nitefall Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 9, D:1) a +0 club (10, 0, D:1) a +1 dagger of speed a stone (17, 1, D:1) a +0 dagger (20, 2, D:1) a +0 club (21, 3, D:1) a +0 spear (27, 3, D:1) a +0 halberd (27, 22, D:1) a +0 dagger (35, -16, D:1) a +0 whip (40, 22, D:1) a +0 dagger a +0 dagger (42, 21, D:1) a +0 leather armour Level 2 of the Dungeon (0, 1, D:2) a +0 club (4, 0, D:2) 8 stones (8, 38, D:2) a +0 club (10, 35, D:2) a +0 club (10, 38, D:2) a +0 sling (14, 10, D:2) 3 stones (15, 2, D:2) a book of Touch (18, 0, D:2) a +0 mace (31, 42, D:2) 9 stones (35, 11, D:2) a +0 club (37, 23, D:2) a +0 club a +0 robe (44, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 15, D:3) a +0 ring mail (6, 16, D:3) the +1 leather armour "Athrappi" {-Tele rElec Str-3 Int+9} Str-3: It affects your strength (-3). Int+9: It affects your intelligence (+9). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. (9, 21, D:3) a +0 leather armour of poison resistance (11, -2, D:3) a staff of earth (11, 27, D:3) a +0 dagger (12, 29, D:3) a +0 club (16, 27, D:3) a +0 war axe (16, 28, D:3) a book of the Hunter (20, -10, D:3) 6 stones (31, -2, D:3) a +0 whip a +0 robe (32, 12, D:3) 3 poisoned darts (33, -8, D:3) 5 poisoned darts a +0 club (37, 8, D:3) a +0 mace Level 4 of the Dungeon [Shop] Xyop's Jewellery Shoppe an amulet of the acrobat (420 gold) a ring of flight (245 gold) the serpent talisman of the True Pharaoh {rElec rF++ Int+3 Stlth-} (2122 gold) [serpent talisman] Int+3: It affects your intelligence (+3). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. a ring of willpower (350 gold) a ring of magical power (280 gold) a +5 ring of evasion (504 gold) a +4 ring of protection (504 gold) the ring "Qefoi" {Ice *Corrode rPois Str+2 Dex+3} (575 gold) [ring of ice] Ice: It enhances your ice magic. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison *Corrode: It may corrode you when you take damage. a ring of wizardry (420 gold) (0, 0, D:4) a +0 chain mail (8, -46, D:4) a +0 scythe a +1 robe of positive energy (10, -22, D:4) 4 stones (11, -3, D:4) a +1 robe of willpower (33, -46, D:4) a +0 scale mail (41, -11, D:4) a +0 animal skin a +0 hand axe (43, -41, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 dagger a +0 whip a +0 mace (7, 45, D:5) a +0 orcbow a +0 orcbow (10, 30, D:5) a +0 giant club (15, 13, D:5) a +0 leather armour a +0 short sword a +0 falchion (16, 13, D:5) a +0 dagger (16, 26, D:5) a +0 scale mail (17, 12, D:5) a +2 hand axe of flaming (20, 15, D:5) a +0 dagger (21, 27, D:5) 6 stones (33, 37, D:5) a +0 ring mail (35, 10, D:5) a dragon-blood talisman (39, 9, D:5) a staff of fire (49, 14, D:5) a +0 dagger (54, 53, D:5) 4 stones (55, 21, D:5) a +0 club (56, 17, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (3, 9, D:6) a +0 robe (3, 12, D:6) a book of Vapours (5, 14, D:6) a +0 hand axe (27, -8, D:6) a +0 helmet (27, 11, D:6) a +0 ring mail (30, -2, D:6) the +4 dagger of Dawn {venom, ^Drain rPois rN+++ Int-5} Int-5: It affects your intelligence (-5). rPois: It protects you from poison rN+++: It renders you almost immune to negative energy. ^Drain: It drains your maximum health when unequipped. (31, 41, D:6) a +0 robe (44, 17, D:6) a +0 short sword (45, 29, D:6) 5 stones (46, 35, D:6) a +0 leather armour (54, 17, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a serpent talisman (1, 13, D:7) a +0 club (4, -5, D:7) a +0 dagger (4, -2, D:7) a +0 halberd a +0 chain mail (4, -1, D:7) a +0 orcbow (7, 16, D:7) a +0 whip a +0 chain mail a +0 club (7, 17, D:7) a +0 dagger a +0 robe (7, 18, D:7) a +0 hand axe (8, 16, D:7) a +4 hand axe of venom a +0 chain mail (8, 17, D:7) a +0 dagger (9, 5, D:7) a +0 scale mail (11, 22, D:7) 2 stones (17, 20, D:7) a +1 trident of venom a +0 plate armour (17, 21, D:7) a +0 dagger a +0 robe (17, 22, D:7) a +2 dagger of draining (18, 20, D:7) a +0 club a +0 flail (21, 18, D:7) a +0 club a +0 halberd (22, 19, D:7) a +0 whip a +0 robe (22, 20, D:7) a +0 whip (26, 10, D:7) a +0 whip (27, -1, D:7) a +0 dagger (32, -29, D:7) a +0 ring mail (34, 0, D:7) 2 stones (35, -5, D:7) 2 scrolls of vulnerability 3 potions of brilliance a +1 ring mail a +2 heavy whip 2 scrolls of noise a +0 animal skin a +0 mace Level 8 of the Dungeon [Shop] Rainoviu's Book Emporium a book of Vapours (338 gold) a book of Spectacle (624 gold) Laler's Lessons on Weather and Cryomancy (624 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Summon Lightning Spire Summoning/Air 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Maxwell's Capacitive Coupling Air 8 Trog disapproves of the use of such an item. a book of Callings (286 gold) a book of Scorching (390 gold) a book of Dreams (312 gold) a book of Necromancy (442 gold) a book of Spontaneous Combustion (494 gold) (2, 6, D:8) 5 stones (4, 19, D:8) a +0 orcbow (10, -34, D:8) a +0 scale mail (26, -18, D:8) a large rock (27, -29, D:8) a +0 pair of boots (27, -14, D:8) a stone (28, -19, D:8) a stone (29, -18, D:8) a large rock (31, -14, D:8) a large rock (39, 7, D:8) a +0 shortbow (39, 8, D:8) a +1 spear of venom a +0 club a +3 leather armour a +0 club (41, -30, D:8) the +7 staff of the Meek {protect, meekguard} (42, -30, D:8) a +1 dagger of freezing (43, -43, D:8) a +0 mace (47, -10, D:8) a +0 robe (52, -10, D:8) a +0 scimitar (56, -37, D:8) a +0 club (65, 3, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Vecraux's Distillery a potion of heal wounds (60 gold) a potion of lignification (36 gold) a potion of haste (120 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of attraction (36 gold) a potion of enlightenment (60 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) [Shop] Usipesid's General Store a +1 chain mail of fire resistance (214 gold) a +0 war axe (45 gold) 4 poisoned darts (31 gold) a +0 ring mail (52 gold) a +2 halberd of venom (218 gold) (1, 1, D:9) a +0 hand axe a +0 robe a +5 short sword of freezing a +0 robe (5, 26, D:9) a +0 quarterstaff (6, 1, D:9) a +0 whip 2 stones a kobold corpse (skeletalised by now) (6, 2, D:9) a +2 spear a +0 robe a +0 whip a kobold corpse (skeletalised by now) (7, 2, D:9) a +0 dagger a +0 dagger a curare-tipped dart a +0 scimitar a +0 robe a kobold corpse (skeletalised by now) (11, -6, D:9) 2 stones (11, -5, D:9) a +0 orcbow (19, 26, D:9) a +0 ring mail (19, 40, D:9) a +0 club (23, 4, D:9) a +0 spear (24, -2, D:9) a +0 ring mail (24, 4, D:9) a +0 club (25, 5, D:9) a +0 flail (32, 8, D:9) a +0 halberd 4 stones (34, 9, D:9) a +0 spear a +0 scale mail (55, 9, D:9) a scroll of amnesia Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (2, -8, D:10) a +0 war axe an orc corpse (4, -7, D:10) a +0 dagger 3 poisoned darts (4, -5, D:10) a +3 dagger a +0 robe a kobold corpse (4, -3, D:10) a +0 short sword a +0 ring mail an orc corpse (4, -2, D:10) a +0 long sword of holy wrath a +0 plate armour an orc corpse (5, -3, D:10) the +5 long sword "Orb Guardian's Doom" {venom, +Blink rPois SInv} rPois: It protects you from poison SInv: It lets you see invisible. +Blink: It lets you blink. a stone a kobold corpse (5, -2, D:10) a +0 club a +0 dagger a +0 robe an orc corpse a kobold corpse (7, -7, D:10) a +0 short sword 3 stones the Ecumenical Temple