nawrastar Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (13, -20, D:1) 18 arrows (18, -34, D:1) a +0 club (22, -8, D:1) 3 stones (23, -14, D:1) a +0 robe (43, -22, D:1) 10 bolts Level 2 of the Dungeon (2, 32, D:2) 21 stones (6, 34, D:2) a +0 club (25, 22, D:2) a +0 club (26, 24, D:2) a +2 dagger of freezing a +0 animal skin a +0 helmet (26, 25, D:2) a +0 dagger (26, 26, D:2) a +0 dagger (27, 27, D:2) a +0 hunting sling 21 stones (37, 27, D:2) a +0 club (41, 27, D:2) a +0 hunting sling (47, 2, D:2) a +0 giant club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 39, D:3) a +0 ring mail (9, 16, D:3) 16 arrows (19, -3, D:3) a +0 dagger (22, -6, D:3) a +0 club (22, 24, D:3) 9 arrows (22, 26, D:3) a +0 robe (23, -1, D:3) a +0 dagger (26, -7, D:3) a +0 ring mail (35, 20, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 23 stones (22, -11, D:4) a cursed -2 dagger (38, 1, D:4) 19 stones (39, -29, D:4) a +0 club a +0 leather armour (41, -30, D:4) a +0 leather armour a +0 whip a cursed +0 ring mail (43, -30, D:4) a +0 flail a +0 chain mail (44, -30, D:4) a +2 mace of protection a +0 scale mail (45, -30, D:4) a +0 dagger a +0 robe (45, 4, D:4) a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 morningstar (2, 12, D:5) a +0 leather armour (2, 15, D:5) a +0 hand axe a +0 ring mail (2, 16, D:5) a +0 dagger (3, 17, D:5) a +0 dagger of venom a +0 robe (10, 6, D:5) 15 arrows (10, 19, D:5) a +2 dagger of electrocution (23, 16, D:5) a +0 dagger a +0 robe (25, 16, D:5) a +0 dagger a +0 robe (26, 13, D:5) a cursed -2 dagger a +0 robe (26, 16, D:5) a +0 leather armour (27, 14, D:5) a +0 dagger a +0 robe (32, 2, D:5) a +0 club (34, 15, D:5) a +0 flail a +0 ring mail (35, 1, D:5) a +1 chain mail of fire resistance (35, 7, D:5) 18 sling bullets (35, 9, D:5) 17 stones (36, 4, D:5) 7 stones (39, 10, D:5) 7 stones a +0 hand axe (46, 54, D:5) 17 poisoned needles (48, 15, D:5) a +0 ring mail (57, 17, D:5) 20 stones (57, 27, D:5) a +0 hand axe (57, 28, D:5) a +0 robe a +0 hand axe (57, 29, D:5) a +0 club a +0 ring mail a +2 mace of protection (57, 30, D:5) a cursed -1 mace a +0 robe a cursed -3 dagger (58, 27, D:5) a +1 short sword of holy wrath (58, 33, D:5) a +0 dagger (63, 42, D:5) 17 bolts Level 6 of the Dungeon (0, 0, D:6) 28 stones (7, 23, D:6) a +1 whip of venom (8, -4, D:6) 20 stones (10, -4, D:6) a +0 ring mail (10, -2, D:6) 8 stones (12, -9, D:6) 24 stones (27, 4, D:6) a +0 robe (28, 21, D:6) a +0 chain mail (40, -20, D:6) 15 sling bullets (40, 20, D:6) 13 stones (42, -18, D:6) a +1 flail of draining (42, -17, D:6) a +0 leather armour a +0 short sword (43, -16, D:6) a +0 leather armour a +0 flail (45, -12, D:6) a +0 leather armour (54, -16, D:6) 13 arrows (54, 13, D:6) 3 tomahawks a +0 hand axe (56, -10, D:6) a +0 morningstar a +0 chain mail (56, 18, D:6) a +0 club (62, -21, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -1, D:7) a +0 hand axe of freezing (1, 1, D:7) the +0 hand axe of the Globe {flame, rPois Str+2 Int+7 Dex-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (+7). It affects your dexterity (-3). It protects you from poison. (2, 0, D:7) a +0 hand axe the Ecumenical Temple (8, 4, Temple) a potion of degeneration a bailey (0, 0, Bailey) 4 tomahawks of returning (unseen) (0, 6, Bailey) 3 tomahawks of returning (1, 0, Bailey) 4 tomahawks of returning (unseen) (2, 10, Bailey) a +0 hand axe (unseen) (5, -3, Bailey) a +0 hand axe a +0 leather armour (5, 1, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 ring mail (6, 10, Bailey) a +0 hand axe a +0 leather armour (8, 7, Bailey) a +2 chain mail of magic resistance (9, -6, Bailey) a +0 hand axe (unseen) (9, 7, Bailey) a potion of experience (9, 12, Bailey) 4 tomahawks of returning (9, 13, Bailey) 4 tomahawks of returning (12, 15, Bailey) a tomahawk of returning (13, 12, Bailey) 4 tomahawks of returning (13, 13, Bailey) 4 tomahawks of returning (14, 17, Bailey) a +0 hand axe a +0 ring mail (15, 7, Bailey) a scroll of acquirement (15, 19, Bailey) a +0 hand axe a +0 leather armour (16, 7, Bailey) the ring "Hotsutemm" {+Fly rPois} [ring of flight] It protects you from poison. It lets you fly. (17, 12, Bailey) 3 tomahawks of returning a kobold corpse (skeletalised by now) (18, 12, Bailey) 4 tomahawks of returning (18, 16, Bailey) 2 tomahawks of returning (19, 4, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour 3 tomahawks of returning a +0 war axe a +0 chain mail (19, 6, Bailey) a tomahawk of returning (23, 0, Bailey) 3 tomahawks of returning (unseen) (24, 5, Bailey) 7 tomahawks of returning (unseen)