mora Level 1 of the Dungeon (0, 0, D:1) 13 arrows (5, -10, D:1) a +0 leather armour (9, -22, D:1) a +0 dagger (14, -17, D:1) a +0 club (18, -5, D:1) 7 stones (25, -11, D:1) a +0 dagger (25, 4, D:1) a +0 dagger (28, -15, D:1) 20 sling bullets (28, -4, D:1) a +0 ring mail (29, -2, D:1) a +0 ring mail (41, -29, D:1) a +0 short sword (43, -7, D:1) a +0 dagger Level 2 of the Dungeon (6, -26, D:2) a +0 ring mail (8, 14, D:2) a +0 falchion (16, 20, D:2) 16 stones (19, 13, D:2) 20 stones (19, 23, D:2) 18 arrows (25, 11, D:2) a +0 mace Level 3 of the Dungeon [Shop] Kain's Antique Weapon Shop a +0 quarterstaff (124 gold) the +8 short sword "Luufiomegg" {elec, +Rage rN+} (1928 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rN: It protects you from negative energy. +Rage: It lets you go berserk. a +0 spear (93 gold) a +0 club (31 gold) a +0 war axe (108 gold) a +0 mace (93 gold) a +0 dagger (62 gold) the +7 lajatang of Order {silver, rMut} (1940 gold) It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. a +1 hunting sling of freezing (300 gold) a +0 antimagic rapier (434 gold) a +1 dagger of speed (403 gold) a +0 falchion (93 gold) a +0 short sword (93 gold) a +0 flail (108 gold) a +0 lajatang (465 gold) (0, 0, D:3) a +0 robe (13, 20, D:3) 17 stones (19, 28, D:3) 17 arrows (42, 28, D:3) a +0 dagger a +2 robe of willpower a +0 mace a +0 ring mail (42, 29, D:3) a +0 dagger (46, 17, D:3) a +0 dagger (48, 23, D:3) a +0 dagger a +0 ring mail Level 4 of the Dungeon (5, 12, D:4) 18 sling bullets (13, 7, D:4) a +0 falchion (15, 18, D:4) 13 stones (21, -14, D:4) a potion of heal wounds (27, 13, D:4) a +0 dagger (31, -14, D:4) a wand of flame (9) (33, 11, D:4) a scroll of teleportation (36, 15, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, 16, D:5) 13 stones (10, 1, D:5) a +0 robe (26, 27, D:5) a +2 dagger of freezing