Dungeon Sprint DCSS version 0.17.1-1-g73c8601 (webtiles) character file. 28 n00bb0dy the Conjurer (level 2, -11/13 HPs) Began as a Felid Conjurer on Dec 12, 2015. Mangled by an ogre ... wielding a +0 giant spiked club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:28 (281 turns). n00bb0dy the Conjurer (Felid Conjurer) Turns: 281, Time: 00:00:28 Health: -11/13 AC: 1 Str: 4 XL: 2 Next: 96% Magic: 7/7 EV: 19 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 2 memorised, 4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - a meat ration Skills: + Level 2.4 Fighting + Level 4.3 Dodging - Level 2.6 Stealth + Level 2.4 Unarmed Combat + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 6% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You feel yourself slow down. You start resting. Magic restored. You start resting. You feel yourself speed up. You start resting. You feel less exhausted. You start resting. HP restored. Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. You continue memorising. You finish memorising. Spell assigned to 'b'. You open the door. An ogre comes into view. It is wielding a giant spiked club. There is an open door here. The ogre shouts! The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'@.# #..'..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | n00bb0dy the Felid Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 2 | D | Noticed Ijyb 16 | D | Killed Ijyb 16 | D | Reached skill level 4 in Dodging 16 | D | Reached XP level 2. HP: 2/13 MP: 5/7 279 | D | Learned a level 2 spell: Searing Ray 279 | D | Noticed an ogre 281 | D | Mangled by an ogre Action || total -------------------------++------- Melee: Unarmed || 12 Use: Potion || 1 Eat: Chunk || 1