mora Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 club (1, -15, D:1) a +0 plate armour (1, -13, D:1) 20 stones (6, -21, D:1) a +0 club (7, -35, D:1) a +0 robe (8, -21, D:1) a +0 club (11, -25, D:1) a +0 club (16, -17, D:1) a +0 ring mail (16, 2, D:1) 23 stones (18, -16, D:1) a +0 whip of electrocution (23, -5, D:1) a +0 dagger (25, -4, D:1) a +0 club (26, 5, D:1) 12 poisoned darts (28, -36, D:1) a +0 dagger (29, -4, D:1) a +2 dagger of distortion (35, -21, D:1) a +0 robe (36, -17, D:1) 28 bolts (43, -28, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (18, 36, D:2) a +0 whip (19, 36, D:2) a +0 short sword (20, 36, D:2) a +0 club (28, 9, D:2) a +0 dagger (29, 6, D:2) a +0 club a +0 hunting sling 21 stones (33, 26, D:2) 22 stones (37, 21, D:2) a +0 club 4 stones (46, 39, D:2) 19 stones (49, 31, D:2) a +0 whip (61, 10, D:2) a +0 club (67, 38, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (9, 15, D:3) a +0 dagger a +0 ring mail (10, 27, D:3) a +0 club (17, 19, D:3) a necrophage skeleton (18, 23, D:3) 8 datura-tipped darts (19, 23, D:3) a +0 hunting sling (20, 22, D:3) a +0 hunting sling (23, 22, D:3) 15 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail