nitefall Level 1 of the Dungeon [Shop] Wajaec Yrphy's Antique Weapon Boutique a +0 short sword (69 gold) a +0 dagger (46 gold) a +0 hand axe (69 gold) the +7 staff of the Meek {protect, meekguard} (1076 gold) a +0 mace (69 gold) a +0 whip of flaming (149 gold) the +3 sling of Zecsog {heavy, rF++ MP+9 Dex+2} (1501 gold) Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). (0, 0, D:1) a +0 club (6, -4, D:1) a book of Chaos (9, 6, D:1) a +0 short sword (10, -4, D:1) a +0 club (17, -4, D:1) a +0 hand axe (20, -12, D:1) a book of Misfortune (21, -2, D:1) a +0 dagger (22, -3, D:1) a +0 club (26, 17, D:1) a +0 sling (35, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (15, 4, D:2) a +0 war axe (39, -11, D:2) a +0 robe Level 3 of the Dungeon (6, -26, D:3) a +0 short sword (6, 11, D:3) a +0 club (9, -6, D:3) a +0 leather armour (10, 0, D:3) a +0 short sword (12, -24, D:3) a +0 hand axe a +0 leather armour (22, -13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail a +0 animal skin (1, 21, D:4) a +0 chain mail (3, -2, D:4) a +0 short sword (8, -7, D:4) a +0 dagger (9, 11, D:4) a +0 club (23, 20, D:4) a +0 whip (37, 18, D:4) a +0 dagger a +0 giant club (45, 28, D:4) a +0 robe (46, 35, D:4) a +0 war axe (47, 34, D:4) a +0 hand axe (49, 32, D:4) a +0 dagger a +0 robe (51, -6, D:4) a +0 battleaxe a +0 robe of fire resistance (52, -6, D:4) a +0 club Level 5 of the Dungeon (0, 46, D:5) a +0 ring mail (13, 1, D:5) a book of Air (34, 7, D:5) the +0 ring mail of Hedonism {rCorr Dex+6} Dex+6: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. (35, 5, D:5) a +0 dagger of venom a +0 robe a +0 club a +0 short sword (36, 5, D:5) a +0 flail a +0 ring mail (36, 6, D:5) a +0 hand axe (52, -8, D:5) a +0 mace a +0 leather armour (53, -8, D:5) a +0 dagger (54, -7, D:5) a +0 short sword a +0 leather armour Level 6 of the Dungeon (20, 29, D:6) a +0 trident (21, 29, D:6) a +0 scale mail a +0 club (21, 30, D:6) a +0 leather armour a +0 club a +0 whip a +0 leather armour a +0 mace (21, 31, D:6) a +0 leather armour a +0 hand axe (22, 29, D:6) a +0 robe a +0 dagger (22, 30, D:6) a +0 leather armour a +0 hand axe a +0 hand axe (22, 31, D:6) a +0 chain mail a +0 hand axe (25, -10, D:6) a +0 leather armour (26, -6, D:6) a +0 dagger a +0 robe (27, -6, D:6) a +0 club (29, -3, D:6) a +0 robe (33, 1, D:6) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (33, 2, D:6) a +0 falchion (39, 27, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 1, D:7) Great Wizards, Vol. VII (3, -9, D:7) a +1 shortbow of flaming (5, 31, D:7) a +0 ring mail (7, 0, D:7) a +0 scale mail (8, -14, D:7) a +0 pair of boots (15, -15, D:7) a serpent talisman Level 8 of the Dungeon (0, 0, D:8) +0 steam dragon scales (4, -9, D:8) 4 large rocks a +0 battleaxe a +0 chain mail (5, -8, D:8) 4 large rocks a +0 flail a +0 robe a +3 halberd a +0 chain mail (6, -9, D:8) a staff of alchemy (6, -7, D:8) a +3 dagger a +0 robe (7, -24, D:8) a +0 rapier (7, 2, D:8) a maw talisman (9, -40, D:8) a +0 dagger a +0 club a +0 dagger a +0 whip a +0 dagger (13, -17, D:8) a book of Necromancy (13, -4, D:8) a +0 leather armour a +0 quarterstaff a +1 sling of freezing (14, -15, D:8) a scarf of repulsion (14, -8, D:8) a +1 dagger of pain (18, -28, D:8) a +4 battleaxe of freezing a +0 robe a +0 morningstar a +0 robe a +4 short sword of freezing a +0 robe a +0 orcbow (22, 0, D:8) a +0 robe (24, -31, D:8) a +0 leather armour (25, -26, D:8) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (26, -7, D:8) a +0 short sword (31, -40, D:8) a +0 falchion (36, -11, D:8) a +0 dagger (38, -16, D:8) a +0 war axe a +0 scale mail (39, -16, D:8) a +0 hand axe a +0 leather armour (42, -15, D:8) a +0 dagger a +0 dagger a +0 robe (42, 0, D:8) a +0 whip a +0 club a +0 whip a +0 dagger a +0 club a +0 dagger a +0 short sword a +0 whip (44, 1, D:8) a +4 dagger (47, -11, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a