nawrastar Level 1 of the Dungeon (0, 0, D:1) a scarf of repulsion (2, -29, D:1) 9 stones (11, -25, D:1) a +0 short sword (29, -7, D:1) 17 sling bullets (34, -51, D:1) a +0 club (46, -15, D:1) 23 poisoned needles (55, -26, D:1) a +0 club (56, -29, D:1) a +0 short sword (56, -26, D:1) a +0 dagger (58, -29, D:1) a +0 chain mail (63, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (5, 17, D:2) a +0 club (11, 31, D:2) a +0 mace a +2 scale mail of cold resistance (14, -3, D:2) a +0 whip (22, -3, D:2) 18 stones (27, -2, D:2) a stone (27, 22, D:2) 21 sling bullets (28, -1, D:2) a stone (35, -15, D:2) a +0 shield (51, -9, D:2) a +0 scale mail (51, -5, D:2) a +0 dagger Level 3 of the Dungeon (4, -1, D:3) a +0 ring mail (15, 19, D:3) a stone (16, 18, D:3) a stone (18, -13, D:3) a +0 ring mail (18, 18, D:3) a cursed -1 hunting sling a +0 club 16 stones (19, 6, D:3) a +0 trident a +0 animal skin a +0 helmet (19, 25, D:3) a +0 mace (20, 6, D:3) a +0 club (21, 6, D:3) a +0 dagger a +0 dagger (21, 24, D:3) a +3 quarterstaff of chaos (23, -5, D:3) a +0 scythe of slicing a +1 robe of magic resistance (24, -5, D:3) 20 stones (34, -5, D:3) a cursed +0 whip (46, -1, D:3) a potion of degeneration (50, 4, D:3) a +0 dagger a +0 robe (51, 3, D:3) a +0 club a cursed -1 club a cursed -3 club a +0 club (51, 4, D:3) a +0 club (56, -9, D:3) 4 stones (56, -4, D:3) a cursed +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow (12, -11, D:4) a cursed -2 flail (12, 5, D:4) 24 stones (17, -31, D:4) a +0 spear (19, 7, D:4) a +0 shield (29, -11, D:4) a +0 long sword (30, -22, D:4) a +0 robe (32, 10, D:4) 32 stones (37, -1, D:4) a +0 whip (38, 12, D:4) a +0 flail a +0 ring mail (39, -27, D:4) a +0 leather armour (39, 12, D:4) a +0 chain mail a +0 dagger a +0 robe (40, 12, D:4) a +0 dagger a +0 leather armour (42, 2, D:4) a cursed -2 spear a +0 trident a +0 scale mail (43, 2, D:4) a +0 flail (43, 3, D:4) a +0 club (45, 2, D:4) a +0 spear (53, -20, D:4) 3 tomahawks (55, -14, D:4) a +0 flail (59, -8, D:4) a +0 morningstar (62, -19, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour (0, 4, D:5) a +1 vampiric dagger (1, 0, D:5) a +0 dagger a +0 robe (11, -29, D:5) a +0 robe (14, -31, D:5) a +0 leather armour (20, -30, D:5) a +0 ring mail a +0 flail (20, -29, D:5) a cursed -3 war axe (40, 16, D:5) a cursed +0 giant club (41, -30, D:5) a cursed +0 shortbow (47, -32, D:5) 13 stones (54, 4, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a tomahawk (1, 11, D:6) a cursed -1 halberd a +0 flail a +0 robe a +0 club a +0 hand axe (2, -2, D:6) a +0 club a +0 robe (2, -1, D:6) a tomahawk (2, 0, D:6) a tomahawk a +0 trident (2, 1, D:6) a tomahawk (2, 10, D:6) a +0 shortbow (2, 11, D:6) a +0 halberd (2, 16, D:6) a +0 ring mail (3, -1, D:6) a +0 leather armour a +0 mace (7, 0, D:6) a tomahawk (7, 4, D:6) a +0 mace a +0 robe (8, 3, D:6) a +0 flail (8, 11, D:6) a tomahawk (9, 6, D:6) a +0 flail (10, 0, D:6) a +0 flail a +0 leather armour (10, 1, D:6) a +0 club a +0 leather armour (10, 6, D:6) a +0 flail a +0 plate armour (10, 25, D:6) a +0 dagger (12, 10, D:6) 2 tomahawks (12, 25, D:6) 6 poisoned needles (13, 11, D:6) a +0 giant spiked club (14, 11, D:6) a +0 robe a +0 dagger (15, 11, D:6) a +0 club 2 tomahawks a +0 robe a +0 war axe (24, 22, D:6) a +0 long sword a +0 robe (25, 33, D:6) a +0 long sword a +1 robe of resistance a +4 short sword a +0 robe (25, 34, D:6) a cursed +1 scimitar a +0 robe (26, 33, D:6) a cursed +4 spear a +0 plate armour (29, 33, D:6) a tomahawk (30, 32, D:6) a +0 shortbow (30, 33, D:6) a +0 scimitar the +1 plate armour of the Scribe {rElec rCorr Int+4 Slay+3} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (30, 34, D:6) a +0 dagger a +0 