nawrastar Level 1 of the Dungeon (0, 0, D:1) a +0 mace (20, -13, D:1) a +0 dagger (21, 4, D:1) 27 stones (22, -14, D:1) a +0 club (23, -14, D:1) a +0 club (24, -16, D:1) a +0 robe (29, -25, D:1) 2 tomahawks (29, -21, D:1) a +0 hand axe (46, -18, D:1) a +0 club a +0 club (55, -26, D:1) a +0 dagger (60, -4, D:1) 21 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling 7 stones (2, 0, D:2) a stone (5, -1, D:2) 2 stones (6, -1, D:2) a stone (6, 23, D:2) 15 stones (17, 13, D:2) a +0 whip (17, 14, D:2) a +0 dagger of protection (unseen) (17, 23, D:2) 11 arrows (23, 16, D:2) a +0 club (23, 24, D:2) 12 stones a +0 hunting sling a +0 dagger (24, 25, D:2) a stone (28, 16, D:2) a +1 naga barding (32, 9, D:2) a +0 dagger 3 stones (32, 10, D:2) a +0 dagger a +0 club (33, 9, D:2) 2 stones (34, 9, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 club a +2 hunting sling of freezing 20 stones a +0 dagger (35, 8, D:2) a +0 club (35, 9, D:2) a +0 hunting sling 13 stones a +0 leather armour (38, 18, D:2) 5 stones (38, 19, D:2) a +0 club (40, 19, D:2) 2 stones (40, 20, D:2) a stone (40, 22, D:2) a stone (40, 25, D:2) 19 stones (42, 20, D:2) a stone (44, 21, D:2) a +0 club (44, 22, D:2) 24 stones a +0 hunting sling a +0 dagger Level 3 of the Dungeon (1, -2, D:3) a +0 dagger (2, 15, D:3) 28 stones (4, 9, D:3) 13 stones (5, 20, D:3) a +0 club (6, 18, D:3) a +0 robe a +0 scythe (11, 22, D:3) 21 stones (15, 31, D:3) a +0 club a cursed +0 robe (17, 33, D:3) 15 stones (19, 9, D:3) 8 stones (20, 8, D:3) a stone (20, 10, D:3) a +0 short sword (21, 7, D:3) a +0 scale mail a +0 short sword (21, 16, D:3) a +0 quarterstaff (22, 17, D:3) a +0 mace (23, 7, D:3) 5 stones a +0 dagger (31, 24, D:3) 22 poisoned needles (31, 33, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +6 rapier of speed a +0 leather armour (0, 12, D:4) a +0 dagger a cursed +0 robe (0, 13, D:4) a +0 whip (0, 14, D:4) a +0 whip (4, -8, D:4) 21 stones (6, 21, D:4) 13 arrows (16, -12, D:4) a +0 centaur barding (17, 5, D:4) a +0 hand axe (34, -7, D:4) a +0 giant club (40, -23, D:4) 11 stones (41, -28, D:4) a +0 giant spiked club (48, -35, D:4) a +0 giant club a +0 short sword (53, -12, D:4) a cursed +0 robe (54, -25, D:4) 22 arrows (58, -31, D:4) 5 tomahawks (62, -29, D:4) a +0 short sword (65, -32, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 great sword (7, -9, D:5) 20 bolts (9, -37, D:5) a +0 dagger the +2 leather armour "Joefarih" {rCorr Int+3} It affects your intelligence (+3). It provides partial protection from all sources of acid and corrosion. (10, -52, D:5) a +0 hand axe a +0 leather armour (10, -9, D:5) a +0 ring mail (13, -25, D:5) a +0 leather armour (16, -54, D:5) a +0 mace (16, -53, D:5) a +0 club (17, -53, D:5) a +0 flail (27, -48, D:5) a +0 leather armour (33, -57, D:5) a +0 mace (33, -24, D:5) 21 stones (37, -7, D:5) a +0 bardiche (43, -56, D:5) a +0 hand axe (47, -18, D:5) 2 potions of degeneration (47, -2, D:5) a +1 short sword of venom (48, -37, D:5) 2 scrolls of random uselessness a +4 ring of dexterity a +0 leather armour (50, -20, D:5) a +0 long sword (50, 3, D:5) a cursed +0 robe (55, 1, D:5) 23 arrows Level 6 of the Dungeon (0, 0, D:6) 2 needles of paralysis (7, -12, D:6) a +0 hand axe (10, -1, D:6) a +0 robe a cursed -3 dagger (10, 1, D:6) a +0 robe a +1 dagger of freezing (13, -5, D:6) a +0 leather armour (16, -19, D:6) 19 poisoned needles (18, -19, D:6) a +0 short sword (19, 12, D:6) 2 poisoned needles (24, 6, D:6) a scroll of immolation (25, -7, D:6) an uncursed staff of conjuration (27, -5, D:6) a +2 long sword of slicing a +0 robe (27, -4, D:6) a +2 great sword a +0 robe (29, -5, D:6) a +0 falchion a +0 robe a +0 falchion (30, -6, D:6) an arrow (31, -5, D:6) an arrow (32, -16, D:6) a +0 chain mail a +0 long sword (33, -17, D:6) a +0 robe a cursed +0 trident (34, 0, D:6) a +0 shortbow 6 arrows (35, -19, D:6) a +0 halberd (36, 2, D:6) a +0 dagger a +0 robe of fire resistance (37, -18, D:6) a +0 ring mail (37, 3, D:6) a +0 mace a +0 chain mail (37, 4, D:6) a cursed +0 dire flail a +0 robe (37, 5, D:6) a +2 dagger of draining a +0 robe a +1 hand axe a +0 robe (37, 6, D:6) a cursed +3 halberd a +0 robe (38, 5, D:6) a cursed +0 scimitar a cursed +0 robe (39, 4, D:6) a +0 club (41, -18, D:6) a +4 dire flail of freezing a +0 robe (43, -19, D:6) a +4 short sword a +0 robe (43, -17, D:6) a cursed +3 long sword of freezing a cursed +0 robe a +2 dagger a +0 robe a cursed -2 mace a +0 robe (44, -19, D:6) a +4 falchion a +0 robe (45, -14, D:6) 10 stones (46, 4, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Ipeadoji's Antique Weapon Boutique the +6 short sword of Wogisov {pierce, rC++} (1593 gold) It inflicts extra damage upon your enemies. It greatly protects you from cold. the cursed +1 great sword "Ogreslayer" {venom, rElec Str+3 Dex+3} (982 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It affects your dexterity (+3). It insulates you from electricity. It has a curse placed upon it. a +3 rapier (567 gold) a +0 hand crossbow (94 gold) the +6 hand crossbow of Subterfuge {freeze, rF+ rN+ MR+ SInv} (1736 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 dagger (54 gold) the +6 dagger "Goyproet" {vamp, rC+ rN+ Str-5 Dex+2} (1293 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-5). It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. a +0 lajatang (405 gold) a +0 trident (94 gold) a +0 morningstar (108 gold) (0, 0, D:7) a +0 rapier (4, -23, D:7) a +0 ring mail (6, -23, D:7) a +0 giant spiked club (10, -32, D:7) a book of Minor Magic (13, -34, D:7) a +0 ring mail (16, -29, D:7) 14 arrows (17, -2, D:7) a +0 leather armour (19, -10, D:7) a sling bullet (19, -9, D:7) a sling bullet (20, -8, D:7) 2 sling bullets (21, -7, D:7) 3 sling bullets (26, -40, D:7) a +0 scale mail (28, -41, D:7) a +0 leather armour a +0 hand axe a +0 ring mail a +0 giant spiked club (29, -43, D:7) a +0 hand axe (29, -39, D:7) a +0 leather armour a cursed -2 flail (32, -34, D:7) an arrow (33, -24, D:7) a +0 leather armour (34, -36, D:7) an arrow (34, -33, D:7) 10 arrows a +0 shortbow (36, -5, D:7) a +0 quarterstaff a +0 hunting sling of freezing 11 sling bullets a +0 leather armour (37, -27, D:7) 18 stones (37, -19, D:7) 17 arrows (37, -8, D:7) a sling bullet (37, -6, D:7) a sling bullet (38, -9, D:7) a sling bullet (38, 1, D:7) 22 arrows (39, -24, D:7) 19 sling bullets (40, -19, D:7) a +0 dagger (46, -40, D:7) a scroll of random uselessness