Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 863005236280936885 127 mora the Gusty (level 4, -10/25 HPs) Began as a Deep Elf Air Elementalist on Aug 11, 2021. Mangled by an ogre (13 damage) ... on level 4 of the Dungeon. The game lasted 00:04:28 (4005 turns). mora the Gusty (Deep Elf Air Elementalist) Turns: 4005, Time: 00:04:28 Health: -10/25 AC: 3 Str: 5 XL: 4 Next: 85% Magic: 5/11 EV: 13 Int: 21 God: Gold: 161 SH: 0 Dex: 15 Spells: 2/10 levels left rFire . . . SeeInvis . i - +2 mace (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... b - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons g - a +0 dagger i - a +2 mace of protection (weapon) Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Jewellery f - a ring of protection from fire Wands A - a wand of acid (7) Scrolls h - a scroll of brand weapon {unknown} Potions c - a potion of curing d - a potion of heal wounds {unknown} e - a potion of degeneration {unknown} r - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 3.1 Dodging + Level 3.4 Stealth + Level 3.6 Spellcasting + Level 2.0 Conjurations * Level 4.1 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Swiftness Air 21% N/A 7% 3 c - Airstrike Air 10% N/A 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% N/A 5% 2 Freeze Ice 12% 1d4 13% 1 Frozen Ramparts Ice 6% 1d2 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Hailstorm Conj/Ice 8% 3d4 63% 4 Ozocubu's Refrigeration Ice 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Trog Zin Annotations: D:3 Terence Message History Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 86% to hit) The zap misses the ogre. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 86% to hit) The zap hits the ogre. The ogre is moderately wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 86% to hit) The zap hits the ogre. The ogre is moderately wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 86% to hit) The zap hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 86% to hit) The zap hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ...#.......#......# ...#.......+......# ...#.......#......# ...#.......##....## ## #############....# ..# ............#....# ...# ............#....# ....# ............#....#.....# ............#...@O.....# ..####...........#.....# ..####....######## ....# ...........# ...# ...........# ### ...........# ..........## ###+###...# ##..###...# You could see an ogre. Vanquished Creatures A howler monkey (D:4) 2 adders (D:2) A worm (D:2) 3 dart slugs 2 orcs (D:4) 5 ball pythons 4 bats 7 endoplasms 5 goblins 2 hobgoblins 3 jackals (D:1) 6 quokkas 3 frilled lizards (D:2) 4 kobolds 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Deep Elf Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 919 | D:1 | Found a faded altar of an unknown god. 1528 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/9 2446 | D:3 | Reached XP level 4. HP: 21/24 MP: 6/11 2519 | D:3 | Found a glowing silver altar of Zin. 2656 | D:3 | Found a broken altar of Ashenzari. 2661 | D:3 | Learned a level 3 spell: Swiftness 2666 | D:3 | Learned a level 4 spell: Airstrike 2699 | D:3 | Noticed Terence 3314 | D:4 | Reached skill level 4 in Air Magic 3387 | D:3 | Reached skill level 1 in Fighting 3677 | D:4 | Found a bloodstained altar of Trog. 3999 | D:4 | Noticed an ogre 4005 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_loops_ring, chequers_ecumenical_altar_lobes D:2: layout_basic, serial_glass, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, feat_on_display, due_unseen_surprise, item_on_display_a, minmay_randomly_rotated_circles D:3: layout_basic, mainiacjoe_overflow_alcove_4, zin_academy, uniq_terence D:4: layout_gridville, lemuel_tele_altar, hangedman_decor_diamond_cutter, bh_walls_and_bars Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.1 Conjurations | 2 | 2.0 Air Magic | 4 | 4.1 Fighting | 1 | 1.0 Spellcasting | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Shock | 86 | 45 || 131 Evoke: Wand | | 1 || 1 Use: Scroll | 3 | 2 || 5 Armor: Robe | 4 | || 4 Dodge: Dodged | 10 | 8 || 18