nitefall Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -21, D:1) a +0 dagger (31, -22, D:1) a +0 hand axe (42, 0, D:1) a +0 quarterstaff (43, -2, D:1) a +0 short sword (44, -3, D:1) a +0 club (46, -9, D:1) a book of Touch Level 2 of the Dungeon (4, -12, D:2) a +0 leather armour (6, -19, D:2) a +0 short sword (9, -12, D:2) a +0 short sword (10, -23, D:2) a staff of conjuration (11, -14, D:2) a +0 club (24, -25, D:2) a +0 club (25, -30, D:2) a +0 sling (30, 7, D:2) a +0 club (42, -10, D:2) a +0 dagger (45, -20, D:2) a +0 sling (46, 14, D:2) a +0 long sword Level 3 of the Dungeon [Shop] Foeklet's Antique Armour Emporium a +0 robe (18 gold) a +0 leather armour (54 gold) a +1 ring mail of poison resistance (351 gold) a +0 chain mail (121 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +3 plate armour of fire resistance (1215 gold) a +3 leather armour of poison resistance (567 gold) a +0 leather armour (54 gold) (0, 0, D:3) a +0 short sword (1, -33, D:3) a +0 short sword (2, -18, D:3) a +1 heavy mace (7, -7, D:3) a +0 club a +0 leather armour (19, 1, D:3) a +0 animal skin (23, -40, D:3) a +0 dagger (26, -38, D:3) a +0 short sword (35, -47, D:3) an orb of mayhem (36, -19, D:3) a +0 dagger (45, -16, D:3) a +0 robe (46, -39, D:3) a +0 sling (51, -40, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (13, 4, D:4) a +0 mace (21, -20, D:4) a +0 whip (24, 7, D:4) a potion of magic (26, 8, D:4) a +0 whip a +0 leather armour a +0 falchion a +0 mace a +0 ring mail a +0 club (27, 8, D:4) a +0 hand axe a +0 scale mail (33, -18, D:4) a +0 dagger (38, -2, D:4) a +0 hand axe a +0 dagger a +0 hand axe a +0 chain mail (40, -23, D:4) a +0 robe (40, -7, D:4) a +0 dagger a +0 ring mail (42, -16, D:4) a +0 club a +0 sling (47, -20, D:4) a +0 club a +0 leather armour (47, -16, D:4) a +0 scimitar a +0 dagger a +0 whip (56, -25, D:4) a +0 dagger (57, -27, D:4) a +0 dire flail a +0 robe (57, -26, D:4) a +5 hand axe of freezing a +0 robe (58, -27, D:4) a +0 flail a +0 robe a +0 short sword a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 1, D:5) a +0 leather armour a +1 heavy flail (1, 1, D:5) a +0 hand axe (2, 0, D:5) a +0 leather armour a +0 flail (4, 2, D:5) a book of Blood (5, 5, D:5) a +0 buckler (6, -4, D:5) a +0 halberd (6, -3, D:5) a +0 leather armour a +0 whip (6, 6, D:5) a +0 ring mail (9, -15, D:5) a +0 flail a +0 flail (9, 0, D:5) a +0 giant club (10, -13, D:5) a +0 spear (20, 3, D:5) a +0 ring mail (22, -28, D:5) a +0 club (33, 11, D:5) a +0 robe (43, 5, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Zetexi's Weapon Boutique a +0 hand axe (36 gold) a +1 heavy mace (148 gold) a +0 falchion (36 gold) a +0 war axe (42 gold) a +1 flail of protection (134 gold) a +2 heavy mace (208 gold) 7 stones (8 gold) 7 stones (8 gold) (0, 0, D:6) a staff of conjuration (4, 4, D:6) a +0 whip a +0 leather armour (4, 5, D:6) a +0 dagger a +0 robe (5, 3, D:6) a +0 dagger of draining a +0 chain mail (5, 4, D:6) a +0 falchion a +0 ring mail (11, -2, D:6) a +0 ring mail (19, 15, D:6) 3 large rocks (32, -13, D:6) a +0 leather armour (32, 0, D:6) a +0 leather armour (33, 2, D:6) a +0 giant club (35, 23, D:6) a potion of brilliance 2 scrolls of amnesia a +0 ring mail a +1 whip of freezing Level 7 of the Dungeon [Shop] Xulecon's Jewellery Emporium a ring of magical power (300 gold) a ring of protection from fire (375 gold) a +5 ring of evasion (540 gold) a ring of resist corrosion (300 gold) the death talisman of Atheism {rElec Will- Dex+7 Stlth+} (3447 gold) [talisman of death] Dex+7: It affects your dexterity (+7). rElec: It insulates you from electricity. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. a +5 ring of evasion (540 gold) a +5 ring of evasion (540 gold) the amulet of Vitality {RegenMP++ Regen++} (1500 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Regen++: It increases your rate of health regeneration. a ring of protection from cold (375 gold) [Shop] Dikaext's Assorted Antiques a potion of magic (224 gold) a potion of cancellation (224 gold) a +0 scimitar (112 gold) a +0 helmet (126 gold) a potion of curing (84 gold) a box of beasts (1120 gold) [Shop] Ocapnak's General Store 3 stones (3 gold) a +0 chain mail (54 gold) 2 javelins (72 gold) a +6 ring of dexterity (432 gold) a +2 scale mail of poison resistance (216 gold) the +3 chain mail of Uskayaw, Threshing {rF+ Str+6} (553 gold) Str+6: It affects your strength (+6). rF+: It protects you from fire. a potion of enlightenment (60 gold) [Shop] Uwupn's Book Emporium a Young Poisoner's Handbook (260 gold) a Trismegistus Codex (338 gold) a book of Frost (260 gold) a book of Dangerous Friends (520 gold) a book of the Dragon (546 gold) a Young Poisoner's Handbook (260 gold) a Grand Grimoire (442 gold) a book of Decay (390 gold) a book of Misfortune (468 gold) (0, 0, D:7) a blade talisman (26, 20, D:7) a +0 scale mail (28, -40, D:7) a +0 long sword (30, 15, D:7) a +0 mace (35, -25, D:7) a +0 sling (37, -15, D:7) the +2 robe of Eqauryne {Int+5} Int+5: It affects your intelligence (+5). (43, -16, D:7) a +0 chain mail Level 8 of the Dungeon (9, -13, D:8) a scroll of vulnerability 2 scrolls of noise (12, -5, D:8) a +0 robe a +4 dagger of distortion (21, 14, D:8) a +0 ring mail a +0 short sword a +0 mace a +0 robe a +0 dagger (22, 8, D:8) a +0 ring mail (29, -16, D:8) a +0 leather armour a +0 mace a +0 robe a +0 dagger (30, -16, D:8) a +0 robe a +0 dagger (31, -15, D:8) a +0 dagger (34, -6, D:8) a +0 club (43, 22, D:8) a +0 club a +0 ring mail a +2 dagger of protection a +0 long sword a +0 chain mail (44, 20, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 mace (2, 5, D:9) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (3, 5, D:9) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 robe (10, 5, D:9) a book of Touch (10, 16, D:9) a +0 club (20, 19, D:9) a +0 dagger (21, 19, D:9) a +0 dagger a +0 whip (21, 20, D:9) a +0 short sword (24, -7, D:9) a +0 club (25, -8, D:9) a +0 spear (26, -7, D:9) a +0 whip (27, -9, D:9) a +0 buckler a +0 scale mail a +0 trident (27, -7, D:9) a +0 club (31, -7, D:9) a +0 great sword (38, 5, D:9) a +0 robe