nataq Level 1 of the Dungeon (0, 0, D:1) 17 stones (7, 6, D:1) a +0 club (12, 20, D:1) a +0 shield (16, 23, D:1) 11 poisoned needles (28, 23, D:1) a +0 plate armour (32, 19, D:1) a +0 dagger (34, -8, D:1) 2 needles of confusion (34, 18, D:1) 4 javelins (34, 19, D:1) 18 stones (35, 31, D:1) a +0 club (39, 9, D:1) a +0 short sword (41, 1, D:1) 30 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -20, D:2) 2 stones a +0 short sword (4, -20, D:2) a stone (7, -20, D:2) a stone (8, -20, D:2) a stone (17, -28, D:2) a +0 dagger (18, -28, D:2) a +0 club (19, 11, D:2) a +0 blowgun (20, -27, D:2) a +0 spear (29, -15, D:2) 25 stones (32, -12, D:2) a +1 robe of the Archmagi (44, 7, D:2) a +0 dagger (45, 16, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 1, D:3) a +0 dagger a +0 leather armour a +0 club (3, 19, D:3) a +0 scythe a +0 robe (8, 5, D:3) 9 poisoned needles (8, 16, D:3) a +0 dagger (16, -1, D:3) a +0 war axe (23, 16, D:3) a +3 quarterstaff of chaos (24, 18, D:3) a +0 mace (29, 2, D:3) a +0 trident (36, 41, D:3) a +0 falchion (38, 30, D:3) 19 stones (42, 17, D:3) a +0 dagger (42, 26, D:3) a stone (43, 26, D:3) a +0 short sword a +0 flail a +0 scale mail (47, 3, D:3) a +0 giant club (48, 26, D:3) a +0 whip (51, 36, D:3) a +0 blowgun a poisoned needle (51, 39, D:3) a poisoned needle (52, 39, D:3) a poisoned needle (54, 6, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +2 robe of cold resistance a +1 halberd of venom (5, 13, D:4) a quokka corpse (7, 5, D:4) 10 stones (9, 7, D:4) 17 stones (11, 3, D:4) a +1 leather armour of fire resistance (11, 20, D:4) a +0 pair of gloves (16, 1, D:4) 24 bolts (16, 12, D:4) a +0 mace of crushing (32, 14, D:4) a +0 leather armour (45, -17, D:4) an adder corpse (skeletalised by now) (45, 16, D:4) 17 arrows (46, -9, D:4) 15 stones (49, -21, D:4) an adder corpse (skeletalised by now) (50, -11, D:4) the cursed +1 quarterstaff "Rootra" {crush, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It has a curse placed upon it. (51, -17, D:4) a +0 leather armour (51, -13, D:4) a +0 dagger (51, -12, D:4) a +0 war axe a +0 dagger an orc corpse (skeletalised by now) (51, -11, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, -13, D:4) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (54, -18, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Tanueb's Armour Emporium a +0 cloak (58 gold) a +0 chain mail (58 gold) a +0 helmet (58 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a scarf of resistance (416 gold) the +1 ring mail "Luqer" {rPois rF+ rC- MP+9} (508 gold) It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +4 scale mail of cold resistance (403 gold) a +0 scale mail (52 gold) a +0 scale mail (52 gold) [Shop] Cotsisew's Distillery a potion of curing (42 gold) a potion of curing (42 gold) a potion of flight (42 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) 2 potions of curing (84 gold) a potion of curing (42 gold) [Shop] Voruse's Antique Armour Shoppe the +2 leather armour of the Alphagorgon {rElec Slay+2} (791 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. a +0 leather armour (46 gold) a +0 chain mail (103 gold) a +0 scale mail (92 gold) a +0 pair of gloves (103 gold) a +0 scale mail (92 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a cursed +0 leather armour (23 gold) a +2 chain mail of fire resistance (494 gold) a +0 crystal plate armour (1840 gold) [Shop] Piosiddonk's Gadget Shoppe a wand of flame (23/48) (162 gold) a phantom mirror (390 gold) a wand of lightning (9/15) (169 gold) a phantom mirror (390 gold) a wand of paralysis (14/24) (208 gold) a wand of lightning (11/15) (195 gold) [Shop] Issasch's Antique Armour Boutique a +1 robe of resistance (490 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 plate armour (345 gold) a +2 robe (190 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) a +0 helmet (67 gold) the +3 robe of the New World {*Contam MR++} (382 gold) It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a cursed +0 leather armour (1 gold) (0, 0, D:5) a +0 scale mail (1, 27, D:5) 14 stones (3, -18, D:5) 7 poisoned javelins (5, 13, D:5) a +0 spear (6, 15, D:5) a +0 club (7, 14, D:5) a +0 club a +0 leather armour (7, 15, D:5) a +0 spear (8, 9, D:5) an uncursed staff of power (26, 2, D:5) a +0 long sword (41, 8, D:5) a +0 giant spiked club (43, -5, D:5) a +0 club (49, -14, D:5) 5 javelins (55, 0, D:5) a scroll of noise Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (2, 7, D:6) a +0 rapier (5, 14, D:6) a +0 dagger (10, 1, D:6) a +0 war axe (13, 20, D:6) 15 stones (13, 21, D:6) a +0 flail (16, 4, D:6) 17 stones (18, 13, D:6) a +0 helmet (23, 27, D:6) a +0 flail (24, 22, D:6) a +0 rapier (26, 23, D:6) a +0 quarterstaff (27, 13, D:6) a +0 animal skin (27, 20, D:6) 4 tomahawks (28, 13, D:6) a +0 robe a +1 whip of freezing (29, 5, D:6) a +0 rapier a +2 leather armour of fire resistance (30, 8, D:6) a +0 leather armour (36, 34, D:6) a +2 falchion of draining (37, 10, D:6) a +0 chain mail (53, 14, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a cursed +0 flail (6, -8, D:7) 20 stones (13, 9, D:7) 24 arrows