nano Level 1 of the Dungeon (16, -4, D:1) 19 bolts (19, -12, D:1) a +0 dagger (21, -33, D:1) a +0 club (27, 22, D:1) a stone (30, -39, D:1) 6 stones (30, -37, D:1) a cursed +0 robe (36, -26, D:1) a +0 dagger (36, -16, D:1) 16 arrows (36, -9, D:1) a +0 hunting sling (40, -6, D:1) a +0 dagger (54, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -7, D:2) 30 bolts (10, 29, D:2) a +0 club (13, -14, D:2) a +0 club a +0 hunting sling 11 stones (17, -12, D:2) a stone (18, -11, D:2) a stone (21, 15, D:2) 15 sling bullets (24, 14, D:2) a +0 short sword a +0 ring mail (25, -1, D:2) 2 stones (26, -6, D:2) 3 stones (26, -1, D:2) a stone (27, -1, D:2) a stone a +0 robe a +0 dagger (28, -1, D:2) a stone (30, -1, D:2) a +0 short sword 17 stones (32, -10, D:2) a +0 club (32, -9, D:2) a stone (32, 5, D:2) a +0 mace (33, 6, D:2) a +0 mace (37, -9, D:2) a +0 ring mail (37, 6, D:2) a +0 mace (37, 8, D:2) a +0 mace (38, 6, D:2) a +0 mace (38, 13, D:2) a stone (39, 8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (2, 9, D:3) a +0 robe a +0 dagger (2, 10, D:3) 21 stones a +0 leather armour a +0 mace (2, 11, D:3) a +0 short sword (2, 14, D:3) a +0 falchion (3, 8, D:3) a +0 short sword (3, 9, D:3) a +0 mace (9, -16, D:3) a +0 cloak (13, 6, D:3) 20 stones (19, 5, D:3) 19 stones (21, 10, D:3) a +0 spear (25, 13, D:3) 21 bolts (27, -22, D:3) 17 stones (31, 1, D:3) a +0 robe (35, -26, D:3) a stone (35, -25, D:3) a +0 club (37, 0, D:3) a potion of degeneration (38, -25, D:3) a stone (38, -8, D:3) a +0 club Level 4 of the Dungeon [Shop] Meezel's Weapon Boutique a +0 mace (39 gold) a +0 scimitar (52 gold) a +0 hunting sling (19 gold) 20 stones (26 gold) a +2 antimagic lajatang (741 gold) a +0 dagger (26 gold) a +0 long sword (45 gold) a +1 spear of piercing (149 gold) the cursed +1 hunting sling "Ukeezunt" {speed, Stlth+} (211 gold) Attacks with this weapon are significantly faster. It makes you more stealthy. It has a curse placed upon it. a +0 hand axe (39 gold) a +0 mace (39 gold) a +0 dagger (26 gold) 17 arrows (44 gold) the +3 flail of Fate {pain, *Rage +Fly Int+4 Dex-5 Stlth+} (408 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your dexterity (-5). It lets you fly. It may make you go berserk in combat. It makes you more stealthy. a +1 battleaxe of chopping (217 gold) (0, 0, D:4) a +0 dagger (unseen) (1, 4, D:4) a frilled lizard corpse (10, 3, D:4) a +0 dagger (14, 15, D:4) 23 stones (15, 4, D:4) a +0 mace (still there?) a +0 flail (still there?) a potion of degeneration (still there?) an orc skeleton (still there?) (22, 1, D:4) a +0 chain mail (25, 3, D:4) a +0 club (29, 30, D:4) 20 stones (32, 5, D:4) 14 sling bullets (33, -1, D:4) a +0 trident