nessiah Level 1 of the Dungeon (11, -17, D:1) a +0 club (12, 18, D:1) 2 boomerangs (15, -13, D:1) a +0 ring mail (16, 19, D:1) a +0 club (20, -5, D:1) 5 stones (22, 2, D:1) a +0 leather armour (35, 20, D:1) a +0 ring mail (36, -26, D:1) a +0 club (47, -12, D:1) a +0 ring mail (47, 27, D:1) a +0 mace (48, -24, D:1) 4 poisoned darts (55, 23, D:1) 6 stones (63, -13, D:1) 5 stones Level 2 of the Dungeon [Shop] Otes's Jewellery Shoppe a ring of wizardry (330 gold) a ring of fire (275 gold) a ring of protection from fire (275 gold) a ring of resist corrosion (220 gold) a +6 ring of dexterity (396 gold) the amulet "Juink" {Acrobat rPois rF++ rC+ Int-4} (630 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (-4). rF: It greatly protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. a ring of magical power (220 gold) a ring of willpower (275 gold) an amulet of reflection (330 gold) a ring of protection from cold (275 gold) (0, 0, D:2) 5 boomerangs (11, 12, D:2) a +0 hand axe (12, -16, D:2) 6 stones (39, 7, D:2) 2 stones (44, -25, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -16, D:3) 2 boomerangs a +0 scale mail a +0 club (1, -15, D:3) a +0 club (10, -13, D:3) a +0 dagger (14, -23, D:3) a +0 short sword (14, -8, D:3) a +0 short sword (14, -1, D:3) a +0 dagger (15, -16, D:3) a +0 short sword (25, -13, D:3) a +0 club a stone (27, -20, D:3) a +0 spear (30, -19, D:3) a +0 flail (30, 4, D:3) a +0 hammer (33, 10, D:3) a +0 ring mail (52, 11, D:3) a +0 club Level 4 of the Dungeon [Shop] Denkam's Jewellery Shop the ring "Yner" {Int+4 Dex+6} (565 gold) [ring of dexterity] Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). the ring of Lillump {Ice Int+2} (398 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. a ring of resist corrosion (220 gold) a ring of protection from cold (275 gold) the amulet of Gaagygha {Reflect Fly rF++ rC+ Str-5 SH+5} (584 gold) [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (-5). rF: It greatly protects you from fire. rC: It protects you from cold. Fly: It grants you flight. SH: It affects your SH (+5). a ring of protection from fire (275 gold) a ring of protection from cold (275 gold) a ring of fire (275 gold) a +4 ring of protection (396 gold) (0, 0, D:4) a +0 club a +0 sling (1, -18, D:4) a +0 short sword 2 stones (5, -15, D:4) a +0 sling (10, -6, D:4) a +0 dagger 3 silver boomerangs (11, -17, D:4) a +0 mace (16, -6, D:4) a +0 whip (19, -6, D:4) a +0 scale mail (21, -19, D:4) 5 large rocks (27, -20, D:4) 8 stones (27, 11, D:4) a +0 robe (38, 19, D:4) a +0 short sword (40, 5, D:4) a +0 club (50, -12, D:4) a +0 whip a +1 leather armour of cold resistance (55, -14, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 trident (10, 37, D:5) a +2 whip of electrocution a +0 robe the kobold corpse of Pikel (skeletalised by now) (16, 24, D:5) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (21, 19, D:5) a +0 bardiche (24, 13, D:5) a +0 dagger a +0 robe (37, 29, D:5) a killer bee corpse (40, 11, D:5) a +1 dagger of pain a +0 leather armour (41, 27, D:5) 5 stones (47, 9, D:5) a +0 flail a boomerang (47, 29, D:5) a +0 spear (47, 30, D:5) a +0 whip (48, 9, D:5) a +0 trident 3 boomerangs a +0 leather armour (49, 8, D:5) a +0 flail (49, 9, D:5) a +0 short sword a +0 leather armour (49, 17, D:5) a +0 club (50, 7, D:5) a +0 club a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a wand of digging (8) (1, -2, D:6) a +0 hand axe an orc corpse (2, -6, D:6) a scroll of magic mapping (4, -9, D:6) a wand of polymorph (5)