robe (46, 16, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Asosapol's General Store a scroll of enchant weapon (82 gold) 22 arrows (48 gold) a +0 mace (33 gold) a +0 hand crossbow (38 gold) 24 stones (26 gold) a +0 club (11 gold) 11 arrows (24 gold) 24 arrows (52 gold) a +0 robe (7 gold) a scroll of fear (38 gold) a +0 war axe (38 gold) a scroll of fear (38 gold) a book of Enchantments (550 gold) 14 arrows (30 gold) (0, 0, D:7) a +0 mace a +0 chain mail (0, 1, D:7) an uncursed ring of attention (1, 0, D:7) a +0 short sword (4, -4, D:7) a +0 rapier (6, -30, D:7) a +0 long sword (11, -9, D:7) a +1 flail of crushing a +0 short sword a +0 mace (17, -38, D:7) 14 stones (21, -9, D:7) a +0 giant club (26, -4, D:7) a +0 dagger of venom a +0 robe (27, -4, D:7) a +0 short sword a +0 club a +0 chain mail a +0 flail a +0 ring mail (38, -25, D:7) a cursed -1 giant club (39, -25, D:7) a +0 ring mail a +2 short sword of freezing a +0 leather armour (40, -25, D:7) a +0 hand axe (42, -2, D:7) a +0 dagger a +0 robe (44, -3, D:7) a +0 dagger a +0 robe (46, 9, D:7) 23 stones (58, -28, D:7) a +0 plate armour (58, -8, D:7) a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 falchion a +0 dagger a +0 robe Level 8 of the Dungeon (1, 1, D:8) an uncursed staff of earth (3, -14, D:8) a +0 giant club a +0 giant spiked club (4, -13, D:8) a +0 giant spiked club a +0 giant club (6, 0, D:8) a +0 robe a +1 dagger of chaos (8, -22, D:8) 17 stones (8, 16, D:8) 2 needles of sleeping (14, -31, D:8) a +0 short sword (21, -12, D:8) a +0 robe (28, -13, D:8) a +0 chain mail a +0 whip a +0 short sword a +0 chain mail (29, -13, D:8) a +0 robe a +0 dagger (30, -13, D:8) a +0 ring mail (30, -12, D:8) a cursed +0 trident a +0 leather armour a cursed ring of attention (46, -10, D:8) a +0 war axe a +0 dagger a +0 robe a +0 dagger a cursed +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (5, -35, D:9) 9 stones (7, -24, D:9) a +0 dagger a +0 chain mail (13, -34, D:9) a cursed +0 helmet (13, 1, D:9) a +0 hand crossbow (18, -6, D:9) a +0 troll leather armour (19, -5, D:9) a +0 giant club (30, -23, D:9) 21 stones (32, -2, D:9) a +0 leather armour a +0 trident 2 tomahawks (32, -1, D:9) a +1 mace of protection (39, -2, D:9) 3 tomahawks (41, -16, D:9) 16 stones (41, -14, D:9) 19 stones (51, 8, D:9) a +0 flail (62, -25, D:9) a cursed -1 mace Level 10 of the Dungeon [Shop] Ulesh's Weapon Emporium a +2 long sword of slicing (275 gold) a +1 hunting sling of velocity (147 gold) a +0 shortbow (48 gold) a +0 giant club (27 gold) a +2 scimitar of slicing (288 gold) a cursed -1 hand axe (1 gold) a +0 hand axe (48 gold) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} (1360 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. 17 stones (27 gold) 21 arrows (67 gold) 26 arrows (83 gold) a +4 blowgun (392 gold) a +0 trident (56 gold) (0, 0, D:10) 25 stones (20, -3, D:10) a +0 robe (30, 35, D:10) a +0 dagger a +0 robe (31, -17, D:10) 18 sling bullets (31, 3, D:10) 7 javelins (31, 4, D:10) a cursed -2 ring mail a +0 flail a +0 dagger a +0 leather armour (31, 5, D:10) a +0 leather armour a +0 club (31, 14, D:10) 19 sling bullets (33, 35, D:10) a +0 club a +0 leather armour (34, 35, D:10) a +0 scale mail (35, -18, D:10) a +0 whip (36, 34, D:10) a +0 club a +0 ring mail (52, 16, D:10) a +0 shield (53, -7, D:10) a +0 hand axe (62, 0, D:10) a +0 hand axe (64, -5, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 great sword (16, 15, D:11) a +0 arbalest (17, 35, D:11) a +0 short sword (18, 5, D:11) a +0 shortbow (20, -5, D:11) a scroll of noise (20, 17, D:11) a +0 hunting sling (24, 25, D:11) a +0 shortbow (27, 10, D:11) a ration (27, 12, D:11) 12 gold pieces (28, 19, D:11) a +0 