mora Level 1 of the Dungeon (23, -13, D:1) a +0 robe (27, -23, D:1) a +0 scale mail (38, 11, D:1) a +0 club Level 2 of the Dungeon [Shop] Xirchuwof's Assorted Antiques a scroll of vulnerability (225 gold) a +0 scale mail (120 gold) a +0 mace (90 gold) a scroll of identify (60 gold) a +0 ring mail (120 gold) a scarf of shadows (360 gold) a scroll of magic mapping (105 gold) a +0 dagger (60 gold) a scroll of identify (60 gold) a wand of acid (12) (960 gold) a +0 chain mail (135 gold) a +0 ring mail (120 gold) a +2 scale mail of fire resistance (630 gold) a +0 whip (75 gold) (0, 0, D:2) a +0 whip 3 stones (1, 0, D:2) a +0 dagger (5, -7, D:2) a +0 dagger (15, -17, D:2) 6 boomerangs (20, -20, D:2) a +0 club (34, -16, D:2) a +0 dagger (47, -4, D:2) a +0 spear (49, 1, D:2) a +0 dagger (50, -25, D:2) a +0 ring mail (51, 5, D:2) a +0 club a +0 dagger (51, 7, D:2) a +0 dagger a +0 dagger a +0 club (51, 8, D:2) a +0 dagger (still there?) a +0 dagger (still there?) (51, 9, D:2) a +2 flail of draining (54, -10, D:2) a +0 battleaxe (54, 9, D:2) 24 stones a +0 dagger a +0 club (56, 6, D:2) a +0 spear a +0 whip (57, -8, D:2) a +0 robe (60, 14, D:2) a +0 spear (61, 18, D:2) a +0 mace a +0 animal skin a +1 helmet Level 3 of the Dungeon [Shop] Huluemem's Weapon Shop a +0 short sword of protection (56 gold) a +0 flail (35 gold) a +1 dagger of speed (130 gold) a +0 quarterstaff (40 gold) 20 arrows (40 gold) a +0 dagger (20 gold) a +0 spear (30 gold) the +1 great mace of Death's Door {flame, Str+4} (321 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). a +1 broad axe of draining (142 gold) a +0 flail of protection (62 gold) a +1 hunting sling of freezing (97 gold) [Shop] Duegh's Antique Armour Boutique a +0 troll leather armour (405 gold) a +0 robe (18 gold) a +0 chain mail (121 gold) a +0 robe (18 gold) a +0 barding (621 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a +0 leather armour (54 gold) a +2 plate armour of willpower (1080 gold) a +0 robe (18 gold) a +2 barding of cold resistance (1080 gold) [Shop] Tewygeuh's Weapon Emporium a +0 quarterstaff (40 gold) a +1 flail of protection (112 gold) a +0 hunting sling (15 gold) a +0 battleaxe (65 gold) a +0 dagger (20 gold) 8 datura-tipped darts (32 gold) a +0 hunting sling (15 gold) a +0 rapier (40 gold) 9 stones (9 gold) 18 stones (18 gold) the +3 trident "Biant" {freeze, +Blink} (353 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. +Blink: It lets you blink. a +0 whip (25 gold) a +0 dagger (20 gold) 28 arrows (56 gold) a +6 morningstar of holy wrath (392 gold) [Shop] Tiurhat's Antique Weapon Shop a +0 spear (75 gold) a +0 hand crossbow (87 gold) the +9 halberd "Yfaup" {spect, *Noise rF- rN+++ Str+8} (2232 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+8). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. a +0 hand axe (75 gold) a +0 dagger (50 gold) a +0 great sword (162 gold) a +0 halberd (100 gold) a +1 mace of draining (310 gold) a +0 hand axe (75 gold) (1, 21, D:3) a +0 whip (24, 7, D:3) a +0 club (25, 23, D:3) a +0 club a +0 leather armour (26, -17, D:3) a +0 dagger 4 stones (28, -18, D:3) a +0 whip (30, 7, D:3) a +0 club a +0 dagger a +0 hunting sling 21 stones (31, -17, D:3) a +0 club a +0 club (46, -22, D:3) a +0 giant club (47, -23, D:3) a +0 hunting sling a +0 club 16 stones (48, 17, D:3) a +0 dagger (51, 14, D:3) a +0 club (53, 11, D:3) a +0 dagger (54, -2, D:3) a +0 leather armour (65, 3, D:3) 30 arrows (67, 20, D:3) 5 large rocks (68, 22, D:3) 6 large rocks Level 4 of the Dungeon (0, 0, D:4) 19 stones (1, -20, D:4) 20 arrows (7, -17, D:4) a +0 whip (8, -18, D:4) 4 boomerangs a +0 dagger (19, -17, D:4) a +0 giant club an ogre corpse (skeletalised by now) (21, 4, D:4) 18 stones (27, -16, D:4) 19 bolts (29, 0, D:4) a +0 whip (30, -29, D:4) a +0 plate armour (30, 0, D:4) a +0 falchion a +0 dagger (31, 0, D:4) a +0 flail (35, -33, D:4) 22 sling bullets (40, -3, D:4) a +0 hunting sling a +0 club 16 stones Level 5 of the Dungeon (0, 0, D:5) 17 bolts (1, 4, D:5) a +0 leather armour (2, 0, D:5) 21 arrows (9, 10, D:5) a book of Decay (9, 13, D:5) 9 gold pieces (15, -2, D:5) a +0 arbalest (17, 4, D:5) 15 gold pieces (36, -19, D:5) an adder corpse (43, -21, D:5) 7 boomerangs (43, -18, D:5) an adder corpse (46, -9, D:5) a scroll of torment