Dungeon Crawl Stone Soup version 0.28-a0-533-g9f97627e2a (webtiles) character file. Game seed: 15067581954929217618 7 mora the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Sept 25, 2021. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (152 turns). mora the Magician (Djinni Fire Elementalist) Turns: 152, Time: 00:00:19 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 5% Gold: 14 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of resistance {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 11% 2 c - Conjure Flame Conj/Fire 10% 6-21 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 3d4 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The foxfire hits the bat. The bat is heavily wounded. The bat barely misses you. The bat hits you. You barely miss the bat. The bat is heavily wounded. The foxfire hits the endoplasm. You kill the endoplasm! The foxfire hits the bat. You kill the bat! The quokka twitches its whiskers. Your magical contamination has completely faded away. The hobgoblin misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka bites you but does no damage. The hobgoblin closely misses you. The hobgoblin barely misses you. Your foxfire dissipates! The foxfire hits the quokka. The quokka is severely wounded. The hobgoblin barely misses you. The quokka bites you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka closely misses you. The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin. You kill the hobgoblin! The quokka closely misses you. You have reached level 2! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * The foxfire hits the goblin. You kill the goblin! The quokka bites you. You die... #. ..#.# #######'#######.# #.##...# ......(.........# ..#.#.####.########.##### #.....##..# #.# #..# # #.#..##.####.# #.## ###.##........)##.###.# ........†.............# ###.#...#.##.#r##.#########. #...#...##..g@#........... #.#.....##..)v.....##### # ##.#.............# #.#.###.........# #.#.# #.........# #.#.# #.........# #.#.# ###.###...# #.#.# #.# ##..# #.#.# #.# #..# You could see a quokka and a goblin (ally target). Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A ball python (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (others) 10 foxfires (D:1) 10 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 151 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 152 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring, minmay_crystal_room, minmay_nonomino_d4 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 8 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 152 | 152 | 0 | 0 | 122 | 1 | 152.0 | Dungeon | 152 | 152 | 0 | 0 | 122 | 1 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 152 daAuts