mora Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (1, -5, D:1) a +0 dagger (4, -10, D:1) a +0 sling (7, -21, D:1) a +0 club (7, -11, D:1) 4 stones (16, -34, D:1) a +0 club (20, -40, D:1) a +0 whip a stone (29, 1, D:1) 5 stones (31, -32, D:1) a +0 robe (38, -9, D:1) a +0 leather armour (44, -10, D:1) a +0 short sword (46, -13, D:1) a +0 short sword (47, -2, D:1) a ring of poison resistance (49, -2, D:1) a +0 club (60, -13, D:1) 3 stones Level 2 of the Dungeon [Shop] Natinice's Assorted Antiques a scroll of blinking (217 gold) a scroll of enchant armour (217 gold) a +0 pair of gloves (130 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (2343 gold) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison a potion of brilliance (116 gold) a +1 pair of boots of flying (478 gold) a sack of spiders (1160 gold) a lightning rod (4/4) (1160 gold) a scroll of identify (58 gold) [Shop] Wymouq's Antique Weapon Shoppe a +2 trident of venom (356 gold) the +7 whip of Glory {pain, rPois rF+ Str+2} (1399 gold) Str+2: It affects your strength (+2). rF+: It protects you from fire. rPois: It protects you from poison a +0 dagger (44 gold) a +0 whip (55 gold) a +0 dagger (44 gold) a +0 falchion (66 gold) a +0 mace (66 gold) a +0 hand axe (66 gold) (0, 0, D:2) a +0 whip 5 stones (1, 33, D:2) a +0 dagger (3, 4, D:2) a +0 dagger (5, 30, D:2) a +0 robe (16, 10, D:2) a +0 robe (22, 37, D:2) a +0 club (36, 21, D:2) a +0 rapier (37, 37, D:2) a +0 kite shield (39, 45, D:2) a jackal corpse (skeletalised by now) (40, 45, D:2) a jackal corpse (skeletalised by now) (40, 46, D:2) a jackal corpse (skeletalised by now) (41, 11, D:2) a +0 dagger 3 stones (41, 45, D:2) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (55, 33, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 club