 | Learned a level 1 spell: Corona 1931 | D:2 | Noticed an ogre 1952 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_rooms, chequers_ecumenical_altar_simple D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | | 2.8 Spellcasting | | 2.7 Action || total -------------------------++------- Cast: Foxfire || 85 Armor: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1950 | 1939 | 11 | 328 | 1370 | 2 | 975.0 | Dungeon | 1950 | 1939 | 11 | 328 | 1370 | 2 | 975.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1066 daAuts D:2: 884 daAuts