Level 8 of the Dungeon [Shop] Cesseu Kiama's Serpentskin Sales a +0 blowgun (35 gold) a +2 leather armour of poison resistance (224 gold) 6 poisoned tomahawks (84 gold) 10 poisoned needles (56 gold) a +2 scale mail of poison resistance (252 gold) 8 poisoned tomahawks (112 gold) a +0 blowgun (35 gold) (0, 0, D:8) 29 stones (1, -44, D:8) a +0 ring mail (4, -30, D:8) a +0 hand axe (5, -32, D:8) a +0 whip (5, -31, D:8) a +0 flail (6, -32, D:8) a +0 plate armour a +0 scimitar (7, -31, D:8) a +0 robe a +0 dagger (8, -28, D:8) a +0 giant club (9, -41, D:8) a +0 hand axe (33, 16, D:8) a +0 robe (34, -35, D:8) a +0 dagger (35, -30, D:8) a +0 robe a +1 scimitar of flaming (36, -18, D:8) 7 arrows a +0 shortbow (39, -19, D:8) an arrow (40, -20, D:8) 2 arrows (41, -21, D:8) an arrow (42, -22, D:8) an arrow (42, -21, D:8) an arrow (42, -15, D:8) a +0 giant spiked club a +0 rapier (43, -13, D:8) a +0 leather armour a +0 flail Level 9 of the Dungeon (1, 2, D:9) a +0 pair of boots (12, -16, D:9) a +0 cloak (16, -10, D:9) a +0 troll leather armour (38, 2, D:9) a +0 dire flail a +0 giant club (38, 6, D:9) 19 poisoned needles (38, 18, D:9) 7 tomahawks (47, -19, D:9) a +0 giant club (47, -18, D:9) a +0 dagger a +0 robe (47, -17, D:9) a +0 hand axe (52, 10, D:9) a +0 giant spiked club (54, 11, D:9) a +0 whip (54, 12, D:9) a +0 short sword (55, 19, D:9) 21 stones (60, 2, D:9) 16 stones (67, -23, D:9) a +0 giant club (71, -12, D:9) a +3 dagger of venom a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 whip (1, -26, D:10) a +0 dagger (unseen) (8, -18, D:10) a +0 buckler (9, 12, D:10) a +0 mace (13, 8, D:10) 29 arrows (16, -34, D:10) 6 javelins (22, -17, D:10) a +0 broad axe (35, -3, D:10) a +0 chain mail (51, -25, D:10) a +0 giant club a +0 dire flail Level 11 of the Dungeon [Shop] Cicirus's Antique Weapon Emporium a +0 spear (87 gold) a +0 hunting sling (43 gold) a +0 trident (101 gold) a +0 dagger (58 gold) a +0 hand axe (87 gold) a +0 flail (101 gold) a +0 club (29 gold) a +2 halberd of venom (487 gold) a +0 hand crossbow (101 gold) the cursed +2 arbalest of Zeydof {freeze, +Inv rPois MR+} (1128 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. a +2 mace of protection (452 gold) the +7 Singing Sword (2900 gold) (0, 0, D:11) 30 stones (1, 6, D:11) a +0 hand axe (4, 7, D:11) a cursed -1 dagger a +0 chain mail (4, 8, D:11) a +2 dagger of venom (6, 37, D:11) a +0 great sword (13, 20, D:11) a +0 robe (14, -8, D:11) 9 stones (16, 15, D:11) a +0 giant spiked club a +0 giant club (20, 33, D:11) a +0 giant spiked club (22, 18, D:11) 23 sling bullets (23, 1, D:11) a +0 chain mail a +0 dire flail a +0 robe a +0 dagger (24, 2, D:11) a tomahawk (24, 3, D:11) a +1 short sword of distortion (24, 4, D:11) a cursed +0 scale mail a tomahawk a +0 flail (25, 2, D:11) 2 tomahawks (26, 2, D:11) a +0 robe a cursed -2 dagger (35, 11, D:11) a tomahawk (35, 42, D:11) a +0 arbalest (37, 12, D:11) a tomahawk Level 12 of the Dungeon [Shop] Caprigh's Antique Armour Shop a +0 robe (25 gold) the +0 robe of Xivu {Regen+ Int+6 Stlth-} (680 gold) It affects your intelligence (+6). It increases your rate of regeneration. It makes you less stealthy. a +0 robe (25 gold) a +0 ring mail (144 gold) a