book of Minor Magic (8, -44, D:9) a +0 dagger a +0 hand axe a +0 short sword a +0 leather armour a +0 dagger a +0 robe (20, -24, D:9) a +0 troll leather armour (34, -40, D:9) a +0 mace a +0 chain mail a +0 war axe a +0 plate armour (34, -39, D:9) a +0 trident (42, -20, D:9) a +0 scimitar a +0 arbalest a +0 plate armour a +0 club (42, -18, D:9) a +0 trident (49, -9, D:9) a +0 shortbow (57, -8, D:9) a book of Battle Level 10 of the Dungeon (1, 1, D:10) a +0 leather armour (7, -18, D:10) a +0 ring mail (8, -40, D:10) a +0 orcbow (24, 8, D:10) a +0 club (24, 9, D:10) a +0 war axe a +0 plate armour a +0 hand axe (26, -16, D:10) a +0 robe (38, 4, D:10) a +0 spear (42, -5, D:10) a +0 club a +0 whip a +0 club a +1 shortbow of electrocution (42, -4, D:10) a +4 halberd a +0 robe (43, -5, D:10) a +0 shortbow a +0 short sword a +0 club (43, 4, D:10) a +0 chain mail (57, -33, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail of poison resistance (13, 7, D:11) a ring of protection from fire a +6 ring of strength a +5 ring of evasion a ring of protection from fire a +6 ring of dexterity a +6 ring of dexterity a +0 mace (14, 7, D:11) the ring of Onen {Fire rPois Str+3 Slay-2 Stlth+} [ring of fire] Fire: It enhances your fire magic. Str+3: It affects your strength (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison Stlth+: It makes you more stealthy. a ring of fire 2 scrolls of noise a ring of willpower the +2 plate armour of Peek-a-Boo {rPois Int+5} Int+5: It affects your intelligence (+5). rPois: It protects you from poison 2 scrolls of vulnerability 2 scrolls of torment (18, -21, D:11) a +0 flail (18, -3, D:11) a book of Death (27, -17, D:11) a +0 short sword (28, -11, D:11) a +0 dagger a +0 chain mail (28, 4, D:11) a +0 long sword (29, -11, D:11) a +0 orcbow (30, -17, D:11) a +1 dagger of draining (30, -12, D:11) a +0 broad axe a +0 chain mail (33, 6, D:11) a blade talisman (34, -1, D:11) a +0 ring mail (41, -14, D:11) a +4 scimitar of flaming (45, 11, D:11) a +0 mace (50, 11, D:11) a +2 helmet Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (2, -23, D:12) a +0 robe (5, -13, D:12) 3 large rocks (17, -4, D:12) a +0 morningstar (25, -16, D:12) a staff of fire (43, -35, D:12) a +0 rapier a +0 leather armour (46, -30, D:12) a +0 long sword Level 13 of the Dungeon [Shop] Luble's Jewellery Shop a ring of resist corrosion (300 gold) a ring of ice (375 gold) a ring of ice (375 gold) a serpent talisman (450 gold) a ring of willpower (375 gold) a +6 ring of dexterity (540 gold) a +6 ring of strength (540 gold) a ring of poison resistance (300 gold) a ring of ice (375 gold) (0, 0, D:13) a +1 ring mail of poison resistance a +0 hand axe (5, 17, D:13) a +0 dagger (6, 17, D:13) a +0 rapier (6, 20, D:13) a +0 flail (16, 26, D:13) a +0 short sword a +0 longbow a +0 leather armour (18, 28, D:13) a +0 dire flail a +0 plate armour (19, 18, D:13) a +0 buckler (19, 28, D:13) a +0 dagger a +0 arbalest a +0 scale mail (19, 33, D:13) a +0 dagger a +0 arbalest a +0 ring mail a +0 dagger a +0 robe (20, 33, D:13) a +0 mace a +0 dagger a +0 robe a +0 bardiche a +0 plate armour (22, -6, D:13) a book of Lightning (23, -12, D:13) a +2 heavy war axe (23, -7, D:13) a staff of cold (24, 36, D:13) a +1 heavy dire flail a +0 chain mail (24, 37, D:13) a +2 bardiche of venom a +0 chain mail (25, -7, D:13) a +3 orcbow of freezing (25, 6, D:13) a +0 leather armour (26, -2, D:13) a +0 leather armour a +0 war axe (29, -17, D:13) a ring of positive energy (30, 32, D:13) a +0 mace a +0 short sword a +0 arbalest a +0 ring mail a +0 broad axe a +0 plate armour (41, -3, D:13) a scroll of amnesia (42, -14, D:13) a +0 quarterstaff (44, -11, D:13) 5 large rocks (45, 27, D:13) 5 large rocks (50, 12, D:13) a +0 ring mail Level 14 of the Dungeon (1, 4, D:14) a +0 war axe a +4 scimitar of flaming a +1 broad axe of flaming (1, 5, D:14) a +0 battleaxe (2, 5, D:14) a +0 