Dungeon Crawl Stone Soup version 0.28-a0-397-g1a7b1a870f (webtiles) character file. Game seed: 13996311237854799473 4 mora the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Sept 4, 2021. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (171 turns). mora the Conjurer (Octopode Conjurer) Turns: 171, Time: 00:00:20 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 0/3 EV: 13 Int: 20 God: Gold: 34 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Scrolls a - a scroll of magic mapping {unknown} b - a scroll of identify {unknown} Skills: + Level 0.0 Fighting + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. An endoplasm is nearby! Found 19 stones. The bat closely misses you. The bat barely misses you. x2 You closely miss the bat. Your grab misses the bat. The bat hits you. The endoplasm barely misses you. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You tentacle-slap the endoplasm. The endoplasm is almost dead. The bat hits you but does no damage. The bat hits you. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. The endoplasm is almost dead. The bat misses you. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! The bat hits you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm jiggles. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! The endoplasm hits you. You die... .##.##?###.# (⌠.........# #[.##.##.# #........# #.##.#.#.# ...#.#.# #.####...####. #.....†J...... .######.@..####. ......'.......... #.# #########.....#.#..###.# .....#####.....# #......#### #.........#.....#.#.≈≈≈≈≈≈≈≈≈ #.................#.≈8≈≈≈≈≈≈8 #..†..............#.≈≈8≈≈≈≈8≈ #...................≈≈≈####≈≈ #................##.§≈≈#<.#≈≈ You could see an endoplasm. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 171 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, minmay_pentomino_p4 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 9 Armor: Skin || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 171 | 171 | 0 | 0 | 143 | 1 | 171.0 | Dungeon | 171 | 171 | 0 | 0 | 143 | 1 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 171 daAuts