cursed -1 robe (3 gold) a +0 ring mail (144 gold) the +0 plate armour "Kuudasch" {rPois} (1231 gold) It protects you from poison. a +0 scale mail (144 gold) a +0 leather armour (72 gold) the cursed +1 leather armour of Past Mistakes {*Drain rElec rC+++ Str+5 Int-2} (1933 gold) It affects your strength (+5). It affects your intelligence (-2). It renders you almost immune to cold. It insulates you from electricity. It causes draining when unequipped. It has a curse placed upon it. a +0 ring mail (144 gold) a +0 scale mail (144 gold) a +0 ring mail (144 gold) a +3 scale mail of magic resistance (936 gold) (0, 0, D:12) a stone (0, 1, D:12) 2 stones (0, 2, D:12) a stone (1, 3, D:12) a stone (1, 4, D:12) a cursed -1 dagger a +0 robe (2, 5, D:12) a +0 club 9 stones a +0 dagger a +0 robe (3, 23, D:12) 28 stones (10, 29, D:12) a +0 whip (11, 29, D:12) a +0 falchion (11, 30, D:12) a cursed +0 club 5 large rocks (13, -6, D:12) a +0 hand axe (14, -7, D:12) a +0 hand axe (14, -5, D:12) a +0 hand axe (15, -6, D:12) a +0 hand axe (17, -9, D:12) a +0 robe a +3 mace (18, -9, D:12) a +0 robe a +0 battleaxe (18, -8, D:12) a +0 robe a cursed +4 morningstar a +0 robe a cursed +4 falchion (19, -9, D:12) a +0 trident a +0 robe a +3 long sword (19, 21, D:12) a +0 long sword (21, 9, D:12) a +0 demon whip (21, 12, D:12) the +8 halberd of Pyd Sadgh {chop, +Rage rElec rF- MR++} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you go berserk. (22, 17, D:12) 19 stones (27, 5, D:12) a +0 buckler (28, 5, D:12) a +0 ring mail a +2 great sword of holy wrath (28, 17, D:12) an arrow (31, 12, D:12) a +1 dagger of electrocution (31, 22, D:12) a crystal ball of energy (33, -20, D:12) 22 stones (33, 11, D:12) a +0 robe a +0 dagger (33, 15, D:12) a +0 buckler (35, 18, D:12) a +0 robe a +0 dagger (38, 17, D:12) a +0 robe a +1 dagger of venom (38, 18, D:12) 18 arrows a +0 shortbow (40, 17, D:12) an arrow (41, 17, D:12) an arrow (46, 4, D:12) a +0 halberd (47, 16, D:12) a stone (49, 5, D:12) 14 arrows (49, 15, D:12) a +0 short sword a cursed -1 short sword 4 stones (55, 28, D:12) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +6 broad axe a javelin a +0 chain mail (1, -3, Lair:1) a javelin (1, -2, Lair:1) 4 javelins (2, -32, Lair:1) a +0 robe (2, -1, Lair:1) a javelin (3, -36, Lair:1) an ornate deck of summoning {drawn: 7} (21, 5, Lair:1) 25 sling bullets (25, -37, Lair:1) 13 sling bullets (26, 8, Lair:1) 27 arrows (28, -40, Lair:1) a +0 chain mail (28, 6, Lair:1) an uncursed ring of resist corrosion an uncursed ring of poison resistance an uncursed ring of positive energy an uncursed ring of poison resistance (31, -20, Lair:1) 29 stones (31, -19, Lair:1) a +3 war axe of chaos (32, -20, Lair:1) 3 needles of confusion (35, -25, Lair:1) a +0 scale mail (41, -29, Lair:1) 17 stones (45, -3, Lair:1) 17 stones (45, 8, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a hell rat corpse (still there?) a spiny frog corpse (still there?) (0, 1, Lair:2) a +0 flail (25, 17, Lair:2) 23 arrows (31, -3, Lair:2) an ornate deck of destruction (35, -8, Lair:2) 8 tomahawks (39, 16, Lair:2) a +0 rapier (40, 26, Lair:2) 27 stones (51, 5, Lair:2) a potion of degeneration (54, 3, Lair:2) a +0 great sword