mora Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -3, D:1) a +0 scale mail (2, -9, D:1) a +0 robe (4, -19, D:1) a +0 dagger (6, -20, D:1) a +0 hunting sling (10, 8, D:1) a +0 club (13, -18, D:1) a +0 dagger 5 stones (31, 13, D:1) a +0 club (31, 14, D:1) a +0 club (32, -18, D:1) a +0 plate armour (42, -2, D:1) a +0 short sword (45, -15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip 5 stones (21, 8, D:2) a +0 dagger 3 stones (27, 12, D:2) 12 stones (30, 22, D:2) a +0 dagger (39, 27, D:2) a +0 robe (41, 17, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, 16, D:3) a +0 club (6, 39, D:3) 12 stones (9, 17, D:3) a +0 pair of gloves (14, 7, D:3) a +0 long sword (15, 21, D:3) a +0 club (16, 2, D:3) a +0 spear (16, 21, D:3) a +0 mace (16, 22, D:3) a +0 mace (22, -5, D:3) a +0 leather armour (36, 7, D:3) a +0 leather armour (47, 47, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 hunting sling (13, 4, D:4) a +0 helmet (15, 3, D:4) a +0 long sword (18, -6, D:4) a +0 club (25, 7, D:4) a +0 hunting sling a +0 club (35, -2, D:4) a +0 whip (38, 5, D:4) a +0 scale mail Level 5 of the Dungeon (3, -13, D:5) the +3 giant spiked club "Luushelu" {chaos, Dex+2} Each time it hits an enemy it has a different, random effect. Dex: It affects your dexterity (+2). (9, -5, D:5) a +0 mace a +0 leather armour (10, -5, D:5) a +0 quarterstaff a +0 scale mail (10, 7, D:5) a +0 dagger (12, -5, D:5) a +0 flail a +0 robe (24, 12, D:5) a +0 ring mail (25, -12, D:5) a +0 dagger (30, 6, D:5) 18 gold pieces (31, 6, D:5) a staff of poison (31, 7, D:5) a +0 dagger (38, -10, D:5) a +1 trident of venom (40, 17, D:5) a +0 scythe a +0 robe (46, -6, D:5) a +0 scale mail (51, 0, D:5) a +0 giant club (52, -1, D:5) 23 stones (55, -11, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, -3, D:6) a scroll of noise (2, 1, D:6) a +0 short sword (3, -7, D:6) a +0 dagger a +0 robe +0 steam dragon scales (4, -6, D:6) a +0 spear a +0 robe a +0 whip a +0 ring mail a +2 hand axe a +0 robe (4, -4, D:6) a +0 dagger (5, -6, D:6) a +1 whip of flaming a +0 club a +0 trident a +0 scale mail (9, -6, D:6) a +0 buckler (11, -6, D:6) a +0 ring mail a +0 long sword (30, -20, D:6) a +0 club a +0 dagger (30, -5, D:6) 18 stones (31, -20, D:6) a +0 dagger a +0 dagger a +0 robe a +0 giant club (36, -6, D:6) a +0 whip (42, 12, D:6) a scroll of brand weapon (43, 11, D:6) a +6 ring of dexterity (43, 12, D:6) 23 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +2 antimagic whip a +0 club a +0 robe (2, 27, D:7) a +0 mace a +0 robe a +3 long sword of freezing a +0 robe a +0 short sword a +0 robe (2, 36, D:7) a +0 ring mail (3, -2, D:7) a +0 club a +0 broad axe (3, 27, D:7) a +0 robe a +1 flail a +0 robe (4, -16, D:7) a +0 dagger a +0 spear a +0 ring mail a +0 buckler (4, -15, D:7) a +0 spear (4, -14, D:7) a +0 spear (4, -4, D:7) a +0 halberd (4, -3, D:7) a +0 club a +0 whip (4, -1, D:7) a +0 short sword a +0 dagger (4, 0, D:7) a +0 club (5, -15, D:7) a +0 flail (5, -14, D:7) a +0 flail a +0 dagger a +0 robe (5, 0, D:7) a +0 whip (6, -17, D:7) a +0 spear (6, -14, D:7) a +0 dagger (6, -1, D:7) a +0 whip (6, 0, D:7) a +0 club (7, -14, D:7) 15 stones (10, -5, D:7) a +0 chain mail a +0 hand axe a +0 whip (11, -4, D:7) a +2 dagger of venom (17, -16, D:7) the +10 flail of Plague {vamp, Contam rC+ rN++ Str+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+4). rC: It protects you from cold. rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. (17, 7, D:7) a +0 leather armour a +0 mace (18, 4, D:7) a +0 scale mail a +0 short sword (18, 8, D:7) a +0 ring mail a +0 whip (19, 6, D:7) a +2 short sword of electrocution (19, 8, D:7) a +0 robe a +5 dagger (19, 19, D:7) a +0 scythe a +0 robe (28, 11, D:7) a large rock (29, 3, D:7) 20 stones (29, 12, D:7) a stone (29, 33, D:7) a +0 great sword (33, 4, D:7) a +0 robe a +1 whip of flaming (33, 13, D:7) a large rock (44, 10, D:7) a +0 pair of boots (48, 9, D:7) a +0 robe a +3 dagger (49, 10, D:7) a +0 hand axe a +0 dagger (49, 11, D:7) a +0 halberd (49, 17, D:7) a +0 hunting sling a +0 spear (50, 9, D:7) a +0 ring mail a +0 falchion (50, 10, D:7) a +0 mace (50, 17, D:7) a +0 flail (51, 5, D:7) a +0 short sword (51, 30, D:7) a +0 robe (52, 2, D:7) a +0 leather armour a +0 club (52, 3, D:7) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (52, 4, D:7) a +0 ring mail a +0 war axe (53, 12, D:7) a +0 mace of protection (53, 13, D:7) a +0 robe a +0 dagger (60, 29, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) 28 stones (4, 23, D:8) a +0 short sword (7, 9, D:8) a +0 robe a +0 dagger of holy wrath (8, 9, D:8) a +0 leather armour a +0 whip a +0 club (8, 13, D:8) a scroll of noise (9, 10, D:8) a +0 leather armour a +0 club (9, 15, D:8) a +0 short sword of venom (9, 16, D:8) a +0 short sword 3 stones a +0 short sword (10, 16, D:8) a +2 short sword of draining (10, 17, D:8) a +0 dagger 20 stones a +0 dagger (10, 18, D:8) a +0 club (11, 16, D:8) a +0 short sword (12, -6, D:8) a +0 war axe (12, 4, D:8) a +0 broad axe +0 acid dragon scales (12, 18, D:8) a +0 giant spiked club a +0 giant club (13, -1, D:8) a +0 flail of protection 12 stones a +0 leather armour (13, 18, D:8) a +0 leather armour a +0 short sword (28, 18, D:8) an orb of mayhem (35, 26, D:8) a +0 morningstar (42, 19, D:8) a +0 flail (44, 20, D:8) a +0 mace 24 stones (45, 22, D:8) a +0 dire flail (45, 26, D:8) a +0 mace 19 stones (46, 13, D:8) 16 stones (49, 13, D:8) a +0 club (51, 14, D:8) a +0 scimitar a +0 robe (52, -2, D:8) a +0 robe Level 9 of the Dungeon [Shop] Xiots's Jewellery Emporium a ring of positive energy (340 gold) an amulet of magic regeneration (510 gold) the ring of the Burgomaster {Fly rPois Will- EV+4 Dex+2} (838 gold) [ring of evasion] EV: It affects your evasion (+4). Dex: It affects your dexterity (+2). rPois: It protects you from poison. Fly: It grants you flight. Will: It decreases your willpower. a ring of fire (425 gold) the ring "Kenesh" {rN+ AC+4} (802 gold) [ring of protection] AC: It affects your AC (+4). rN: It protects you from negative energy. a ring of protection from fire (425 gold) a ring of fire (425 gold) a +6 ring of strength (994 gold) a ring of poison resistance (340 gold) (0, 0, D:9) a +0 quarterstaff (2, 4, D:9) a +0 dagger (5, -8, D:9) a +0 rapier (16, -29, D:9) 22 