a +1 whip of freezing (39, 5, D:9) a +4 heavy great mace (40, -2, D:9) a +0 dagger (40, 10, D:9) a +0 rapier a boomerang a +0 chain mail (45, 28, D:9) a +0 giant club a +0 dire flail (46, 11, D:9) a staff of death (46, 12, D:9) a +0 hand axe (48, -12, D:9) a +0 robe (49, 18, D:9) a +0 spear (49, 24, D:9) a +0 dire flail (52, -11, D:9) a +0 pair of gloves Level 10 of the Dungeon (1, 29, D:10) a beast talisman (7, 23, D:10) a +0 scimitar (9, 11, D:10) a +0 short sword (10, 11, D:10) a +0 robe a +0 dagger (10, 12, D:10) a +0 hand axe (11, 13, D:10) a +0 dagger (15, 33, D:10) a potion of brilliance (18, -2, D:10) a +0 shortbow (35, -10, D:10) a +0 pair of boots (36, -15, D:10) a +2 robe a +0 giant club (38, 0, D:10) a +0 robe (43, -8, D:10) a +0 giant club (45, -8, D:10) a +0 giant club a +0 giant club (47, -8, D:10) a +0 giant spiked club (47, -7, D:10) a +0 giant club a +0 giant spiked club a +0 dire flail (48, -21, D:10) a +0 pair of boots (54, -15, D:10) a +0 pair of boots Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, -20, D:11) a ring of protection from fire a ring of flight a ring of protection from fire (2, -15, D:11) a +0 orcbow (10, -31, D:11) a ring of fire (12, 2, D:11) a +0 flail (13, -37, D:11) a +0 dagger (13, -29, D:11) a +0 flail a +0 scale mail a +0 dagger a +0 leather armour a +0 falchion a +0 robe (13, -28, D:11) a +0 mace 2 stones a +0 robe (13, -27, D:11) a +0 dagger a +0 leather armour (25, -47, D:11) a +0 short sword of draining (25, -2, D:11) a +0 chain mail (32, -33, D:11) a granite talisman (33, -40, D:11) a +0 dagger 2 stones (34, -46, D:11) a +0 trident (34, -40, D:11) a +0 club 3 stones (35, -41, D:11) a +0 whip a +0 short sword a +0 mace (35, -40, D:11) a +0 short sword (36, -29, D:11) a +1 scimitar of flaming a +0 shortbow (37, -30, D:11) 2 large rocks (37, -27, D:11) 3 large rocks (37, -25, D:11) 2 large rocks (37, -24, D:11) a +0 scale mail a +0 long sword (38, -29, D:11) a +0 scale mail (40, -1, D:11) a +0 war axe (40, 0, D:11) a +0 club (40, 1, D:11) a +0 dagger a +0 robe (48, -43, D:11) a +0 battleaxe a +0 scale mail (52, -21, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 6 stones (4, -10, D:12) a ring of magical power (13, 1, D:12) 5 large rocks (13, 7, D:12) a +0 chain mail (15, -1, D:12) a +0 giant spiked club a +0 giant spiked club (23, 9, D:12) 6 stones (30, -22, D:12) a +0 giant club a +0 giant club (34, 9, D:12) 3 large rocks (38, -9, D:12) a +0 arbalest (38, 7, D:12) a book of Debilitation (39, -2, D:12) an amulet of faith (44, 16, D:12) the Quarto of the Summoned Syncline Spells Type Level a - Sandblast Earth 1 b - Animate Armour Summoning/Earth 4 c - Lee's Rapid Deconstruction Earth 5 d - Summon Hydra Summoning 7 Trog disapproves of the use of such an item. (46, -2, D:12) 4 curare-tipped darts (47, 11, D:12) a +0 pair of gloves (48, -14, D:12) a +0 scale mail (50, -11, D:12) 5 stones (50, -2, D:12) a +0 war axe Level 13 of the Dungeon [Shop] Ydowk's Weapon Shoppe a +2 heavy glaive (379 gold) a +2 flail of draining (292 gold) 3 curare-tipped