Dungeon Crawl Stone Soup version 0.27-a0-1597-ge58577e147 (webtiles) character file. Game seed: 12349037792910513189 43 mora the Skirmisher (level 3, -1/33 HPs) Began as a Ghoul Monk on July 21, 2021. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1661 turns). mora the Skirmisher (Ghoul Monk) Turns: 1661, Time: 00:01:50 Health: -1/33 AC: 2 Str: 14 XL: 3 Next: 58% Magic: 2/2 EV: 12 Int: 6 God: Gold: 85 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . g - scarf {+Inv} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ e - amulet of regeneration HPRegen 0.00/turn c - ring of wizardry MPRegen 0.08/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a scarf of invisibility (worn) Jewellery c - a ring of wizardry (left claw) e - an amulet of regeneration (around neck) Scrolls b - a scroll of identify {unknown} d - a scroll of vulnerability {unknown} h - 2 scrolls of magic mapping {unknown} i - a scroll of teleportation {unknown} j - a scroll of summoning {unknown} k - a scroll of immolation {unknown} Potions f - a potion of mutation {unknown} Skills: + Level 3.7 Fighting + Level 3.1 Dodging + Level 2.9 Stealth + Level 3.7 Unarmed Combat + Level 0.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The adder closely misses you. The adder closely misses you. The adder bites you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is lightly wounded. The adder closely misses you. You closely miss the adder. The adder is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You completely miss the adder. The adder is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is lightly wounded. The adder barely misses you. You miss the adder. The adder bites you. You die... ...###....##..# ....≈.≈.≈≈.≈..### ...≈....≈........ ......≈≈≈≈..≈..## #####. # ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈###....###.# ≈≈≈≈≈≈≈≈(≈...≈≈≈≈ #......#.# ....≈..≈≈.≈≈≈..####........# .#..........#.###......8#8.### .............lKS@......#)#...#### #####..##(....#####.#..8#8....... ###....#......K.l............... #....#.#..........#####......... #.#...............# ##........ #.#.##......>..#### #........ #.#.##.:.....#.### #........ #...##....#.##...# #........ ######.#...#####.# #........ You could see an adder, a kobold and a frilled lizard. Vanquished Creatures An adder (D:2) A worm (D:2) 2 ball pythons An endoplasm (D:1) 3 goblins (D:1) 4 hobgoblins 4 quokkas 5 bats A frilled lizard (D:1) 4 kobolds 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 25 | D:1 | Found Qym Hys's Jewellery Boutique. 400 | D:1 | Reached XP level 2. HP: 21/26 MP: 1/1 1057 | D:1 | Found a faded altar of an unknown god. 1178 | D:2 | Reached XP level 3. HP: 23/33 MP: 2/2 1661 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms, serial_shops, shop, shapermc_ecumenical_altar_ellora, chequers_serial_rivers_room_b D:2: layout_basic, minmay_statues_item, chequers_serial_rivers_small_3 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Fighting | | 3.7 Stealth | | 2.9 Unarmed Combat | | 3.7 Evocations | | 0.2 Action || total -------------------------++------- Melee: Unarmed || 124 Punch || 1 Stab: Sleeping || 4 Armor: Robe || 25 Dodge: Dodged || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1656 | 1645 | 11 | 616 | 738 | 2 | 828.0 | Dungeon | 1656 | 1645 | 11 | 616 | 738 | 2 | 828.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1272 daAuts D:2: 383 daAuts