stones (17, -43, D:9) 23 stones (24, 3, D:9) 13 stones (26, -7, D:9) a +6 ring of intelligence (26, -5, D:9) a ring of fire a ring of magical power a ring of ice (28, -9, D:9) a +0 leather armour a +0 club (28, -8, D:9) a +0 flail of holy wrath (28, -7, D:9) a +0 club (29, -32, D:9) a +0 flail (29, -31, D:9) a +10 spear a +0 chain mail (31, -31, D:9) a +0 spear a +0 scale mail (32, -31, D:9) a +0 flail (33, -10, D:9) a +0 battleaxe a +0 robe (34, -18, D:9) a +0 dagger a +0 leather armour a +0 club (34, -17, D:9) a +0 robe a +1 dagger of electrocution (39, 4, D:9) a +0 dagger (41, -20, D:9) a +0 dagger (49, -30, D:9) a +0 dagger (50, -21, D:9) a +0 dagger a +0 robe a +0 club a +0 flail (51, -21, D:9) a +0 trident (52, -32, D:9) a +0 short sword (52, -30, D:9) a +1 dagger of flaming (52, -21, D:9) a +0 flail (54, -22, D:9) a +0 flail a +0 chain mail Level 10 of the Dungeon [Shop] Eju Cede's Magic Scroll Shoppe a scroll of identify (36 gold) a scroll of torment (135 gold) a scroll of vulnerability (135 gold) a scroll of summoning (171 gold) 3 scrolls of torment (405 gold) a scroll of noise (18 gold) (0, 16, D:10) a staff of cold (7, 15, D:10) a +0 chain mail (7, 17, D:10) a +0 chain mail a +0 mace (7, 18, D:10) a +0 mace (7, 19, D:10) a +0 club (7, 22, D:10) a +0 leather armour a +0 hand axe a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 giant club a +0 giant spiked club (7, 23, D:10) a ring of ice (7, 24, D:10) a +0 chain mail a +0 dire flail a +0 chain mail a +0 battleaxe a +0 scale mail a +2 short sword of venom a +0 giant club (8, 18, D:10) a +0 chain mail a +0 whip a +0 dagger (8, 19, D:10) a +0 plate armour a +0 flail a +0 great mace a +0 giant spiked club a +0 plate armour a +0 mace a +0 leather armour a +0 flail (8, 20, D:10) a +0 plate armour a +0 battleaxe a +0 giant club a +0 club (8, 24, D:10) a +0 plate armour a +0 battleaxe a +0 giant club a +0 giant spiked club (9, 18, D:10) a +0 falchion (9, 22, D:10) a +0 club (9, 23, D:10) a +0 dagger (9, 24, D:10) a +0 plate armour a +0 scimitar (11, 22, D:10) a +0 ring mail a +0 dagger (12, 21, D:10) a +0 club (14, 25, D:10) 23 stones (18, 11, D:10) 2 potions of degeneration 3 potions of flight (21, 20, D:10) a +0 morningstar a +0 robe a +1 dagger of draining a +0 dagger (22, 21, D:10) a +0 plate armour a +0 dire flail (23, 18, D:10) a +0 spear (26, 19, D:10) a +0 chain mail (27, 17, D:10) a +0 robe a +2 great sword of freezing (27, 28, D:10) a +0 robe a +4 hand axe (28, 16, D:10) a +0 robe a +0 trident (31, 6, D:10) a +0 robe a +4 war axe (34, 5, D:10) 16 stones (40, 36, D:10) a +0 robe (41, 15, D:10) a +0 dagger (49, -2, D:10) a +0 buckler (51, 4, D:10) a +0 battleaxe (53, 10, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon [Shop] Nukav's Antique Armour Boutique (Shop contents are unknown) [Shop] Voecuwig's Antique Weapon Shoppe a +0 club (29 gold) a +0 spear (87 gold) a +0 morningstar (116 gold) a +4 morningstar (754 gold) a +0 club (29 gold) a +0 short sword (87 gold) the +1 morningstar of Corporal Punishment {distort, *Slow Will+ Str+4} (881 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+4). *Slow: It