darts (57 gold) a +0 trident (56 gold) a +0 morningstar (64 gold) 6 stones (9 gold) [Shop] Qyell's Assorted Antiques a scroll of teleportation (75 gold) a potion of curing (75 gold) a +0 scale mail (100 gold) the +7 lajatang of the Abyss {holy, SInv} (1830 gold) SInv: It lets you see invisible. a scroll of revelation (187 gold) a +0 ring mail (100 gold) a scroll of blinking (187 gold) a scroll of blinking (187 gold) a scroll of immolation (100 gold) [Shop] Jimekugo's Magic Scroll Boutique a scroll of immolation (52 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of revelation (97 gold) a scroll of teleportation (39 gold) a scroll of torment (123 gold) a scroll of teleportation (39 gold) [Shop] Qyif's Jewellery Boutique a serpent talisman (540 gold) an amulet of magic regeneration (540 gold) a ring of magical power (360 gold) an amulet of regeneration (540 gold) the granite talisman of Yjutirr {+Blink rN++} (3396 gold) [granite talisman] rN++: It greatly protects you from negative energy. +Blink: It lets you blink. a +6 ring of dexterity (648 gold) a +4 ring of protection (648 gold) a ring of see invisible (270 gold) the serpent talisman "Zewk" {rC+ rCorr Stlth-} (1900 gold) [serpent talisman] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. a +6 ring of dexterity (648 gold) the death talisman of Vaanih {Stlth+} (2781 gold) [talisman of death] Stlth+: It makes you more stealthy. a granite talisman (1080 gold) (0, 0, D:13) 4 stones (21, 10, D:13) a +0 chain mail (25, 36, D:13) a +0 sling (26, -3, D:13) a +0 dire flail a +0 dagger a +0 robe a +0 dire flail a +0 mace 5 stones a +0 scimitar (26, 36, D:13) a +0 troll leather armour a +0 scimitar a +0 battleaxe a +0 hand axe a +0 dire flail (31, 14, D:13) a +0 battleaxe (35, -6, D:13) a +0 scimitar (39, -1, D:13) 6 atropa-tipped darts (39, 33, D:13) a +0 pair of boots (40, 22, D:13) a +0 leather armour (43, 15, D:13) a +0 plate armour (49, 4, D:13) a +3 morningstar of draining a +2 eveningstar (60, 10, D:13) a +0 chain mail Level 14 of the Dungeon (1, -1, D:14) a +0 ring mail (10, -10, D:14) 3 stones (11, 4, D:14) a +0 dagger a +0 robe (12, 4, D:14) a +0 long sword a +0 giant club a +0 giant spiked club (14, 5, D:14) 5 stones (17, 1, D:14) a +0 dagger a +0 robe (17, 2, D:14) a +0 giant club a +0 giant club (18, 2, D:14) a +0 orcbow (29, 5, D:14) a +0 robe (30, 2, D:14) a +0 morningstar (42, -23, D:14) a +0 troll leather armour (45, -8, D:14) a +6 ring of intelligence (47, -8, D:14) 2 stones (50, 11, D:14) a +4 great mace a +0 chain mail (53, 6, D:14) 2 stones (54, -17, D:14) 6 stones (59, -23, D:14) a +2 antimagic morningstar Level 15 of the Dungeon (0, 0, D:15) a +0 halberd a +0 ring mail (20, -11, D:15) a +4 great mace (21, -12, D:15) a +0 whip a +0 robe (26, 6, D:15) a +0 club (29, 25, D:15) 4 stones (32, 24, D:15) a +0 war axe (38, 3, D:15) 4 large rocks (38, 28, D:15) a +2 arbalest of freezing (50, -13, D:15) a +4 orcbow a +1 barding (53, 13, D:15) a +0 shortbow (60, 2, D:15) a +0 glaive a +0 ring mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 