nitefall Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 8, D:1) a +0 short sword (13, -6, D:1) a +0 club (18, -5, D:1) a +0 club (20, -21, D:1) a +0 club 3 stones (21, -20, D:1) a +1 whip of electrocution 5 stones (23, -8, D:1) 6 stones (27, -9, D:1) a +0 short sword (27, -1, D:1) 6 stones (29, 21, D:1) 2 stones (32, -11, D:1) a +0 war axe (32, -2, D:1) a +0 club (40, -11, D:1) a +0 dagger (40, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of draining (13, -41, D:2) 6 stones (19, -3, D:2) a +0 ring mail (21, -42, D:2) a +0 robe (23, -41, D:2) a +0 club a +0 club (24, -41, D:2) a +0 dagger a +0 club (24, -40, D:2) a +0 dagger (25, -39, D:2) a +0 club (27, -31, D:2) the ring "Wirek" {Ice MP+9 Dex+5} [ring of ice] Ice: It enhances your ice magic. Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (46, -33, D:2) 2 stones (48, -19, D:2) a +0 whip (55, -29, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 5 poisoned darts (1, 14, D:3) a +0 war axe (6, -8, D:3) a +0 mace (7, 0, D:3) 6 stones (8, 6, D:3) a +0 spear (9, 5, D:3) a +0 halberd (10, 4, D:3) a +0 whip (11, -18, D:3) 4 stones (16, -25, D:3) 4 poisoned darts (16, -7, D:3) a +0 scale mail (17, -11, D:3) a +0 ring mail (18, -5, D:3) a +0 flail a +0 scale mail (19, 14, D:3) a +0 dagger (22, -21, D:3) a +0 quarterstaff (23, -18, D:3) a +0 leather armour (27, -20, D:3) a +0 hand axe a +2 leather armour of fire resistance (30, -19, D:3) a +0 robe (41, 3, D:3) a +0 scale mail (48, 3, D:3) the +0 robe of Lightning Storm {Rampage rF+ rN+ Will-} rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. Rampage: It bestows one free step when moving towards enemies. (49, -1, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) 5 poisoned darts (23, -1, D:4) a +0 spear (27, 18, D:4) 11 gold pieces (27, 26, D:4) a potion of invisibility (29, 18, D:4) a Trismegistus Codex (29, 26, D:4) a staff of earth (unseen) (30, 18, D:4) a +0 leather armour a +0 great sword (30, 26, D:4) 12 gold pieces (31, 24, D:4) a wand of acid (13) (32, 20, D:4) 9 gold pieces (35, -3, D:4) a +0 short sword (38, 4, D:4) a +0 giant spiked club (39, 24, D:4) a +0 robe (40, 35, D:4) a +0 whip (49, 27, D:4) a +0 short sword 4 stones (49, 42, D:4) 3 stones (59, 3, D:4) the +4 hand axe of Valour {heavy, rElec rPois Str-4 Int+4} Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. rPois: It protects you from poison Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (5, 7, D:5) a +0 short sword (10, -15, D:5) a +0 leather armour (11, -5, D:5) a staff of fire (18, 19, D:5) a +0 spear (19, 19, D:5) a +0 club a +0 spear (20, 19, D:5) a +0 halberd (25, 21, D:5) a +0 robe (28, 8, D:5) a +0 helmet (29, -2, D:5) a +2 whip of flaming a +0 robe (30, -19, D:5) a +0 dagger (30, -2, D:5) a +0 dagger a +0 morningstar 9 stones a +0 chain mail a +0 falchion a +0 leather armour a +0 dagger a +0 robe (33, -4, D:5) a +0 dagger a +0 robe (34, -4, D:5) a +0 morningstar (35, -4, D:5) a +2 trident of protection (47, 24, D:5) the +6 mace "Mutur" {speed, rPois rC- Dex+5 SInv} Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. rPois: It protects you from poison SInv: It lets you see invisible. (48, 9, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 0, D:6) a +0 club (1, 1, D:6) a +0 flail (8, -17, D:6) a +0 scale mail (8, 3, D:6) the +5 ring mail of the Trombone {Will+ Int+2 Slay-6} Int+2: It affects your intelligence (+2). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Will+: It increases your willpower. (13, -27, D:6) 6 stones (13, -4, D:6) a +2 flail of holy wrath (14, -9, D:6) 7 stones (20, -3, D:6) a +2 dagger of distortion (36, -24, D:6) a +0 quarterstaff (41, -11, D:6) a +0 dagger (43, -3, D:6) a +0 halberd (44, -31, D:6) a +0 sling (45, -4, D:6) a +3 flail (45, -3, D:6) a +0 spear (45, -2, D:6) a +0 spear (47, -17, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 flail of holy wrath (3, -28, D:7) a +0 war axe (53, -49, D:7) a +0 giant club (55, 0, D:7) a +0 robe (57, -50, D:7) 4 stones (59, -29, D:7) a +1 hand axe a +0 robe (60, -29, D:7) a +5 dagger a +0 robe (60, -28, D:7) a +0 scimitar a +0 robe (62, -42, D:7) a +0 battleaxe a +0 robe a +3 great sword a +0 robe (62, -37, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) an orb of energy (9, 54, D:8) a +0 short sword a +0 robe a +0 flail a +0 robe (9, 57, D:8) a +0 robe (10, 33, D:8) a +0 club (11, 52, D:8) a +0 dagger a +0 robe (11, 53, D:8) a +0 dire flail a +0 robe (11, 55, D:8) a howler monkey corpse (skeletalised by now) (13, 33, D:8) a +0 club (13, 39, D:8) a +0 robe (14, 33, D:8) a +3 trident of venom a +0 scale mail (15, 18, D:8) a +0 war axe (32, 5, D:8) a +2 hat (34, 20, D:8) a +0 long sword (35, 13, D:8) a +0 robe (37, 50, D:8) a +0 halberd (37, 51, D:8) a +0 whip a +0 whip a +0 club a +0 robe a +0 whip a +0 halberd (40, 13, D:8) a ring of ice (42, 10, D:8) a +0 ring mail (47, 33, D:8) a +0 dagger a +0 chain mail (48, 33, D:8) a +0 flail (49, 33, D:8) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 club (50, -3, D:8) 2 stones (52, -3, D:8) a +0 whip a +2 dagger of holy wrath a +0 robe a +0 short sword a +0 leather armour (52, 23, D:8) a +0 robe (52, 30, D:8) a +0 flail a +0 ring mail (53, -3, D:8) a +0 hand axe a +0 leather armour (53, 31, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 13 gold pieces (2, -6, D:9) a +0 giant spiked club a +0 dire flail a two-headed ogre corpse