nawrastar the Dungeon [Shop] Fipleel's Food Emporium a ration (70 gold) a ration (70 gold) [Shop] Ymabbiur's Assorted Antiques a +0 chain mail (121 gold) a +2 leather armour of poison resistance (432 gold) a scroll of remove curse (81 gold) a scroll of amnesia (94 gold) a +0 leather armour of poison resistance (162 gold) a +0 leather armour (54 gold) a +1 scale mail of fire resistance (432 gold) [Shop] Ryehong's Antique Armour Emporium a +0 ring mail (104 gold) a +0 cloak (117 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (2529 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 plate armour (598 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 chain mail (117 gold) the +1 leather armour of Weirdness {rN+++ Str+4 Stlth-} (1092 gold) It affects your strength (+4). It renders you almost immune to negative energy. It makes you less stealthy. [Shop] Lothazim's Weapon Shoppe a +0 hunting sling (18 gold) a +0 spear (36 gold) a +0 whip (30 gold) the +6 dagger "Rudarur" {drain, rElec rC+ rN+ Str-3} (630 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It protects you from cold. It insulates you from electricity. It protects you from negative energy. a +1 mace of protection (127 gold) a +0 club (12 gold) a +0 club (12 gold) a +0 short sword (36 gold) a +0 spear (36 gold) a cursed -2 dagger (1 gold) (0, 0, D) 6 large rocks (still there?) 6 large rocks (still there?) a +0 club (still there?) a naga corpse (still there?) (0, 1, D) a +5 antimagic giant spiked club 3 bolts a +0 flail a +0 short sword a +0 robe (0, 2, D) a +0 halberd a cursed -2 robe an anaconda corpse (0, 3, D) 3 bolts a shock serpent corpse (2, -1, D) a +3 executioner's axe of venom a +0 leather armour (2, 3, D) a +2 lajatang of venom a +0 robe (2, 27, D) a +0 dagger a +0 robe (2, 35, D) a +2 troll leather armour {Snorg} a +0 cloak (4, -2, D) an uncursed ring of protection from fire a +2 ring of evasion a +3 ring of intelligence a +3 ring of dexterity (4, 0, D) a +0 triple crossbow (4, 1, D) a +1 double sword (4, 2, D) a +1 great sword (4, 3, D) a +0 triple crossbow of freezing (4, 4, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (4, 5, D) a +3 quick blade (4, 6, D) a +1 longbow (4, 7, D) a +0 dagger (4, 9, D) a +1 pair of boots (4, 10, D) a +0 ring mail of poison resistance (4, 11, D) a +1 pair of gloves (4, 12, D) the +1 shield of Creativity {rPois rN+ Regen+ Str+2 Dex-5} It affects your strength (+2). It affects your dexterity (-5). It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. (4, 13, D) the +0 robe of Tomorrow {rElec Int+4} It affects your intelligence (+4). It insulates you from electricity. (4, 15, D) a +3 scale mail (4, 16, D) a +3 chain mail (4, 26, D) a +3 antimagic great mace a +3 antimagic dire flail a +4 antimagic giant spiked club (4, 27, D) an arrow (4, 28, D) a +1 dire flail of venom 4 large rocks (4, 29, D) a +0 shortbow 22 arrows (4, 30, D) 5 large rocks (4, 31, D) a cursed -3 dagger a +0 robe (4, 33, D) a +0 long sword a +0 robe 3 large rocks (4, 38, D) the +11 glaive of the Ninety-Nine Runes {chop, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (4, 39, D) a +0 whip a +0 robe (8, -2, D) a +0 war axe a +0 plate armour a +2 dire flail a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (8, -1, D) a +3 antimagic short sword a +0 hand axe a cursed -1 hand axe a +0 club a +3 scale mail a +0 dagger (8, 0, D) a +0 halberd a +0 chain mail (8, 3, D) a +0 club a +0 chain mail (8, 5, D) a +0 dagger a +0 robe (8, 6, D) a +3 dagger a +0 robe (8, 7, D) a +0 dire flail a +0 chain mail (8, 8, D) a +0 broad axe a +0 chain mail (8, 9, D) a +0 mace a +0 long sword a +0 plate armour (8, 11, D) a +0 halberd a +0 chain mail (8, 13, D) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (8, 14, D) a +1 antimagic great sword a +0 short sword a +0 chain mail a +0 glaive a +0 plate armour (8, 15, D) a +0 falchion a +0 leather armour a +0 war axe a +0 plate armour a +0 dagger a +0 robe (8, 17, D) a bolt (8, 18, D) a bolt (8, 23, D) 2 bolts a +3 dire flail a +0 plate armour (8, 24, D) a +0 great sword a +0 arbalest a +0 long sword 27 bolts a +0 chain mail (8, 25, D) a +1 great sword a +0 plate armour (8, 26, D) a +0 trident a +0 chain mail a +0 arbalest a +0 glaive a +0 chain mail a +0 bardiche a +0 plate armour (8, 29, D) a +0 battleaxe (8, 30, D) a +0 long sword (8, 31, D) a +2 dire flail of protection (8, 33, D) a +0 animal skin (8, 40, D) a +0 battleaxe a cursed -2 halberd a +0 plate armour (10, 27, D) a +0 falchion a +2 leather armour of fire resistance (12, -2, D) a +0 club (12, -1, D) 15 stones (12, 3, D) a +0 mace (12, 5, D) 4 tomahawks of returning (12, 35, D) 24 stones (12, 38, D) a +0 mace (12, 42, D) a +0 pair of boots (12, 43, D) a +0 pair of boots (12, 45, D) a +0 pair of boots (16, -11, D) a +0 club (16, -5, D) a +0 giant club (16, 28, D) 2 scrolls of amnesia (16, 29, D) an uncursed staff of energy (16, 30, D) the +2 scimitar of Poverty {holy, rPois rF- rC+ rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It protects you from negative energy. a +4 quarterstaff of speed the +2 halberd "Viulon" {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). a +2 dire flail of protection a +3 war axe of freezing the +2 rapier of Udghag {flame, MR++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (16, 31, D) a +0 pair of gloves (16, 32, D) a +0 helmet (16, 33, D) a cursed -2 dire flail a +1 scale mail of fire resistance (16, 34, D) a +0 club (16, 42, D) a +0 giant club a +0 giant club