nitefall Level 1 of the Dungeon (3, -14, D:1) a +0 dagger (6, -13, D:1) a +0 club 2 stones (13, 8, D:1) a +0 dagger (17, -22, D:1) a +0 dagger (20, -4, D:1) a +0 whip (26, 0, D:1) a +0 dagger (29, -22, D:1) a +0 club a book of Beasts (34, 3, D:1) a +0 whip (39, -17, D:1) a +0 whip (42, 11, D:1) a +0 robe Level 2 of the Dungeon (4, -12, D:2) a +0 dagger (7, 17, D:2) a +0 dagger the +8 sling of the Sun {speed, rElec rF- rC+ Stlth+} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (9, 23, D:2) a book of Winter (25, 2, D:2) a +0 dagger (29, -2, D:2) a +0 short sword (29, 24, D:2) a +0 sling (32, 17, D:2) a +0 club (36, -3, D:2) 7 stones (53, -15, D:2) a quokka corpse (skeletalised by now) (59, -10, D:2) a bat corpse (skeletalised by now) (61, -15, D:2) 7 stones Level 3 of the Dungeon (10, -29, D:3) a +0 ring mail (13, 19, D:3) 6 stones (22, 13, D:3) 3 stones (44, 12, D:3) Great Wizards, Vol. II (45, 8, D:3) a +0 flail a boomerang a +0 short sword an orc corpse (47, 12, D:3) a +0 short sword a +0 leather armour