troll leather armour (1, 0, Orc:1) a +0 plate armour a +0 long sword a +0 hand axe a +0 robe a +0 dagger a +0 dagger (2, -2, Orc:1) a +0 scale mail a +0 club a +0 club (2, -1, Orc:1) a +0 ring mail a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (2, 0, Orc:1) a +0 club a +0 robe a +0 dagger (3, -2, Orc:1) a +0 club (3, -1, Orc:1) a +0 leather armour a +0 hand axe a +0 plate armour a +0 halberd (3, 0, Orc:1) a +0 plate armour a +0 glaive (25, 52, Orc:1) a +0 giant club (50, 8, Orc:1) a +0 leather armour a +0 club (51, 8, Orc:1) a +0 chain mail a +0 war axe (53, 3, Orc:1) a +0 robe a +0 dagger (53, 4, Orc:1) a +0 leather armour a +0 hand axe of flaming (54, 2, Orc:1) a +0 plate armour a boomerang a +0 short sword (54, 3, Orc:1) a +0 robe a +0 dagger (54, 4, Orc:1) a +0 hand axe a +0 scale mail a +0 mace (55, 2, Orc:1) a +0 hand axe (55, 3, Orc:1) a boomerang a +0 hand axe (55, 4, Orc:1) a +0 robe a +0 dagger a +0 flail (55, 5, Orc:1) a +0 plate armour a +0 trident (56, 4, Orc:1) a +0 flail a +0 dire flail a +0 dire flail Level 2 of the Orcish Mines [Shop] Tedasuj's Jewellery Shoppe a +5 ring of evasion (432 gold) a ring of ice (300 gold) a ring of fire (300 gold) an amulet of the acrobat (360 gold) an amulet of magic regeneration (360 gold) a ring of protection from cold (300 gold) a ring of willpower (300 gold) [Shop] Omuryj's Weapon Shop a +0 hand axe (33 gold) 5 stones (5 gold) a +0 broad axe (44 gold) a +0 war axe (38 gold) 4 stones (4 gold) a +1 dagger of venom (103 gold) a +0 battleaxe (71 gold) a +0 club (11 gold) a +0 morningstar of holy wrath (101 gold) [Shop] Loats's Antique Weapon Shoppe a +0 hand axe (93 gold) a +0 flail (108 gold) a +2 short sword of speed (651 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (2480 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +5 hand axe of Cunuem {freeze, Int+4 Dex-4} (1159 gold) Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). a +0 short sword (93 gold) a +0 dagger (62 gold) the +0 dagger "Odyvy" {heavy, rPois rC++ rCorr Str+3} (1370 gold) Str+3: It affects your strength (+3). rC++: It greatly protects you from cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. a +0 bardiche (279 gold) a +1 heavy halberd (440 gold) a +3 sling of flaming (610 gold) [Shop] Kystue's Jewellery Shop the ring of Duxiawia {rPois rN+ Int+2 Stlth+} (611 gold) [ring of positive energy] Int+2: It affects your intelligence (+2). rPois: It protects you from poison rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the amulet of Moral Flaws {Spirit Harm rPois rF++ Stlth+} (984 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF++: It greatly protects you from fire. rPois: It protects you from poison Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. an amulet of reflection (480 gold) a ring of see invisible (240 gold) a ring of magical power (320 gold) a storm talisman (1280 gold) a ring of poison resistance (320 gold) an amulet of regeneration (480 gold) a +6 ring of dexterity (576 gold) (4, -3, Orc:2) a +0 leather armour