may slow you when you take damage. Will: It increases your willpower. a +2 battleaxe of freezing (687 gold) a +0 flail (101 gold) (0, 16, D:11) a +0 giant club (6, 16, D:11) a +0 giant spiked club a +0 dire flail (15, -12, D:11) 25 stones (22, 20, D:11) a +0 pair of boots (38, 9, D:11) 5 large rocks (44, 28, D:11) a +0 scale mail (47, 30, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (5, 10, D:12) 24 stones (5, 18, D:12) 11 stones (7, 15, D:12) 15 stones (9, 27, D:12) a +0 flail a +0 chain mail (10, 29, D:12) a +0 leather armour (10, 38, D:12) the +2 ring mail of Hairiness {Int+4 SInv} Int: It affects your intelligence (+4). SInv: It lets you see invisible. (13, 52, D:12) a +0 giant spiked club a +0 giant club (16, 41, D:12) a +0 robe of the Archmagi (20, 51, D:12) a +0 flail (21, 6, D:12) 6 gold pieces (still there?) a +0 club (still there?) (21, 7, D:12) 13 gold pieces a +0 flail a +1 trident of flaming a +0 ring mail (21, 8, D:12) 5 gold pieces (still there?) a +0 whip (still there?) (22, 8, D:12) 6 gold pieces (still there?) a +0 halberd (still there?) (26, 7, D:12) a +2 spear of distortion (26, 57, D:12) a +0 falchion (27, 30, D:12) a +0 leather armour (28, 27, D:12) the +0 chain mail of Zuhou {rN+} rN: It protects you from negative energy. (28, 55, D:12) a +0 chain mail (48, 5, D:12) a staff of conjuration Level 13 of the Dungeon (0, 0, D:13) 4 large rocks (2, 5, D:13) a +0 ring mail (9, 2, D:13) a +0 spear (14, 9, D:13) a +0 arbalest (17, 7, D:13) a +2 vorpal glaive the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Nibilor's Needful Niceties a book of Necromancy (224 gold) a scroll of noise (14 gold) a Necronomicon (784 gold) (0, 0, Orc:1) a +0 dagger a +0 dagger a +0 robe (1, 2, Orc:1) a +0 whip (2, 0, Orc:1) a +2 glaive of venom a +0 chain mail (22, -24, Orc:1) a +0 leather armour a +0 club (24, -24, Orc:1) a +0 robe a +0 dagger of venom a +0 robe a +0 dagger (25, -34, Orc:1) a +0 plate armour a +0 mace a +0 club (25, -24, Orc:1) a +0 giant club a +0 giant club (25, -23, Orc:1) a +0 falchion (26, -34, Orc:1) a +0 whip (26, -27, Orc:1) a +1 robe of positive energy a +3 dagger a +0 leather armour a +0 falchion (26, -26, Orc:1) a +0 plate armour a +0 halberd (26, -25, Orc:1) a +0 robe a +0 dagger (27, -34, Orc:1) a +0 leather armour a +2 flail of protection a +0 robe a +0 dagger a +0 short sword (27, -33, Orc:1) a +0 whip a +0 ring mail a +0 short sword (27, -32, Orc:1) a +0 plate armour a +0 short sword a +0 dire flail (27, -27, Orc:1) a +0 chain mail a +0 halberd (27, -26, Orc:1) a +0 hand axe a +0 trident a +0 robe a +0 spear a +0 hand axe (28, -26, Orc:1) a +0 chain mail a +0 war axe (29, -26, Orc:1) a +0 chain mail a +0 glaive Level 2 of the Orcish Mines [Shop] Nosunu's Magic Scroll Boutique a scroll of identify (32 gold) a scroll of enchant armour (120 gold) a scroll of magic mapping (56 gold) a scroll of silence (120 gold) a scroll of amnesia (56 gold) a scroll of amnesia (56 gold) [Shop] Pudurghu's General Store a +0 scale mail (52 gold) a +4 ring of evasion (468 gold) a +0 falchion (39 gold) a +0 club (13 gold) a +0 chain mail (58 gold) 26 stones (33 