Dungeon Crawl Stone Soup version 0.27.0-66-gdc8fb28755 (webtiles) character file. Game seed: 16181857943708623705 58 mora the Magician (level 4, -8/32 HPs) Began as a Djinni Air Elementalist on Aug 20, 2021. Mangled by a gnoll shaman (11 damage) ... on level 4 of the Dungeon. The game lasted 00:01:30 (2453 turns). mora the Magician (Djinni Air Elementalist) Turns: 2453, Time: 00:01:31 Health: -8/32 AC: 2 Str: 7 XL: 4 Next: 21% Gold: 98 EV: 12 Int: 17 God: SH: 0 Dex: 14 rFire + + . SeeInvis . b - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of teleportation {unknown} f - a scroll of immolation {unknown} h - a scroll of summoning {unknown} i - a scroll of enchant weapon {unknown} Potions c - a potion of magic {unknown} e - a potion of mutation {unknown} g - a potion of brilliance {unknown} Skills: + Level 1.2 Fighting + Level 2.8 Dodging + Level 2.1 Stealth * Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 4% 1 b - Static Discharge Conj/Air 12% N/A 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% N/A 45% 4 e - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The zap hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. The zap hits the endoplasm. You kill the endoplasm! The gnoll shaman hits you with a +1 whip of draining. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll shaman Aim: a gnoll shaman, wielding a +1 whip of draining and wearing a +0 robe (heavily wounded, 72% to hit) The zap misses the gnoll shaman. The gnoll shaman hits you with a +1 whip of draining! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll shaman Aim: a gnoll shaman, wielding a +1 whip of draining and wearing a +0 robe (heavily wounded, 72% to hit) The zap misses the gnoll shaman. * * * LOW HITPOINT WARNING * * * The gnoll shaman closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll shaman Aim: a gnoll shaman, wielding a +1 whip of draining and wearing a +0 robe (heavily wounded, 72% to hit) The zap misses the gnoll shaman. * * * LOW HITPOINT WARNING * * * The gnoll shaman misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll shaman Aim: a gnoll shaman, wielding a +1 whip of draining and wearing a +0 robe (heavily wounded, 72% to hit) The zap hits the gnoll shaman but does no damage. The gnoll shaman is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll shaman hits you with a +1 whip of draining! You die... ### ##.. ##...## .##.#.#.###.# ............# #.#.#@# #.Jg## ##.## #. #. #. #. #. .. You could see a gnoll shaman and an endoplasm. Vanquished Creatures An adder (D:3) 4 endoplasms 4 giant cockroaches A hobgoblin (D:1) 7 jackals A quokka (D:1) 6 ball pythons 5 bats 4 frilled lizards 2 goblins (D:1) 6 kobolds 4 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 351 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/0 956 | D:1 | Found a faded altar of an unknown god. 1423 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/0 1423 | D:2 | Learned a level 1 spell: Summon Small Mammal 1520 | D:2 | Noticed Sigmund 1641 | D:2 | Reached skill level 1 in Fighting 2229 | D:3 | Reached skill level 3 in Spellcasting 2229 | D:3 | Reached XP level 4. HP: 14/32 MP: 0/0 2453 | D:4 | Mangled by a gnoll shaman Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, hellmonk_ecumenical_altar_arch_garden D:2: layout_rooms, uniq_sigmund D:3: layout_basic, marbit_many_paths, ebering_ghost_reflecting_pool, minmay_vboxes D:4: minmay_door_path, layout_loops_ring, minmay_temple_entry_offerings, serial_shops, nicolae_take_the_stairs, dk_vineyard_1, kennysheep_path_1 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Stealth | 2 | 2.1 Spellcasting | 3 | 3.0 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Shock | 89 | 11 || 100 Armor: Robe | 1 | || 1 Dodge: Dodged | 9 | 3 || 12