a +0 club (7, -1, Orc:2) a +0 ring mail a +0 hand axe a +0 chain mail a +0 war axe a +0 leather armour a +2 mace of holy wrath a +0 leather armour a +0 flail a +0 plate armour a +0 halberd a +0 robe a +0 dagger a +0 robe a +0 dagger (10, -11, Orc:2) a +0 robe a +0 dagger (11, -25, Orc:2) a +0 giant club (11, -12, Orc:2) a +0 arbalest a +0 flail (11, -11, Orc:2) a +0 giant spiked club a +0 leather armour a +0 club a +0 chain mail a +1 vampiric broad axe (12, -11, Orc:2) a +0 robe a +0 dagger of protection a +0 leather armour a +0 hand axe (13, -13, Orc:2) a +0 arbalest (13, -12, Orc:2) a +0 robe a +0 dagger (18, 10, Orc:2) a +0 long sword a +0 chain mail (20, 13, Orc:2) a +0 halberd of protection a +0 plate armour (23, 15, Orc:2) a +0 dire flail (23, 16, Orc:2) a +0 broad axe a +0 plate armour (23, 18, Orc:2) a +0 dagger a +0 robe (24, 16, Orc:2) a +2 dagger of venom a +0 robe (25, -18, Orc:2) a +0 war axe a +0 leather armour (25, 16, Orc:2) a +0 dire flail a +0 plate armour (25, 17, Orc:2) a +0 club a +0 chain mail (26, -18, Orc:2) a +0 flail a +0 mace a +0 dire flail a +0 giant spiked club (26, -17, Orc:2) a +0 club a +0 ring mail (27, -18, Orc:2) a +2 heavy halberd a +0 plate armour (28, 16, Orc:2) a +0 short sword a +0 ring mail (29, 14, Orc:2) a +0 short sword a +0 leather armour (30, 13, Orc:2) a +3 hand axe a +0 chain mail (31, 13, Orc:2) a +0 dagger a +0 robe (33, 11, Orc:2) a +0 war axe (34, 3, Orc:2) a +2 lajatang of distortion a scarf of repulsion (34, 13, Orc:2) a +0 trident a +0 leather armour (36, 1, Orc:2) a +0 short sword (39, 3, Orc:2) a +0 mace (41, 2, Orc:2) a +0 dagger a +0 robe (41, 6, Orc:2) a +0 glaive a +0 leather armour (42, 2, Orc:2) a +0 long sword a +0 chain mail (42, 3, Orc:2) a +3 heavy morningstar (42, 4, Orc:2) a +0 trident a +0 plate armour a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (43, 4, Orc:2) a +0 club a +0 chain mail (43, 5, Orc:2) a +3 war axe a +0 plate armour a +0 trident a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 broad axe (7, -28, Lair:1) a +0 rapier (13, -2, Lair:1) a +0 rapier (15, -4, Lair:1) a +4 great mace (31, 4, Lair:1) a +0 robe (32, 24, Lair:1) a +0 orcbow (35, -1, Lair:1) 2 potions of degeneration (35, 0, Lair:1) a +0 plate armour a +3 great sword of freezing a +0 orcbow a +2 pair of gloves a ring of magical power 100 stones a +2 cloak of stealth Level 2 of the Lair of Beasts (6, 0, Lair:2) a +0 helmet (8, 1, Lair:2) the +0 leather armour of the Thirsty Hells {-Tele Will+ Str+5 Dex-3} Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). Will+: It increases your willpower. -Tele: It prevents most forms of teleportation. (12, 10, Lair:2) a book of the Tundra (13, 9, Lair:2) a +0 robe (27, -19, Lair:2) a +0 buckler (27, -17, Lair:2) a +0 ring mail (34, 2, Lair:2) a book of the Earth (43, -15, Lair:2) a +2 antimagic flail (43, 18, Lair:2) 4 stones (59, -15, Lair:2) a book of Changes Level 3 of the Lair of Beasts (13, -5, Lair:3) a +0 quarterstaff of freezing a +2 robe of cold resistance (17, -7, Lair:3) a potion of