Dungeon Sprint DCSS version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 10656307561516799339 0 mora the Sneak (level 1, -5/10 HPs) Began as a Spriggan Brigand on July 18, 2023. Slain by a merfolk siren ... wielding a +0 spear (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (11 turns). mora the Sneak (Spriggan Brigand) Turns: 11, Time: 00:00:10 Health: -5/10 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 16 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . k - +0 robe rPois . (helmet restricted) rElec . f - +0 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 9 poisoned darts (quivered) e - 3 curare-tipped darts Armour f - a +0 cloak (worn) k - a +0 robe (worn) Scrolls b - a scroll of blinking Potions c - a potion of curing g - a potion of haste h - a potion of heal wounds i - 2 potions of magic r - a potion of berserk rage Skills: + Level 1.5 Fighting + Level 2.1 Short Blades + Level 2.0 Throwing + Level 1.3 Dodging + Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Options error: '\{9}' is not a valid macro or keymap context (macros += \{9} macros += \{-353}) (~/.crawlrc:6) Options error: Unknown animation type 'false' (~/.crawlrc:180) Welcome, mora the Spriggan Brigand. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 4 scorpions come into view. You close the door. There is a staircase leading out of the dungeon here. You open the door. 4 necrophages come into view. Found 243 gold pieces. You close the door. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. Found 243 gold pieces. There is an open door here. You see here 243 gold pieces. The helpless merfolk siren fails to defend itself. You impale the merfolk siren!! The merfolk siren is almost dead. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## ## ##. .## #.m#..# # #.@.# # #s ##'## n## #s.##.##.n.# #+.<.+$# #s.##.##.n.# #s #+# n## # # You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mora the Spriggan Brigand began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 8 | D | Noticed a merfolk siren 11 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 1 Stab: Sleeping || 1