nitefall Level 1 of the Dungeon [Shop] Ugaywouv's Assorted Antiques a +0 club (29 gold) a +1 ring mail of cold resistance (464 gold) a +0 dagger (58 gold) a +2 robe of fire resistance (513 gold) (0, 0, D:1) a +0 dagger (12, -17, D:1) a +0 quarterstaff (25, -20, D:1) a +0 sling (28, -28, D:1) a +0 club (28, -8, D:1) 3 darts of dispersal (29, -28, D:1) a beast talisman (30, -7, D:1) a +0 hand axe (40, 1, D:1) a +0 club (40, 5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (27, 21, D:2) the +4 robe of Suufue {rC- Will+ Int+4} Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (34, -11, D:2) a +0 dagger (34, 12, D:2) a +0 whip (47, 22, D:2) a +0 short sword (49, -5, D:2) a +0 club a +2 robe of fire resistance (49, -4, D:2) a +0 mace (56, 13, D:2) a +0 dagger (60, 14, D:2) a +0 chain mail a +0 animal skin (63, 22, D:2) a +0 short sword (66, -10, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, -40, D:3) a +0 club (3, -30, D:3) a +0 flail a +0 flail a +0 whip (4, -33, D:3) a +0 dagger (4, -29, D:3) a +0 halberd (4, -25, D:3) a +0 dagger (10, -9, D:3) a +0 robe (12, -4, D:3) a +0 club (19, -12, D:3) a +0 dagger (40, -19, D:3) a +0 flail a +0 club (49, -34, D:3) a +1 hand axe of draining 2 boomerangs a +0 chain mail a +0 dagger a +0 robe (50, -34, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Iweaco's Weapon Emporium a +0 orcbow (49 gold) a +0 whip (35 gold) a +6 glaive of protection (557 gold) a +0 dagger (28 gold) 2 curare-tipped darts (33 gold) the +2 short sword of Ledu {freeze, rC++ Int-3 SInv} (529 gold) Int-3: It affects your intelligence (-3). rC++: It greatly protects you from cold. SInv: It lets you see invisible. a +0 trident (49 gold) a +0 club (14 gold) [Shop] Urasimua's Weapon Emporium a +0 dagger (20 gold) a +0 war axe (35 gold) a +0 whip (25 gold) a +0 whip (25 gold) a +0 scimitar (40 gold) a +0 bardiche (90 gold) (0, 0, D:4) a book of Necromancy (9, 5, D:4) a +0 spear a +0 shortbow (17, 26, D:4) a book of Burglary (21, 31, D:4) a +0 giant club (31, 22, D:4) a +0 dagger (37, 45, D:4) a +0 flail (39, 0, D:4) a +0 ring mail (54, 32, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a staff of conjuration (3, -37, D:5) a +0 leather armour (5, -34, D:5) a +0 short sword (16, -25, D:5) a +0 whip a +0 whip of pain a +0 giant club a +2 robe a +2 heavy war axe (16, -5, D:5) a +0 flail a ring of see invisible (17, -25, D:5) a +0 spear (17, -24, D:5) a +0 giant club (17, -6, D:5) a +0 flail (17, -5, D:5) a +0 whip a +0 robe (31, -26, D:5) a +0 leather armour a +0 trident (33, -42, D:5) a staff of death (34, 9, D:5) a +0 dagger a +0 ring mail a +0 club a +0 chain mail (36, 7, D:5) a +0 club (40, -48, D:5) a +0 dagger of flaming a +0 robe (41, -48, D:5) a +0 dagger a +0 robe Sif Muna's Compendium of Toxicants Spells Type Level a - Sting Conjuration/Alchemy 1 Trog disapproves of the use of such an item. Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, 3, D:6) a +0 leather armour (7, -13, D:6) a +0 robe (7, -6, D:6) a +0 hand axe (15, -21, D:6) an iguana corpse (skeletalised by now) (40, -9, D:6) a +0 dagger an orc corpse (45, -33, D:6) a +0 giant club an ogre corpse (47, -29, D:6) a +0 scale mail a +0 club (48, -29, D:6) a +0 robe a +0 dagger a +0 short sword a +0 leather armour a +0 whip the Ecumenical Temple