degeneration (24, -9, Lair:3) a +0 robe (26, -15, Lair:3) a +0 war axe (26, 12, Lair:3) a +0 morningstar (31, 16, Lair:3) 3 stones (34, -2, Lair:3) a +0 trident (35, 1, Lair:3) a +0 halberd (36, 2, Lair:3) a +0 hand axe a +0 robe a +1 short sword of venom (37, 1, Lair:3) a +0 chain mail (39, -9, Lair:3) 5 stones (41, 32, Lair:3) 3 stones (43, 24, Lair:3) a +0 dagger a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (9, 13, Lair:4) a +0 ring mail (18, -12, Lair:4) 6 stones (26, -9, Lair:4) a +0 leather armour (34, -13, Lair:4) a +0 morningstar Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (16, -8, Lair:5) a +0 chain mail (22, -9, Lair:5) a +0 heavy morningstar (25, 24, Lair:5) a ring of ice a scroll of vulnerability a +6 ring of dexterity (33, 2, Lair:5) a +0 ring mail (34, -1, Lair:5) 5 stones (35, -1, Lair:5) a blade talisman (35, 2, Lair:5) a +2 rapier of venom (38, -14, Lair:5) an orb of wrath (50, -17, Lair:5) 8 stones (57, -20, Lair:5) 4 stones (57, -12, Lair:5) 2 boomerangs (60, 1, Lair:5) a +0 mace (63, 20, Lair:5) a +0 mace Level 1 of the Swamp (5, 3, Swamp:1) a +4 ring of slaying (18, 1, Swamp:1) a +0 short sword (24, -32, Swamp:1) a potion of brilliance (32, -7, Swamp:1) 3 curare-tipped darts a +0 spear (32, -6, Swamp:1) a +0 spear (33, -5, Swamp:1) a +0 spear (37, -24, Swamp:1) the staff of Ejytaheg {rElec Dex+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (39, -27, Swamp:1) a staff of fire (40, -25, Swamp:1) a +0 chain mail Level 2 of the Swamp (0, 0, Swamp:2) a +0 leather armour (0, 8, Swamp:2) 5 stones (6, 7, Swamp:2) a scroll of vulnerability (9, -2, Swamp:2) a +0 ring mail (21, 8, Swamp:2) a book of Necromancy (29, -21, Swamp:2) a +0 spear (32, 10, Swamp:2) a +0 chain mail (33, -21, Swamp:2) a +0 chain mail a +0 glaive Level 3 of the Swamp (0, 0, Swamp:3) a +0 robe (2, 32, Swamp:3) a +0 orcbow (6, 19, Swamp:3) a scroll of torment (7, 44, Swamp:3) a +0 quarterstaff a +0 robe (8, 1, Swamp:3) a +0 leather armour (14, 30, Swamp:3) the +5 plate armour "Mekommesch" {rElec Regen+ MP+9 Dex-3} Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Regen+: It increases your rate of health regeneration. (19, 37, Swamp:3) a +0 robe (22, 12, Swamp:3) 2 stones (24, 15, Swamp:3) a +0 flail (27, 49, Swamp:3) 12 poisoned darts (56, 26, Swamp:3) a scroll of noise (57, 23, Swamp:3) a +0 demon whip Level 4 of the Swamp (0, 0, Swamp:4) a +0 robe (21, 5, Swamp:4) a +0 halberd (31, 20, Swamp:4) 8 stones (43, 3, Swamp:4) a +0 heavy spear (43, 4, Swamp:4) +0 swamp dragon scales (43, 5, Swamp:4) +0 swamp dragon scales (47, -4, Swamp:4) +0 swamp dragon scales (53, 17, Swamp:4) a +0 spear Level 1 of the Snake Pit (0, 0, Snake:1) a +0 dire flail a +0 robe a scroll of vulnerability (7, 9, Snake:1) 4 stones (8, 28, Snake:1) a +3 lajatang of electrocution a +0 robe (10, 24, Snake:1) a +0 hand axe (12, 20, Snake:1) a +1 heavy flail a +0 robe a naga skeleton (16, 12, Snake:1) a +0 dire flail a naga corpse (16, 14, Snake:1) a black mamba corpse (29, 31, Snake:1) a +0 club (31, 32, Snake:1) a +0 dire flail