mora Level 1 of the Dungeon (30, 29, D:1) a +0 dagger (36, -7, D:1) a +0 whip (51, 45, D:1) a staff of fire (52, 13, D:1) a +0 robe Level 2 of the Dungeon [Shop] Oledie Nuid's Assorted Antiques a +0 leather armour (46 gold) a potion of heal wounds (115 gold) a scroll of identify (46 gold) a ring of magical power (460 gold) 2 scrolls of vulnerability (345 gold) a scarf of repulsion (276 gold) a scroll of identify (46 gold) a +4 ring of protection (828 gold) a scroll of silence (172 gold) the +7 chain mail "Zyarphocaoto" {rF+ SInv} (1327 gold) rF: It protects you from fire. SInv: It lets you see invisible. (0, 0, D:2) the +4 whip of the Depths {vorpal, rF+ rN+} It inflicts extra damage upon your enemies. rF: It protects you from fire. rN: It protects you from negative energy. (1, -33, D:2) 13 stones (23, -31, D:2) 20 stones (28, -28, D:2) a +0 hand axe (40, -32, D:2) a +0 dagger (40, -11, D:2) a +0 hand axe (44, -10, D:2) a +0 quarterstaff (47, -21, D:2) 21 stones Level 3 of the Dungeon [Shop] Yrphecke's Armour Emporium a +0 pair of boots (54 gold) an orb of energy (192 gold) the +5 robe of Night {Dark Will+ SInv} (720 gold) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +0 leather armour of fire resistance (108 gold) a +0 chain mail (54 gold) a +1 hat (132 gold) the +2 helmet of Rekkum {Contam rN+ SInv Stlth+} (325 gold) rN: It protects you from negative energy. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. [Shop] Cuucaimmua's Jewellery Shoppe a ring of resist corrosion (260 gold) a +6 ring of intelligence (760 gold) a ring of fire (325 gold) a ring of flight (227 gold) a ring of willpower (325 gold) a ring of see invisible (195 gold) an amulet of faith (520 gold) a ring of protection from fire (325 gold) the ring "Tiumuosch" {Fly rElec rPois Dex+6} (1024 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. [Shop] Naklog's Weapon Shop a +0 hand axe (33 gold) a +0 whip (27 gold) the +3 falchion "Goblinslayer" {vorpal, rCorr Dex+5} (468 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. a +0 spear (33 gold) a +4 scimitar of venom (294 gold) a +0 short sword of draining (81 gold) [Shop] Pyri's Assorted Antiques a +3 whip of flaming (645 gold) a +0 robe (21 gold) a wand of flame (7) (135 gold) a +6 ring of dexterity (1755 gold) a potion of heal wounds (150 gold) a scroll of enchant armour (225 gold) a scroll of noise (30 gold) a condenser vane (1200 gold) [Shop] Emilaneh's Armour Boutique a +0 leather armour (20 gold) a +0 buckler (45 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 pair of boots (45 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 robe (7 gold) (0, 0, D:3) 17 arrows (9, -1, D:3) a +0 falchion (9, 0, D:3) a +0 scythe a +0 robe a +0 hand axe (10, 0, D:3) a +0 dagger a +0 ring mail (11, 0, D:3) a +0 short sword (12, 0, D:3) a +0 dagger a +0 robe (18, 38, D:3) a +0 mace a +0 dagger a +0 robe a +0 club (25, 3, D:3) a +0 mace (26, 15, D:3) a +0 rapier of freezing a +0 chain mail (26, 29, D:3) a +0 scale mail (29, 2, D:3) 23 stones (33, 23, D:3) 20 sling bullets (38, 19, D:3) a +0 leather armour (46, 11, D:3) a +0 flail (47, -2, D:3) a +0 whip (48, -2, D:3) a +0 trident a +0 leather armour (48, 24, D:3) a +0 leather armour (53, 18, D:3) a +0 dagger 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, -6, D:4) 17 bolts (13, -25, D:4) a +0 ring mail (15, 1, D:4) a +0 hand axe (24, -15, D:4) a +0 leather armour (27, -24, D:4) 18 bolts (37, -15, D:4) a +0 dagger (37, -14, D:4) 15 gold pieces (38, -15, D:4) a +6 ring of dexterity (41, -47, D:4) a +0 short sword 5 stones (58, -19, D:4) a +0 short sword (67, -12, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (0, 1, D:5) 26 sling bullets (still there?) 14 gold pieces (still there?) (0, 2, D:5) 9 gold pieces (8, 1, D:5) a +0 giant club (still there?) an ogre skeleton (still there?) (8, 7, D:5) an iguana skeleton (8, 8, D:5) a +0 club