flail (29, 5, D:11) 2 stones a +0 dagger (29, 16, D:11) a +0 robe a +0 dagger (29, 17, D:11) a +0 mace (30, 0, D:11) 6 tomahawks (30, 3, D:11) a stone (30, 4, D:11) 2 stones a +0 giant spiked club (31, 5, D:11) a +0 ring mail (33, 36, D:11) a +0 long sword (34, 33, D:11) a +0 giant club a cursed -2 giant club (35, 20, D:11) a +0 plate armour (36, 8, D:11) a +0 ring mail (43, 18, D:11) a +0 plate armour (48, 16, D:11) a +0 dagger a stone (51, 16, D:11) a stone (51, 17, D:11) a +0 dagger (52, 17, D:11) a +0 club (53, 16, D:11) a stone Level 12 of the Dungeon (0, 0, D:12) a potion of blood (9, 22, D:12) 2 potions of degeneration (17, 20, D:12) a +0 scale mail (22, -7, D:12) a +0 leather armour a +0 dagger (23, 4, D:12) a +0 ring mail (25, 3, D:12) a +0 ring mail (27, -1, D:12) a large rock (27, 6, D:12) 3 large rocks (28, 6, D:12) a +0 shortbow (33, 23, D:12) a +0 dagger (33, 24, D:12) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (34, -5, D:12) 17 stones (34, 24, D:12) a +0 whip a +0 leather armour (35, 22, D:12) a +0 club (35, 24, D:12) a +0 shortbow (37, 12, D:12) 5 javelins (50, 29, D:12) a +2 triple sword of holy wrath (63, 11, D:12) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (7, 18, Lair:1) 22 sling bullets (17, -4, Lair:1) 6 stones (24, 10, Lair:1) a +0 pair of boots (27, -1, Lair:1) 21 stones (30, -18, Lair:1) a +0 plate armour (35, -18, Lair:1) 21 stones (36, 11, Lair:1) a +0 chain mail (42, 1, Lair:1) a +0 whip (55, -15, Lair:1) 14 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 mace (16, -15, Lair:2) 21 stones (21, -4, Lair:2) a cursed +0 leather armour (24, 6, Lair:2) 13 gold pieces (29, -11, Lair:2) 13 stones (35, -7, Lair:2) a +0 glaive (37, -9, Lair:2) a +0 halberd (37, -8, Lair:2) a +0 long sword (47, -17, Lair:2) 16 stones (53, -24, Lair:2) an uncursed amulet of rage (54, -22, Lair:2) 19 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (1, 23, Lair:3) a scroll of random uselessness (5, 12, Lair:3) a +0 ring mail (22, 11, Lair:3) the +1 scythe of Dysox {distort, *Rage rPois rF++ Str+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). It greatly protects you from fire. It protects you from poison. It may make you go berserk in combat. (29, 9, Lair:3) the +1 hat "Vunujin" {-Cast +Inv rF- rCorr} It makes you vulnerable to fire. It lets you turn invisible. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. (30, 7, Lair:3) a +4 great sword of electrocution (30, 10, Lair:3) a +2 troll leather armour {Snorg} (38, 6, Lair:3) 18 stones (42, -6, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 stones (20, 2, Lair:4) a +0 long sword (23, -11, Lair:4) 16 stones (27, 12, Lair:4) 22 stones (59, 17, Lair:4) 31 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 bolts (13, 23, Lair:5) a +0 great mace (30, 29, Lair:5) 19 stones (36, 22, Lair:5) 19 stones (42, -22, Lair:5) a death yak corpse (47, 5, Lair:5) a cursed -3 whip the ring "Xiakuss" {-Tele rPois MR+ Int+8 Dex+5} [ring of protection from magic] It affects your intelligence (+8). It affects your dexterity (+5). It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. an uncursed ring of fire (50, 21, Lair:5) a +0 leather armour (53, 4, Lair:5) 15 stones Level 6 of the Lair of Beasts (4, -20, Lair:6) the +7 dire flail of Victory {crush, *Noise rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It may make noises in combat. (6, 0, Lair:6) 20 sling bullets (11, -32, Lair:6) a +0 scale mail (40, -14, Lair:6) a +0 chain mail (41, -9, Lair:6) a blink frog corpse (skeletalised by now) (41, -7, Lair:6) a water moccasin corpse (skeletalised by now) (42, -13, Lair:6) a black mamba corpse (skeletalised by now) (44, -9, Lair:6) a rime drake corpse