gold) a potion of cancellation (104 gold) a +0 scale mail (52 gold) [Shop] Rirad's Distillery a potion of curing (39 gold) a potion of mutation (104 gold) a potion of resistance (130 gold) a potion of brilliance (52 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) [Shop] Nateclun's Book Shop a Fen Folio (714 gold) a book of the Earth (612 gold) a book of Spatial Translocations (442 gold) an Inescapable Atlas (578 gold) a book of Minor Magic (306 gold) a book of Iron (612 gold) a manual of Fighting (1360 gold) a book of the Warp (544 gold) [Shop] Tini Hee's Antique Weapon Boutique a +0 morningstar of protection (170 gold) a +4 vorpal trident (680 gold) a +0 scythe of flaming (185 gold) the +11 hunting sling "Impbane" {freeze, rPois} (1722 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. a +1 spear of freezing (310 gold) the +8 quarterstaff of Iheur {protect, rCorr Dex-2 SInv} (1435 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (-2). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +1 shortbow of freezing (310 gold) a +0 broad axe of venom (170 gold) (0, 0, Orc:2) a +0 chain mail a +0 dagger (0, 5, Orc:2) a +0 chain mail a +0 mace (1, 0, Orc:2) a +0 plate armour a +0 short sword (1, 1, Orc:2) a +0 ring mail a +0 club (1, 4, Orc:2) a +0 leather armour a +0 hand axe (1, 5, Orc:2) a +0 leather armour a +0 club a +0 leather armour a +0 dagger (2, -5, Orc:2) a +0 plate armour a +0 great sword (2, 2, Orc:2) a +0 scale mail a +0 dagger (4, 2, Orc:2) a +0 dagger (13, 3, Orc:2) a +0 trident (13, 7, Orc:2) a +0 club a +0 leather armour (14, -33, Orc:2) a +0 plate armour a +0 war axe (14, -16, Orc:2) a +0 leather armour a +0 flail (15, -33, Orc:2) a +0 chain mail a +0 mace a +0 long sword (16, -28, Orc:2) a +0 plate armour a +0 dire flail (16, -23, Orc:2) a +0 chain mail a +0 scimitar of flaming (17, 4, Orc:2) a +0 plate armour a +2 great mace a +0 dagger (17, 5, Orc:2) a +0 leather armour a +0 dagger a +0 ring mail a +0 club (18, -8, Orc:2) a +0 plate armour a +0 great sword (18, -6, Orc:2) a +0 chain mail 2 silver boomerangs a +0 halberd (18, -5, Orc:2) a +0 hand axe (18, -4, Orc:2) a +0 scale mail a +0 mace a +0 hand axe (18, -3, Orc:2) a +0 plate armour a +0 glaive (18, -2, Orc:2) a +0 club (18, -1, Orc:2) a +0 hand axe a +0 plate armour a +2 dire flail of holy wrath (18, 0, Orc:2) a +0 plate armour a +0 mace (18, 6, Orc:2) a +0 leather armour a +0 hand axe (19, -2, Orc:2) a +0 dagger a +0 whip a +0 dire flail a +0 short sword a +0 hand axe (20, 1, Orc:2) a +0 plate armour a +0 mace (20, 3, Orc:2) a +0 giant club (21, -3, Orc:2) a +0 leather armour a +0 trident (21, 0, Orc:2) a +0 scale mail a +0 whip (21, 6, Orc:2) a +0 leather armour a +0 flail a +0 chain mail a +0 great mace (22, 7, Orc:2) a +0 chain mail a +0 falchion (23, 4, Orc:2) a +0 chain mail a +0 battleaxe (24, 4, Orc:2) a +0 falchion (25, 3, Orc:2) a +0 plate armour a +0 war axe a +0 chain mail a +0 flail (25, 4, Orc:2) a +0 chain mail a +0 short sword (30, 6, Orc:2) a +1 falchion of freezing (31, 0, Orc:2) a +0 scale mail a +0 club (31, 6, Orc:2) a +0 plate armour a +0 war axe (32, -2, Orc:2) a +0 ring