nawrastar Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 2, D:1) a +0 helmet (11, 1, D:1) a +0 short sword (13, 13, D:1) 13 arrows (14, 13, D:1) a +0 dagger (16, 24, D:1) a +0 club (20, 19, D:1) a +0 hand axe (28, 35, D:1) a cursed -3 dagger (30, 35, D:1) a +0 mace (35, 28, D:1) a +0 club (41, 19, D:1) a +0 club a +0 robe (43, 11, D:1) a +0 leather armour (44, 3, D:1) 7 sling bullets (48, 5, D:1) a +0 short sword (49, 19, D:1) a +0 club (50, -2, D:1) a +0 club (51, 13, D:1) a +0 leather armour (52, 2, D:1) a +0 robe (53, 3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling 20 stones (0, 1, D:2) a stone (0, 4, D:2) a +0 short sword (0, 7, D:2) a stone (16, 1, D:2) a +0 hand axe (26, 22, D:2) a +0 spear (29, 5, D:2) a +0 mace (30, 29, D:2) a +0 dagger (33, 21, D:2) a +0 club (34, 21, D:2) a stone (37, 26, D:2) 5 tomahawks (39, 16, D:2) a +0 short sword (41, -8, D:2) a +0 dagger (42, 21, D:2) 3 stones (46, 28, D:2) a cursed +0 club (46, 32, D:2) 16 stones (50, 9, D:2) 6 arrows (52, 29, D:2) 2 stones (53, 28, D:2) a stone (53, 29, D:2) a stone (55, 22, D:2) a +0 ring mail (57, -2, D:2) a +0 ring mail (58, 16, D:2) a +0 club (59, 12, D:2) a +0 whip (59, 28, D:2) a +0 club Level 3 of the Dungeon (6, 4, D:3) a +0 robe (13, -48, D:3) a +0 club (13, -43, D:3) 22 stones (13, -30, D:3) a +0 club (13, -24, D:3) 19 stones (14, -9, D:3) 24 stones (17, -8, D:3) 19 stones (18, -3, D:3) 30 stones (21, 4, D:3) a +0 hand axe (26, -13, D:3) a +0 mace (33, -32, D:3) a +0 club (36, 1, D:3) a +0 club (36, 4, D:3) a +0 club (36, 5, D:3) a +0 dagger a +0 mace (37, -41, D:3) a +0 long sword (38, -33, D:3) a +0 rapier (45, -40, D:3) a +0 club (45, 7, D:3) a +0 helmet (46, -48, D:3) a +0 whip (47, -4, D:3) a +0 club (61, -35, D:3) a +0 hand axe Level 4 of the Dungeon (0, 31, D:4) a +0 hand axe a +0 flail (0, 32, D:4) a +0 club (19, 0, D:4) 20 arrows (19, 34, D:4) the +6 short sword of Alucivel {freeze, rN+++ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It renders you almost immune to negative energy. (26, 4, D:4) 19 stones (57, 18, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Jucsaryx's Distillery a potion of brilliance (56 gold) a potion of berserk rage (70 gold) a potion of brilliance (56 gold) 2 potions of berserk rage (140 gold) a potion of degeneration (14 gold) a potion of ambrosia (112 gold) a potion of brilliance (56 gold) a potion of might (56 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) (0, 0, D:5) a -3 ring of strength (3, -10, D:5) a +0 shortbow 21 arrows (16, -4, D:5) 12 arrows (17, -10, D:5) a +0 trident a +0 scale mail (41, -13, D:5) a +0 quarterstaff (45, -21, D:5) an uncursed amulet of rage (47, 12, D:5) a +0 hand axe a +0 hand axe (52, -17, D:5) a +1 scale mail a +0 flail a +0 leather armour a +0 flail (54, -17, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, -1, D:6) a +0 flail (1, 1, D:6) a +0 whip a +0 leather armour (24, 15, D:6) 16 stones (27, -7, D:6) 8 arrows (31, -7, D:6) a +1 whip of flaming a +0 robe of magic resistance (33, 34, D:6) 17 stones (43, 1, D:6) a +2 shortbow of freezing 19 arrows (44, -2, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) 9 stones (18, 27, D:7) a +0 scimitar a +0 plate armour (20, 31, D:7) a +0 dagger a cursed +0 robe (42, 9, D:7) a +0 flail Level 8 of the Dungeon Level 9 of the Dungeon [Shop] Hocsunli's Weapon Shop a +3 dagger of holy wrath (247 gold) a +2 rapier of speed (288 gold) a +0 mace (36 gold) a +4 battleaxe (342 gold) 19 stones (22 gold) 9 arrows (21 gold) a +0 hunting sling (18 gold) a +0 giant spiked club (22 gold) Level 11 of the Dungeon (0, 0, D:11) 4 tomahawks a +0 flail a +0 leather armour Level 12 of the Dungeon [Shop] Imuozel's Magic Scroll Boutique a scroll of magic mapping (42 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) (0, 0, D:12) a +0 leather armour a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (0, 1, D:12) a +0 dagger (3, 0, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +3 scimitar of flaming (5, -24, D:13) a +0 battleaxe a cursed +0 chain mail (9, 12, D:13) a potion of degeneration (10, 13, D:13) a potion of degeneration (15, 16, D:13) a +0 short sword (36, -31, D:13) 3 large rocks (42, -20, D:13) 21 arrows (43, -16, D:13) a +0 glaive a +0 chain mail of cold resistance (44, -15, D:13) a +0 flail a cursed +0 leather armour (50, 2, D:13) 9 stones Level 14 of the Dungeon (0, 0, D:14) a +1 scimitar of flaming (14, -9, D:14) +0 acid dragon scales (14, 5, D:14) a large rock (26, -9, D:14) 13 stones (28, -8, D:14) a wand of flame (15) an uncursed amulet of faith (28, -7, D:14) a +1 longbow of flaming 7 arrows a +0 centaur barding (35, -4, D:14) 2 arrows (37, 11, D:14) a +0 war axe Level 15 of the Dungeon (10, -2, D:15) a +0 long sword (10, -1, D:15) a cursed -2 robe a +0 dagger a +0 robe (33, -5, D:15) 3 large rocks Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace a +0 scale mail (0, 1, Orc:1) a +0 hand axe a +0 chain mail (0, 2, Orc:1) a +0 short sword a +0 leather armour (1, 1, Orc:1) an uncursed ring of positive energy a cursed ring of magical power an uncursed ring of ice an uncursed amulet of inaccuracy (2, 0, Orc:1) a +0 flail a cursed +0 ring mail (2, 1, Orc:1) a +0 hand axe a +0 leather armour (8, -2, Orc:1) a +0 mace (8, -1, Orc:1) a silver tomahawk (8, 0, Orc:1) a +0 hand axe (9, -2, Orc:1) a +0 dagger a +0 robe (10, -1, Orc:1) a cursed -2 club 4 silver tomahawks Level 2 of the Orcish Mines [Shop] Befuffuck's Book Shoppe a book of Debilitation (600 gold) a book of Annihilations (1656 gold) a book of Unlife (975 gold) a book of Ice (975 gold) a book of Geomancy (525 gold) a book of the Dragon (1350 gold) a manual of Maces & Flails (1656 gold) a book of Cantrips (300 gold) a book of Death (1050 gold) a book of the Earth (975 gold) [Shop] Loescheho's Antique Armour Emporium a +0 cloak (121 gold) a +0 scale mail (108 gold) a +2 leather armour of poison resistance (432 gold) a +1 scale mail of poison resistance (351 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 plate armour (621 gold) a cursed +0 leather armour (27 gold) a +0 robe (18 gold) [Shop] Zuytuliul's Antique Weapon Boutique a +0 hunting sling (34 gold) a +0 hunting sling (34 gold) a +0 flail of crushing (165 gold) a +1 halberd of venom (271 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1633 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +2 flail of protection (372 gold) the cursed +3 hand axe "Worm" {drain, +Rage rElec rPois rC+} (1060 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It insulates you from electricity. It protects you from poison. It lets you go berserk. It has a curse placed upon it. Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a cursed +0 chain mail (2, 33, Elf:1) a +2 long sword of flaming (7, 27, Elf:1) a +0 dagger of venom (12, -15, Elf:1) 2 arrows (14, -17, Elf:1) a +0 whip an arrow (14, -16, Elf:1) 8 arrows (16, -17, Elf:1) a +4 glaive of protection a +0 leather armour 13 arrows a +0 short sword a +0 shortbow (25, -6, Elf:1) a +0 short sword (26, -6, Elf:1) an arrow (26, -5, Elf:1) a +0 short sword (26, -4, Elf:1) a +0 rapier (26, -3, Elf:1) a +0 longbow 32 arrows a +0 leather armour (27, -5, Elf:1) an arrow (27, -4, Elf:1) a +0 long sword (28, 32, Elf:1) 36 arrows a +0 scale mail a +0 longbow a +0 dagger a +0 leather armour a +0 long sword (38, -1, Elf:1) a +5 long sword of protection (47, 0, Elf:1) a potion of degeneration (48, 22, Elf:1) a +0 club (51, -13, Elf:1) a +0 dire flail of crushing Level 2 of the Elven Halls [Shop] Buatwo's Assorted Antiques a +0 shortbow (111 gold) 2 potions of degeneration (74 gold) the +1 helmet of the Wheelwright {-Cast Regen+ Str+6} (817 gold) It affects your strength (+6). It prevents spellcasting. It increases your rate of regeneration. a scroll of enchant weapon (277 gold) a scroll of teleportation (111 gold) a potion of resistance (370 gold) a +0 ring mail (148 gold) a scroll of identify (74 gold) a cursed -1 hand axe (3 gold) a +0 blowgun (92 gold) a wand of digging (4) (592 gold) (0, 0, Elf:2) a +0 chain mail (7, 1, Elf:2) a +0 leather armour (11, 9, Elf:2) a +1 scimitar of electrocution (14, -2, Elf:2) a +0 scythe (14, 9, Elf:2) a cursed -2 short sword (15, 7, Elf:2) a +0 robe (15, 9, Elf:2) 9 bolts (20, 0, Elf:2) a +0 scimitar (22, 