nebel Level 1 of the Dungeon (0, 0, D:1) a +0 mace (-9, 1, D:1) 19 bolts (5, 4, D:1) a +0 robe (-2, 5, D:1) a +0 robe (-1, 5, D:1) a +0 club (-26, 12, D:1) a +0 dagger (-22, 18, D:1) a +0 spear (-27, 25, D:1) 24 stones (-30, 26, D:1) 25 sling bullets (-6, 30, D:1) a +0 short sword (-5, 30, D:1) a +0 club (-6, 36, D:1) 20 arrows (20, 40, D:1) a cursed -3 club (-24, 45, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (-38, 4, D:2) a +0 dagger (-30, 16, D:2) a +0 whip (-5, 21, D:2) a +0 helmet (-14, 22, D:2) a stone (-13, 24, D:2) a stone (-13, 27, D:2) a stone (-12, 27, D:2) a stone (-11, 27, D:2) a stone (-7, 28, D:2) a +0 leather armour (-27, 30, D:2) 20 stones (-38, 35, D:2) a +0 club Level 3 of the Dungeon (-5, 3, D:3) a +0 dagger (-24, 4, D:3) a +0 dagger (-16, 8, D:3) a +0 dagger (-18, 10, D:3) a +0 club (-20, 13, D:3) a +0 robe a cursed -1 scythe (-21, 16, D:3) a stone (-35, 19, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Diohoqud's Antique Weapon Boutique a +0 rapier (104 gold) a +0 war axe (91 gold) a +0 trident (91 gold) a +5 halberd of venom (104 gold) a +1 shortbow of flaming (78 gold) a +0 flail (91 gold) a +0 short sword (78 gold) a +0 hand axe (78 gold) the +7 hand crossbow of Classification {penet, rElec rC- Int+9} (221 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+9). It makes you vulnerable to cold. It insulates you from electricity. a +5 antimagic hand axe (78 gold) a +0 flail (91 gold) a +0 falchion (78 gold) the cursed +0 halberd "Agaiv" {vamp, *Drain rF+++ rN+ Int-3} (234 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (-3). It renders you almost immune to fire. It protects you from negative energy. It causes draining when unequipped. It has a curse placed upon it. a +0 blowgun (65 gold) (0, 0, D:4) a +0 giant club (4, 0, D:4) a +0 flail (6, 2, D:4) an arrow (7, 2, D:4) 2 arrows (27, 2, D:4) a +0 chain mail (7, 3, D:4) an arrow (8, 4, D:4) an arrow (8, 6, D:4) an arrow (8, 8, D:4) 18 arrows a +2 shortbow of flaming (-16, 14, D:4) a +0 giant spiked club (-22, 23, D:4) a +0 giant club (6, 23, D:4) a +0 robe a +2 whip of flaming (-6, 32, D:4) a +0 giant spiked club (34, 35, D:4) a +0 rapier a +0 leather armour (1, 36, D:4) 21 sling bullets (11, 36, D:4) a +0 leather armour (27, 38, D:4) a +0 club (25, 42, D:4) a +0 flail (-18, 50, D:4) 24 bolts (-21, 51, D:4) 20 bolts Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (30, 0, D:5) 20 stones (0, 1, D:5) a scroll of magic mapping (-14, 3, D:5) a cursed ring of teleportation an uncursed ring of protection from fire (19, 6, D:5) a +0 flail a +0 spear (-26, 7, D:5) 28 bolts (-22, 8, D:5) a +0 hunting sling (-6, 8, D:5) a +0 club (20, 8, D:5) a cursed -2 halberd (4, 11, D:5) a +0 buckler (-12, 14, D:5) a +0 leather armour (-10, 14, D:5) 12 arrows a +0 shortbow (22, 14, D:5) a +0 shortbow (-8, 16, D:5) an arrow (-7, 17, D:5) an arrow (-4, 17, D:5) a +0 whip (3, 20, D:5) a +0 leather armour (-10, 25, D:5) a cursed +0 ring mail (-3, 26, D:5) 12 bolts Level 6 of the Dungeon (0, 0, D:6) 22 sling bullets (28, 0, D:6) a +0 whip a +0 whip a +0 scale mail (28, 1, D:6) a tomahawk (28, 2, D:6) a +0 dagger a +0 robe (28, 3, D:6) a tomahawk (1, 6, D:6) 16 sling bullets (-16, 17, D:6) a +0 scale mail (16, 17, D:6) an arrow (13, 18, D:6) a +0 shortbow 19 arrows (15, 18, D:6) 2 arrows (37, 25, D:6) a +0 rapier (21, 28, D:6) a +0 hand axe (1, 31, D:6) a +0 pair of boots (16, 33, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 20 bolts (-11, 1, D:7) 17 stones (-2, 1, D:7) 15 arrows (0, 2, D:7) a cursed +0 dagger 4 tomahawks (1, 2, D:7) a +0 battleaxe (2, 2, D:7) a tomahawk (28, 2, D:7) 12 stones (-11, 4, D:7) a +0 leather armour (35, 5, D:7) a +0 shortbow 20 arrows (35, 7, D:7) an arrow (35, 8, D:7) an arrow (35, 9, D:7) an arrow (35, 10, D:7) an arrow (-8, 13, D:7) a +0 flail a +0 chain mail a +0 whip a +0 leather armour (-2, 14, D:7) a +0 chain mail (-3, 17, D:7) 25 arrows (32, 27, D:7) a sling bullet (32, 28, D:7) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 leather armour (20, 31, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 plate armour a +0 hand axe Level 8 of the Dungeon (-19, 1, D:8) a +0 short sword (-15, 1, D:8) a +0 whip (-11, 1, D:8) a +0 whip (-13, 2, D:8) a +0 scale mail a +0 short sword (-12, 2, D:8) a +0 leather armour a +0 dagger (6, 5, D:8) 4 arrows a cursed +0 shortbow (2, 7, D:8) 2 arrows (3, 7, D:8) 5 arrows (5, 7, D:8) 14 arrows a +0 shortbow (-1, 9, D:8) an arrow (-2, 10, D:8) 2 arrows (-4, 12, D:8) an arrow (-6, 14, D:8) 7 arrows a +0 shortbow (-21, 17, D:8) 15 arrows of frost (-14, 22, D:8) a +0 whip (-27, 23, D:8) 26 stones (-11, 27, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) an arrow (2, 0, D:9) an arrow (4, 1, D:9) a +0 trident a +3 shortbow 3 arrows (-4, 2, D:9) an arrow (-6, 3, D:9) an arrow (-5, 3, D:9) an arrow (6, 3, D:9) an arrow (-9, 4, D:9) 4 arrows a +0 giant club (7, 4, D:9) 2 arrows (-12, 7, D:9) 2 arrows (-11, 7, D:9) an arrow (-51, 8, D:9) a +0 robe a +3 halberd of freezing (-11, 8, D:9) an arrow (-51, 9, D:9) a +0 robe a +0 robe a +1 battleaxe of distortion a cursed +0 robe a +0 robe a cursed +0 short sword (-50, 9, D:9) a +0 robe a +3 spear (-26, 9, D:9) 20 arrows (-52, 10, D:9) a +0 robe a cursed +1 battleaxe (-49, 10, D:9) a +0 robe a cursed +3 falchion (-48, 10, D:9) a cursed +0 robe a +1 mace a +2 flail (-46, 11, D:9) a cursed +0 giant club a +0 giant club (-27, 13, D:9) a cursed +0 giant spiked club (-30, 38, D:9) a +0 dagger a +0 robe (-29, 38, D:9) 3 tomahawks (-29, 39, D:9) a +1 whip of electrocution a +0 leather armour a +0 dagger a +0 robe a tomahawk (-5, 41, D:9) a +0 scale mail (-42, 47, D:9) a +0 scale mail a +0 flail a +0 flail (-42, 48, D:9) a +0 whip a +0 leather armour a +2 dagger of electrocution a +0 robe (-39, 48, D:9) a +0 war axe (-41, 49, D:9) a cursed +0 morningstar (-12, 52, D:9) a +0 hand axe (7, 52, D:9) a +0 dagger (-14, 53, D:9) a +2 trident of protection a +0 leather armour (7, 53, D:9) a +0 quarterstaff (8, 53, D:9) a +0 club (9, 53, D:9) a +0 whip a +0 scale mail (9, 54, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (26, 0, D:10) a potion of degeneration (18, 2, D:10) a +0 shortbow 12 arrows (8, 12, D:10) a +0 ring mail (35, 13, D:10) 19 bolts (42, 15, D:10) 24 stones (44, 25, D:10) a +0 ring mail (38, 30, D:10) 7 stones (47, 30, D:10) a potion of poison (33, 35, D:10) a +4 scimitar of flaming a +2 robe of fire resistance (33, 36, D:10) a cursed -2 blowgun a +0 short sword (13, 40, D:10) a +0 giant spiked club (13, 41, D:10) a cursed -1 club (15, 41, D:10) a +0 giant club (17, 44, D:10) a +0 club (30, 51, D:10) a +0 giant club (32, 51, D:10) a cursed -2 trident (51, 53, D:10) a +0 spear (15, 55, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a curare-tipped needle (0, 3, D:11) a large rock (1, 5, D:11) a curare-tipped needle a large rock (2, 6, D:11) a +0 dagger (-10, 7, D:11) a +0 leather armour (2, 7, D:11) a large rock (-8, 10, D:11) the +1 robe "Silemerph" {rElec MR+ Dex+3 Stlth-} It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (-13, 12, D:11) 20 stones (-12, 13, D:11) a cursed -2 giant club a potion of poison (-10, 16, D:11) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club (-45, 18, D:11) a +0 leather armour (-21, 24, D:11) a +0 hand axe a +0 leather armour a +0 dagger a cursed +0 robe (-20, 24, D:11) a +0 falchion a +0 leather armour a +0 flail a +0 plate armour (-19, 24, D:11) a scroll of vulnerability (-45, 28, D:11) a +0 short sword a +0 dagger a +0 robe a +0 hand axe (-11, 31, D:11) a +0 giant club (4, 32, D:11) 8 javelins (-34, 34, D:11) 29 arrows (-18, 41, D:11) a scroll of magic mapping the Ecumenical Temple (-1, 7, Temple) a wand of confusion (28) (0, 7, Temple) 2 scrolls of fog 3 scrolls of enchant armour 3 scrolls of immolation 4 scrolls of amnesia (1, 7, Temple) 2 potions of agility (2, 7, Temple) a book of Death a book of Air a book of Fire a Grand Grimoire a book of Frost a book of Maledictions (-1, 8, Temple) an uncursed amulet of stasis the cursed ring "Reaxkir" {rElec Str-3 Int+5} [ring of strength] It affects your strength (-3). It affects your intelligence (+5). It insulates you from electricity. It has a curse placed upon it. an uncursed ring of protection from fire a cursed ring of teleportation Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (-26, 2, Lair:1) a +0 scale mail (-60, 3, Lair:1) 21 stones (-50, 14, Lair:1) a +0 animal skin a +1 spear (-52, 34, Lair:1) a +0 helmet (-40, 37, Lair:1) a +2 dagger of draining (-12, 43, Lair:1) a cursed +0 leather armour (-10, 52, Lair:1) 4 tomahawks (-31, 53, Lair:1) 7 javelins of returning Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (-35, 3, Lair:2) a +2 hat (-28, 8, Lair:2) a +0 short sword (14, 10, Lair:2) a +0 spear (-40, 24, Lair:2) 26 stones (-15, 24, Lair:2) a +0 hand axe (-15, 25, Lair:2) a +2 hat (-34, 27, Lair:2) a +0 ring mail a throwing net a +0 hand axe (10, 27, Lair:2) a +0 flail (-5, 40, Lair:2) a cursed -1 club (17, 40, Lair:2) a cursed ring of loudness (-5, 41, Lair:2) 15 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 great sword (-19, 9, Lair:3) 10 stones (-44, 45, Lair:3) a +0 leather armour a +2 long sword of holy wrath (4, 49, Lair:3) a +0 club (-33, 50, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (-4, 11, Lair:4) 15 sling bullets (-8, 15, Lair:4) a javelin (-12, 17, Lair:4) a javelin (-13, 18, Lair:4) a javelin (-3, 19, Lair:4) a +0 hand crossbow (39, 19, Lair:4) a +0 rapier of draining (25, 20, Lair:4) a +0 plate armour (24, 21, Lair:4) an uncursed ring of fire (1, 22, Lair:4) a potion of lignification a potion of degeneration 4 potions of poison (30, 24, Lair:4) 26 stones (-20, 25, Lair:4) a +0 chain mail (6, 36, Lair:4) 12 stones (5, 44, Lair:4) 9 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 22 stones (48, 4, Lair:5) a +0 chain mail (38, 5, Lair:5) 8 stones (48, 7, Lair:5) a +0 scimitar (61, 15, Lair:5) 16 bolts of frost (56, 26, Lair:5) a +0 morningstar of venom (30, 31, Lair:5) 17 bolts (24, 40, Lair:5) 27 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 scrolls of noise (18, 1, Lair:6) a +0 ring mail (-31, 11, Lair:6) 14 bolts (-47, 12, Lair:6) a +0 falchion (-34, 15, Lair:6) a cursed -2 battleaxe (6, 19, Lair:6) a scroll of random uselessness (-14, 26, Lair:6) an ornate deck of destruction (-1, 27, Lair:6) 24 sling bullets (-39, 34, Lair:6) a potion of poison (10, 35, Lair:6) a cursed +0 trident (-24, 52, Lair:6) 8 stones Level 7 of the Lair of Beasts (-12, 5, Lair:7) a +0 lajatang (47, 14, Lair:7) 21 bolts (45, 16, Lair:7) 19 arrows (18, 19, Lair:7) 5 javelins (9, 31, Lair:7) a +0 spear (28, 31, Lair:7) 23 stones (21, 35, Lair:7) a +0 chain mail (15, 40, Lair:7) a potion of lignification (19, 43, Lair:7) a +0 long sword Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 scimitar (13, 3, Lair:8) a phantom mirror (5, 10, Lair:8) 6 sling bullets of flame (-31, 12, Lair:8) 3 scrolls of immolation (-16, 14, Lair:8) 6 large rocks (-6, 17, Lair:8) 23 stones (-40, 26, Lair:8) 24 stones (-39, 28, Lair:8) the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. (-38, 28, Lair:8) 27 stones (-38, 29, Lair:8) a +0 robe (-19, 33, Lair:8) a +0 leather armour Level 1 of the Abyss (0, 0, Abyss:1) a beef jerky