nataq Level 1 of the Dungeon (0, 0, D:1) a +0 whip (11, 15, D:1) a +0 leather armour (24, 9, D:1) 5 stones a +0 whip (27, 13, D:1) a +0 club (29, -7, D:1) a +0 robe (33, -6, D:1) a +0 club (43, 26, D:1) a +0 whip 2 stones (47, -1, D:1) 3 stones (55, 43, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -10, D:2) a +0 short sword 5 stones (13, 15, D:2) a +0 ring mail (13, 16, D:2) a +0 short sword (18, 15, D:2) a +0 club (23, -5, D:2) a +0 kite shield (25, -22, D:2) a rat corpse (skeletalised by now) (27, -4, D:2) a +0 dagger (27, -3, D:2) a +0 short sword (30, 9, D:2) a +0 short sword (32, 14, D:2) the +4 spear "Qaesad" {protect, Will+ Dex+3} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+3). Will: It increases your willpower. (33, -1, D:2) a +0 robe (39, -2, D:2) a +0 plate armour (44, -18, D:2) a +0 short sword 3 stones (45, 15, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 1, D:3) a scroll of identify (1, -1, D:3) a +0 club a +0 leather armour an orc corpse (8, 2, D:3) a +0 whip a kobold corpse (11, -3, D:3) a +0 short sword a +0 leather armour