nitefall Level 1 of the Dungeon (1, -3, D:1) a +0 whip (4, 6, D:1) a +0 club (16, 5, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 25, D:2) a +0 dagger (1, 34, D:2) a +0 dagger (3, 38, D:2) a +0 mace (5, 9, D:2) a blade talisman (32, 0, D:2) an orb of mayhem Level 3 of the Dungeon (0, 0, D:3) a flux talisman (15, 0, D:3) the +2 dagger "Nofili Faamm" {flame, Will++ Int+2} Int+2: It affects your intelligence (+2). Will++: It greatly increases your willpower. (16, 2, D:3) a +0 mace (21, -16, D:3) a +0 leather armour (21, 1, D:3) a +0 dagger a +1 robe of fire resistance (22, 29, D:3) a +0 club (25, 17, D:3) a +0 club (31, 1, D:3) a +0 dagger (60, 9, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Xytiymed's General Store the amulet "Souse" {Spirit Rampage Int+2} (453 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+2: It affects your intelligence (+2). Rampage: It bestows one free step when moving towards enemies. a +0 mace (33 gold) a scroll of amnesia (44 gold) a +0 mace (33 gold) the amulet "Gamoa" {Acrobat Will+ Dex+3} (537 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. 7 stones (7 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) a lightning rod (4/4) (440 gold) (0, 0, D:4) a +0 scale mail (7, -29, D:4) a +0 hand axe a +0 leather armour (7, -28, D:4) a +0 club (8, -30, D:4) a +0 club a +0 ring mail (8, -28, D:4) a +0 dagger a +0 robe a +0 mace a +0 ring mail (9, -29, D:4) a +0 hand axe a +0 leather armour (9, -28, D:4) a +0 club (18, -34, D:4) a +0 club (22, -42, D:4) a book of Death (33, 0, D:4) a +0 dagger (42, -25, D:4) a +0 flail (49, -50, D:4) a +0 short sword a +0 ring mail (54, -3, D:4) a +0 spear (55, -3, D:4) a +0 trident a +0 ring mail (55, -2, D:4) a +0 whip (56, -2, D:4) a +0 whip (56, -1, D:4) a +0 club a +0 whip (64, -17, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (0, 21, D:5) a book of the Senses (3, 22, D:5) a +0 dagger (16, 45, D:5) a +0 giant spiked club (24, 35, D:5) a +0 giant club (38, 54, D:5) a +0 giant spiked club (40, 26, D:5) a +0 club a +0 club (41, 26, D:5) a +0 whip (47, 28, D:5) a +0 battleaxe (47, 46, D:5) a +0 spear (48, 25, D:5) a blade talisman Level 6 of the Dungeon (1, -8, D:6) a +0 flail (2, 2, D:6) a Young Poisoner's Handbook (18, 6, D:6) a +0 dagger (21, 13, D:6) a +2 short sword of speed a +0 shortbow (21, 34, D:6) a +0 robe (21, 37, D:6) a +0 chain mail (22, 12, D:6) a +0 short sword (24, 27, D:6) a +2 vampiric dagger (27, 31, D:6) a +0 leather armour (44, 36, D:6) a blade talisman Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 whip (0, 3, D:7) a +0 short sword (0, 4, D:7) a +0 dagger a +0 robe (0, 5, D:7) a +0 dagger of holy wrath a +0 robe a +0 flail a +0 hand axe (4, -10, D:7) a +0 short sword a +0 ring mail (6, 2, D:7) a dragon-blood talisman (8, -40, D:7) a scorpion corpse (13, -27, D:7) a +0 dagger a +0 robe (14, -38, D:7) a +0 dire flail a +0 giant club (14, -34, D:7) a +1 heavy flail (14, -15, D:7) a +0 club (15, -40, D:7) the +2 helmet of Ziuck {rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (15, -28, D:7) a +0 dagger a +0 robe (19, -19, D:7) the +2 battleaxe of Ymixzeak {flame, ^Fragile rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. (21, -32, D:7) 6 large rocks (22, 18, D:7) a +0 orcbow (25, -14, D:7) a +0 dagger a +0 robe a hound corpse (skeletalised by now) (26, -12, D:7) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (27, -12, D:7) a +0 club (27, -3, D:7) a +0 robe (27, 4, D:7) a +0 cloak a +0 animal skin the Ecumenical Temple