mail a +0 club (33, -5, Orc:2) a +0 short sword (33, -4, Orc:2) a +0 dagger (33, -3, Orc:2) a +0 plate armour a +0 halberd (34, -7, Orc:2) a +0 whip a +0 club (34, -5, Orc:2) a +0 ring mail a +0 trident a +0 chain mail a +0 dire flail (34, -4, Orc:2) a +0 flail (35, -9, Orc:2) a +0 scimitar (35, -8, Orc:2) a +0 dagger (35, -7, Orc:2) a +0 plate armour a +0 trident a +0 chain mail a +2 great mace of holy wrath a +0 arbalest (35, -2, Orc:2) a +0 plate armour a +0 trident (36, -10, Orc:2) a +0 mace (36, -9, Orc:2) a +0 war axe a +0 glaive (37, -12, Orc:2) a +0 chain mail a +0 flail (37, -11, Orc:2) a +0 robe a +0 dagger (37, -10, Orc:2) a +0 plate armour a +0 war axe (38, -10, Orc:2) a +0 ring mail a +3 dagger a +0 plate armour a +0 glaive a +0 club (38, -9, Orc:2) a +0 chain mail a +0 trident (38, 2, Orc:2) a +0 chain mail a +0 trident (39, -13, Orc:2) a +0 ring mail a +0 hand axe (39, -12, Orc:2) a +0 chain mail a +0 long sword (39, -10, Orc:2) a +0 flail (40, -12, Orc:2) a +0 leather armour a +0 club (41, -22, Orc:2) a +0 giant spiked club (41, -13, Orc:2) a +0 chain mail a +0 flail (41, -10, Orc:2) a +0 dagger (41, 0, Orc:2) a +0 chain mail a +2 battleaxe (42, -15, Orc:2) a +0 whip (44, -7, Orc:2) a +0 robe a +0 dagger (45, -8, Orc:2) a +0 robe a +0 dagger (47, -9, Orc:2) a +0 leather armour a +0 hand axe (47, -8, Orc:2) a +0 chain mail a +0 scimitar (55, -33, Orc:2) a +0 chain mail a +0 long sword (58, -36, Orc:2) a +0 leather armour a +0 short sword (58, -33, Orc:2) a +0 rapier a +0 dagger a +0 rapier (59, -37, Orc:2) a +5 long sword (60, -35, Orc:2) a +0 long sword (60, -34, Orc:2) a +0 dagger a +0 long sword Level 1 of the Lair of Beasts [Shop] Begyi's Jewellery Emporium a ring of willpower (375 gold) a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} (700 gold) [ring of protection from cold] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rC: It protects you from cold. a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} (625 gold) [ring of magical power] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). MP: It affects your magic capacity (+9). an amulet of the acrobat (450 gold) the ring "Ogist" {rPois rCorr} (489 gold) [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a ring of flight (262 gold) a ring of protection from cold (375 gold) an amulet of the acrobat (450 gold) (0, 0, Lair:1) the +12 chain mail "Ylepiacu" {Int+3} Int: It affects your intelligence (+3). (1, 2, Lair:1) 17 stones (3, 14, Lair:1) a +3 scale mail (25, 15, Lair:1) 26 stones (33, 26, Lair:1) a +0 flail (36, 11, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (7, -32, Lair:2) a +2 hunting sling of freezing (18, -11, Lair:2) a +0 robe (19, -32, Lair:2) 18 stones (20, -33, Lair:2) a +0 short sword (53, -3, Lair:2) a +2 short sword of distortion (54, -45, Lair:2) a piece from Xom's chessboard (15/15) (58, 3, Lair:2) 24 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of immolation (13, 5, Lair:3) a +0 hand axe (15, 7, Lair:3) a +0 scale mail (16, 12, Lair:3) a +0 scale mail (26, 22, Lair:3) 22 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 12 stones (1, 11, Lair:4) 18 