20, Elf:2) a +0 long sword (25, 6, Elf:2) an arrow (25, 7, Elf:2) 3 arrows a +0 leather armour a +0 longbow a +0 dagger (26, 6, Elf:2) a +0 leather armour a +0 dagger a +0 rapier (26, 7, Elf:2) a +0 leather armour a cursed -2 long sword (26, 8, Elf:2) a +0 short sword (29, 13, Elf:2) an arrow (30, 12, Elf:2) a +0 rapier (30, 14, Elf:2) a +0 leather armour a +0 dagger (32, 12, Elf:2) a +0 ring mail a +0 long sword a +0 buckler a +0 short sword (32, 13, Elf:2) an arrow (33, 14, Elf:2) an arrow (34, 9, Elf:2) a +0 scimitar of holy wrath (35, 9, Elf:2) a +0 ring mail a +0 long sword (36, 9, Elf:2) 3 tomahawks (37, 11, Elf:2) 7 stones (47, 2, Elf:2) a +0 chain mail (47, 3, Elf:2) a +2 long sword of slicing (50, -25, Elf:2) a +0 glaive of flaming Level 3 of the Elven Halls (0, 0, Elf:3) a +0 dagger (0, 1, Elf:3) a +0 long sword (unseen) (0, 2, Elf:3) a +0 long sword (unseen) (0, 3, Elf:3) a +0 long sword (still there?) a +1 dire flail of crushing (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) a scroll of teleportation (still there?) 30 gold pieces (still there?) (0, 4, Elf:3) a +0 short sword a +0 short sword a +0 leather armour a +0 rapier a +0 leather armour a +0 rapier a +0 ring mail a +0 short sword a +0 leather armour 34 arrows a +0 longbow (3, 12, Elf:3) an arrow (4, 12, Elf:3) an arrow (5, 12, Elf:3) an arrow (8, 12, Elf:3) a +0 battleaxe of electrocution (8, 13, Elf:3) 5 arrows (10, 32, Elf:3) a +1 long sword of freezing (19, 36, Elf:3) a +0 short sword (25, 35, Elf:3) a +0 short sword of speed (26, 34, Elf:3) a +0 ring mail (32, 3, Elf:3) a +0 chain mail (44, 3, Elf:3) a +1 halberd of chopping Level 1 of the Lair of Beasts (0, 0, Lair:1) a crystal ball of energy Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 halberd of venom (47, -20, Lair:2) 9 stones (52, -18, Lair:2) 12 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (1, 0, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe Level 5 of the Lair of Beasts (56, 10, Lair:5) a +0 dire flail (56, 11, Lair:5) 20 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed ring of teleportation an uncursed ring of stealth Level 1 of the Shoals (0, 0, Shoals:1) a +3 antimagic trident (2, 1, Shoals:1) a cursed -1 trident 3 tomahawks (26, -23, Shoals:1) a +0 flail (44, 11, Shoals:1) the ring of Osampot {rCorr +Inv Int-4 Dex+3} [ring of resist corrosion] It affects your intelligence (-4). It affects your dexterity (+3). It lets you turn invisible. Level 2 of the Shoals (0, 0, Shoals:2) a +2 trident of venom (28, 19, Shoals:2) an arrow (29, 20, Shoals:2) a cursed +0 shortbow 22 arrows (32, 17, Shoals:2) an uncursed amulet of rage (36, 18, Shoals:2) a +0 hand crossbow Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear Level 4 of the Shoals [Shop] Oterrech's Food Boutique a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, Shoals:4) a +0 robe a +1 demon trident of freezing (2, -12, Shoals:4) the +6 shortbow of Emuirr {freeze, Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you more stealthy. (15, -13, Shoals:4) a +0 robe of magic resistance (17, -16, Shoals:4) the +2 rapier of Conflict {drain, rPois Str-3 Int+3 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It affects your intelligence (+3). It affects your dexterity (+4). It protects you from poison. (19, -14, Shoals:4) a +1 trident of holy wrath (27, -42, Shoals:4) a +0 spear (46, -33, Shoals:4) a +0 rapier a +0 robe of resistance (48, -6, Shoals:4) a +5 hand axe of distortion a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) an uncursed amulet of the gourmand (6, 33, Spider:1) a cursed +0 scale mail (7, 37, Spider:1) a +0 flail (10, 0, Spider:1) 16 stones (18, 33, Spider:1) 17 stones (26, 31, Spider:1) a +0 leather armour (27, 30, Spider:1) 20 arrows (28, 14, Spider:1) a +0 plate armour (30, 20, Spider:1) 21 sling bullets Level 3 of the Spider Nest (0, 0, Spider:3) 15 stones (9, 11, Spider:3) a +0 scale mail (11, 10, Spider:3) a +0 quarterstaff Level 4 of the Spider Nest (0, 0, Spider:4) a +0 club (43, -25, Spider:4) 21 arrows Level 5 of the Pits of Slime (4, 4, Slime:5) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy.