nitefall Level 1 of the Dungeon (26, 28, D:1) a +0 hand axe (28, 7, D:1) a +0 ring mail (36, 34, D:1) a +0 club (36, 35, D:1) a +0 rapier (37, 35, D:1) a +0 dagger (46, 4, D:1) a +0 dagger (53, 10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -4, D:2) a +0 spear (7, 9, D:2) a +0 scale mail (18, -2, D:2) a book of Conjurations (37, -6, D:2) a +0 hand axe (51, -35, D:2) a +0 chain mail (52, -25, D:2) a flux talisman Level 3 of the Dungeon (0, 0, D:3) a +0 flail (21, 14, D:3) a +0 club a +0 whip a +0 whip a +0 halberd (29, 7, D:3) a +0 sling (30, 35, D:3) a scarf of repulsion (37, 14, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, 14, D:4) a +0 dagger (8, -14, D:4) a +0 leather armour (10, -26, D:4) a +0 leather armour (15, -13, D:4) a +0 dagger (18, 16, D:4) a +0 dagger (21, 13, D:4) a +0 falchion (26, -19, D:4) a +0 short sword (33, -12, D:4) a +0 short sword (40, -1, D:4) a +0 dagger of speed (42, -8, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 trident a +0 robe (4, 36, D:5) a +0 ring mail (13, 37, D:5) a +0 flail (19, 17, D:5) a +0 falchion (19, 18, D:5) a +0 whip (20, 18, D:5) a +0 club a +0 leather armour (21, 18, D:5) a +0 short sword a +0 ring mail a +0 giant club (22, 18, D:5) a +0 club (22, 19, D:5) a +0 sling (28, 20, D:5) a +0 dagger (28, 31, D:5) a +0 robe a +0 quarterstaff (28, 41, D:5) a +0 helmet (30, 35, D:5) a +0 war axe (32, 30, D:5) a +0 morningstar a +0 leather armour (34, 39, D:5) a +0 trident Level 6 of the Dungeon [Shop] Sappamy's Armour Emporium a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +2 ring mail of fire resistance (273 gold) a +0 robe (9 gold) a +3 chain mail of poison resistance (305 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 pair of boots (58 gold) (0, 0, D:6) a +0 dagger (0, 1, D:6) a +0 dagger a +0 short sword (0, 2, D:6) a +0 falchion a +0 ring mail a +0 trident (0, 31, D:6) a +0 robe (4, 19, D:6) a +0 orcbow (8, 5, D:6) a +0 longbow (11, -6, D:6) a +2 scythe of flaming a +0 robe (12, 27, D:6) a +0 giant spiked club (13, 4, D:6) a +0 short sword (14, -1, D:6) a +1 leather armour of poison resistance (14, 3, D:6) a +2 trident of draining a +0 robe of fire resistance an orb of guile (17, 22, D:6) a +0 ring mail (22, -9, D:6) a +0 dagger a +0 scale mail (22, 27, D:6) a +0 scale mail Level 7 of the Dungeon (4, -15, D:7) a +0 pair of gloves (13, -36, D:7) a +0 quarterstaff a +0 sling a +2 leather armour of fire resistance (14, -15, D:7) a +0 leather armour (18, -21, D:7) a +0 long sword (23, 2, D:7) a +0 dagger (27, -4, D:7) a +0 mace a +0 whip a +0 robe a +0 dagger (30, -23, D:7) a +2 robe of positive energy a +2 whip of flaming (31, 0, D:7) a +0 hand axe (36, -3, D:7) a +0 hand axe (36, 6, D:7) a +0 mace (37, -29, D:7) a +0 dagger (49, -5, D:7) a +0 mace (50, -8, D:7) a +0 morningstar (50, -6, D:7) a +0 flail a +0 leather armour a +0 falchion a +0 falchion (55, 4, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Dizxur's Armour Shoppe a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a scarf of harm (117 gold) a +0 ring mail (52 gold) a +0 pair of boots (58 gold) an orb of guile (169 gold) the +0 scale mail of Indemnity {rF+ Dex+3 SInv} (370 gold) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. SInv: It lets you see invisible. a +0 robe (9 gold) (0, 0, D:8) a +0 robe (3, 24, D:8) a +0 hand axe a +0 robe (4, -7, D:8) a +0 scimitar a +0 chain mail (4, -6, D:8) a +0 club a +0 chain mail (5, -7, D:8) a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 robe (5, 24, D:8) a +0 short sword a +0 dagger a +0 robe (5, 25, D:8) a +0 long sword a +0 chain mail (35, -1, D:8) a +0 giant club a +0 giant club (35, 35, D:8) the +1 barding of Valour {+Blink Fly rN+++ Will-} rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Fly: It grants you flight. +Blink: It lets you blink. (40, 14, D:8) a +0 dagger (42, 27, D:8) a +0 robe a +0 dagger a +0 flail (44, 28, D:8) a +0 flail (46, 4, D:8) a staff of death Level 9 of the Dungeon [Shop] Enki's Dragon-Slaying Spoils +0 steam dragon scales (560 gold) +1 acid dragon scales (658 gold) +0 swamp dragon scales (700 gold) +0 fire dragon scales (840 gold) +2 ice dragon scales (1008 gold) +0 pearl dragon scales (1400 gold) +0 shadow dragon scales (1120 gold) +0 storm dragon scales (1120 gold) +0 gold dragon scales (1120 gold) the quicksilver dragon scales of Shielding {Harm ^Drain Will+ Regen+ Dex+2} (918 gold) Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (0, 0, D:9) a +0 long sword a +0 robe (0, 20, D:9) a +0 leather armour (1, 0, D:9) a +0 dagger a +0 robe (1, 1, D:9) a +2 short sword of freezing a +0 robe (2, 19, D:9) a +0 battleaxe (12, 19, D:9) a +3 battleaxe a +0 robe a +3 battleaxe a +0 robe (12, 21, D:9) a +1 falchion (still there?) a +0 robe (still there?) (13, -12, D:9) a +0 leather armour a +0 hand axe (14, -13, D:9) a +0 club (14, -12, D:9) a +0 chain mail a +0 short sword (14, 18, D:9) a +0 robe a +1 battleaxe (15, -13, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (15, -12, D:9) a +0 leather armour a +0 whip a +0 leather armour a +0 short sword (15, 17, D:9) a +0 robe a +5 spear (16, -12, D:9) a +0 mace (32, 31, D:9) a +0 orcbow (35, 8, D:9) a +2 pair of gloves (42, 14, D:9) a +0 long sword (44, 4, D:9) a +0 leather armour (48, 36, D:9) a +0 chain mail (49, -13, D:9) a +6 spear (50, -13, D:9) a +0 whip (51, -13, D:9) a +0 halberd (52, -14, D:9) a +0 halberd (52, -12, D:9) a +0 trident a +0 scale mail (53, -12, D:9) a +0 whip (56, -10, D:9) a +0 spear Level 10 of the Dungeon [Shop] Nalimp's General Store 4 stones (4 gold) a +0 mace (36 gold) a ring of see invisible (180 gold) a wand of charming (7) (201 gold) a blade talisman (360 gold) a lightning rod (4/4) (480 gold) a stone (1 gold) a serpent talisman (360 gold) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} (331 gold) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (0, 0, D:10) a +0 orcbow (1, 0, D:10) a +0 dagger (2, -1, D:10) a +4 dagger a +0 hand axe a +0 leather armour (2, 0, D:10) a +0 halberd a +0 chain mail (7, 27, D:10) a +0 halberd (8, 27, D:10) a +0 halberd a +0 scale mail a +1 spear of distortion a gnoll corpse (skeletalised by now) (8, 29, D:10) a +0 spear a +3 whip of freezing a +0 robe a +3 falchion a +0 robe a +0 war axe a +0 robe a +3 falchion (9, 29, D:10) a +0 robe a +1 dagger (16, 10, D:10) a +0 robe a +3 long sword (17, 11, D:10) a +0 robe a +3 mace of freezing a +0 robe a +0 great sword (24, -6, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) 5 large rocks a cyclops corpse (3, 8, D:11) a potion of haste the Ecumenical Temple