stones (8, -22, Lair:4) 14 gold pieces (9, -23, Lair:4) 6 gold pieces (24, 16, Lair:4) a scroll of immolation (32, -31, Lair:4) a +0 spear (42, -13, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (2, -18, Lair:5) a +0 short sword (2, 7, Lair:5) a +0 rapier (3, 6, Lair:5) a +0 scale mail (14, -19, Lair:5) a scroll of immolation (17, -24, Lair:5) the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (20, -29, Lair:5) 19 stones (22, -33, Lair:5) a scroll of noise (26, 9, Lair:5) a scroll of immolation (33, -18, Lair:5) a +4 ring of protection (33, 6, Lair:5) a +1 falchion of holy wrath (34, -15, Lair:5) a scroll of noise (40, -8, Lair:5) a scroll of immolation (45, 7, Lair:5) a potion of flight Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 glaive (19, -52, Lair:6) a +0 club (19, -32, Lair:6) a +1 long sword of freezing (24, -49, Lair:6) the +9 shortbow of Voahil {venom, Str+4 Dex+2} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). (27, 2, Lair:6) a +0 robe (30, 7, Lair:6) 20 stones (36, -2, Lair:6) a +0 trident (39, -24, Lair:6) a +0 great mace of protection a +0 chain mail (41, -48, Lair:6) a +0 leather armour (41, -35, Lair:6) a +2 long sword of freezing (43, -25, Lair:6) a +0 chain mail (49, 7, Lair:6) a +0 dagger a +0 robe (55, 6, Lair:6) a +0 trident (56, -3, Lair:6) a +0 leather armour Level 1 of the Swamp (25, 2, Swamp:1) a +0 scale mail (25, 14, Swamp:1) the +1 leather armour "Hifiuniw" {Str+9} Str: It affects your strength (+9). (28, -2, Swamp:1) a +0 ring mail (32, 19, Swamp:1) a +0 buckler a +0 robe a +0 rapier Level 2 of the Swamp (0, 0, Swamp:2) a +0 hunting sling (2, -1, Swamp:2) a +0 robe a +2 vorpal spear (4, -2, Swamp:2) a +2 robe of positive energy a +0 quarterstaff (8, 1, Swamp:2) a ring of magical power a ring of wizardry a ring of magical power (9, 16, Swamp:2) 13 stones (10, 16, Swamp:2) a +0 pair of gloves a +2 cloak of stealth (16, 11, Swamp:2) a +0 cloak (20, -7, Swamp:2) a +0 spear (21, -5, Swamp:2) a +0 robe a +0 quarterstaff (22, -6, Swamp:2) a +0 robe a +0 dagger (24, -20, Swamp:2) a potion of flight (26, -10, Swamp:2) a +0 quarterstaff (30, 8, Swamp:2) a +0 ring mail (30, 17, Swamp:2) a +0 spear (31, -17, Swamp:2) a +0 spear (32, 17, Swamp:2) a +0 spear (32, 18, Swamp:2) a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) a potion of cancellation (1, 5, Swamp:3) 3 gold pieces (6, -1, Swamp:3) 7 gold pieces (6, 2, Swamp:3) a wand of flame (11) (15, -1, Swamp:3) 13 gold pieces (23, -7, Swamp:3) a +0 trident (23, 0, Swamp:3) 11 stones (27, -1, Swamp:3) 32 gold pieces (41, -13, Swamp:3) a potion of attraction (still there?) a wand of charming (5) (still there?) (42, -13, Swamp:3) a ring of resist corrosion (44, -17, Swamp:3) 17 gold pieces (45, -14, Swamp:3) 5 gold pieces (46, -12, Swamp:3) 23 gold pieces (47, -16, Swamp:3) 6 gold pieces (still there?) a +0 robe (still there?) a +0 short sword (still there?) (47, -13, Swamp:3) 36 gold pieces (still there?) a +0 spear (still there?) Level 1 of the Snake Pit (0, 0, Snake:1) a +0 trident a +0 robe (3, -1, Snake:1) a +3 glaive (4, 1, Snake:1) a +0 short sword a +0 robe (4, 2, Snake:1) a +3 dire flail of protection a +0 robe (5, -24, Snake:1) a +0 hand axe a +1 chain mail of fire resistance (5, 21, Snake:1) a +0 flail a +0 robe (8, -18, Snake:1) a +0 robe a +0 short sword (8, -17, Snake:1) a +0 hand axe (8, -16, Snake:1) a +0 robe a +0 halberd (8, -8, Snake:1) a +0 mace a +0 robe (8, -5, Snake:1) a +0 war axe a +0 robe (8, 32, Snake:1) a +0 morningstar (9, -17, Snake:1) a +0 battleaxe (9, -16, Snake:1) a +0 robe a +0 scimitar a +0 robe a +0 club (9, -6, Snake:1) a +0 battleaxe a +0 robe (10, -8, Snake:1) a +0 long sword (11, 25, Snake:1) a +0 longbow a +0 glaive (15, 25, Snake:1) a +0 shortbow (16, 12, Snake:1) a +2 glaive of pain (16, 13, Snake:1) a +0 trident (16, 14, Snake:1) a +0 shortbow a +1 vorpal scimitar a +0 halberd (16, 24, Snake:1) a +2 trident of protection a +0 robe (17, 13, Snake:1) a +0 dire flail a +0 robe (18, 23, Snake:1) a +0 broad axe a +0 robe (27, 11, Snake:1) a +0 robe (32, -24, Snake:1) a +0 halberd (37, 1, Snake:1) a +0 robe a +0 short sword (40, -1, Snake:1) a +0 robe a +0 battleaxe (40, 23, Snake:1) a +0 halberd (44, 3, Snake:1) a +0 trident (45, -5, Snake:1) a +0 spear a +0 robe (47, 0, Snake:1) a +0 glaive Level 2 of the Snake Pit (0, 0, Snake:2) a +0 scimitar (0, 20, Snake:2) a staff of conjuration (2, 18, Snake:2) a +0 great sword (3, -2, Snake:2) a +0 club (5, -5, Snake:2) a +0 quarterstaff a +0 robe (5, 3, Snake:2) the +2 chain mail "Uricib" {Int+3} Int: It affects your intelligence (+3). (6, -1, Snake:2) a +0 scimitar a +0 robe (7, -19, Snake:2) 19 stones (8, -30, Snake:2) 18 stones (9, 21, Snake:2) 10 stones (12, 25, Snake:2) a +0 mace (13, 10, Snake:2) 19 stones (17, -10, Snake:2) 14 stones (17, -9, Snake:2) 18 stones (17, -8, Snake:2) 29 stones (18, -10, Snake:2) 13 stones (18, -8, Snake:2) 20 stones (19, -10, Snake:2) 13 stones (19, -9, Snake:2) 11 stones (19, -8, Snake:2) 17 stones (20, -9, Snake:2) 27 stones (27, 22, Snake:2) a +0 scale mail (35, 5, Snake:2) a +0 trident a +0 robe (35, 6, Snake:2) a +2 dire flail of protection (43, -28, Snake:2) a +2 shortbow of flaming (47, -10, Snake:2) a +0 robe a +0 club (52, -17, Snake:2) a +0 robe a +0 battleaxe (55, -24, Snake:2) a +0 robe a +0 mace of holy wrath a +0 arbalest Level 3 of the Snake Pit (0, 0, Snake:3) a +0 glaive (5, 12, Snake:3) a +0 flail (8, -15, Snake:3) a +0 halberd (15, 12, Snake:3) a +0 short sword (25, -4, Snake:3) a +0 robe a +0 battleaxe (26, 9, Snake:3) a +0 plate armour (29, -34, Snake:3) a +0 halberd (36, 8, Snake:3) a book of Touch (37, 8, Snake:3) a +4 ring of slaying (38, 8, Snake:3) the +8 halberd "Ymel" {flame, rC+ MP+9 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (39, -34, Snake:3) a +0 leather armour (40, -3, Snake:3) a +0 chain mail (42, -3, Snake:3) a +0 short sword a +0 kite shield (45, 23, Snake:3) a +0 flail (46, 23, Snake:3) a +0 whip a +0 flail a +0 quarterstaff a +0 robe (51, 16, Snake:3) a +0 leather armour (55, -5, Snake:3) a +0 robe a +0 whip (57, -15, Snake:3) a phial of floods (57, 0, Snake:3) a +0 quarterstaff (60, 4, Snake:3) a +0 arbalest a +0 dire flail a +0 robe (61, 15, Snake:3) a +0 robe (68, -3, Snake:3) a +0 broad axe