short sword (6, -23, D:14) a +0 robe a staff of earth (11, -16, D:14) a +1 buckler of fire resistance a +0 ring mail a +0 long sword (11, 6, D:14) a +0 leather armour a +0 dagger a +0 hand axe (12, 5, D:14) a +0 leather armour a +0 flail (13, 5, D:14) a +0 scale mail a +0 mace a +0 robe a +0 dagger (31, -12, D:14) a scroll of amnesia (35, -25, D:14) a +0 chain mail (42, -22, D:14) a +0 shortbow (44, -21, D:14) a +0 whip (45, 19, D:14) a book of Blood Level 15 of the Dungeon [Shop] Xareday's Antique Weapon Boutique a +2 hand axe of distortion (721 gold) the +10 falchion of Charity {speed, rCorr Int-3 Stlth+} (2519 gold) Int-3: It affects your intelligence (-3). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 longbow (240 gold) a +0 arbalest (166 gold) a +0 quarterstaff (148 gold) the +1 scimitar "Firuruhi" {heavy, *Noise rPois Dex+4} (1047 gold) Dex+4: It affects your dexterity (+4). rPois: It protects you from poison *Noise: It may make a loud noise when swung. a +2 demon trident of venom (1110 gold) the +0 sling of Gozag, Singing {drain, Str-2 Int+2 SInv} (514 gold) Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 giant spiked club (70 gold) the +7 hand axe of Hebrerheadi {flame, Will+ Str+5} (2349 gold) Str+5: It affects your strength (+5). Will+: It increases your willpower. (6, -13, D:15) a +2 vampiric trident a +0 robe (8, -17, D:15) a +0 shortbow (12, -35, D:15) a +0 plate armour (15, 18, D:15) a +4 ring of protection (21, -6, D:15) a book of Scorching (24, -11, D:15) a +4 great sword a +0 chain mail a +0 hand axe a +0 leather armour (24, -10, D:15) a +0 hand axe a +0 robe (25, -10, D:15) a +0 war axe a +0 leather armour (34, -16, D:15) 5 large rocks (35, -17, D:15) a +1 dagger of venom a +0 robe (35, -16, D:15) a +0 dagger a +0 robe Level 1 of the Orcish Mines [Shop] Qyche's Book Shop a book of Air (330 gold) Ofurof's Reference Book on Electricity (390 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Summon Lightning Spire Summoning/Air 4 c - Vhi's Electric Charge Translocation/Air 4 Trog disapproves of the use of such an item. a book of the Wilderness (570 gold) a book of Debilitation (420 gold) a book of Touch (330 gold) a book of Blasting (420 gold) a book of Callings (330 gold) a book of Misfortune (510 gold) a book of Vapours (390 gold) [Shop] Seih's Assorted Antiques a ring of positive energy (780 gold) a wand of polymorph (7) (382 gold) a wand of mindburst (9) (491 gold) a +3 vampiric great sword (1423 gold) a +0 club (39 gold) the +1 orcbow of the Unbearable God {flame, rElec rCorr MP+9 Int-3} (1696 gold) Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +0 trident (136 gold) a +2 leather armour of poison resistance (624 gold) (0, 0, Orc:1) a +0 giant club (14, 20, Orc:1) a +0 flail a +0 scale mail (15, 26, Orc:1) a +1 heavy hand axe (16, 19, Orc:1) a +0 halberd a +0 orcbow a +0 chain mail (16, 20, Orc:1) a +0 dagger a +0 robe (17, 18, Orc:1) a +0 orcbow (17, 19, Orc:1) a +0 war axe a +0 orcbow a +0 chain mail (26, 18, Orc:1) a +0 halberd a +0 plate armour (26, 19, Orc:1) a +0 short sword a +0 leather armour (27, 18, Orc:1) a +0 dagger of venom a +0 robe (27, 19, Orc:1) a +0 dagger a +0 robe (28, 19, Orc:1) a +0 dagger a +0 robe (30, 17, Orc:1) a +0 short sword a +0 leather armour (30, 18, Orc:1) a +0 club a +0 leather armour a +0 long sword a +0 chain mail a +0 long sword a +0 arbalest a +3 plate armour a +0 long sword a +0 plate armour (31, 17, Orc:1) a +0 dagger a +0 leather armour a +0 battleaxe a +0 chain mail a +0 flail a +0 leather armour a +0 mace a +0 orcbow a +0 plate armour a +0 flail a +0 chain mail (32, -7, Orc:1) a +0 robe a +0 dagger (32, -6, Orc:1) a +0 rapier (33, -7, Orc:1) a +0 long sword (33, -5, Orc:1) a +0 dagger (34, -10, Orc:1) a +0 club a +0 dagger a +0 plate armour a +0 morningstar (34, -9, Orc:1) a +0 dagger a +0 robe a +0 falchion a +0 ring mail a +0 long sword a +0 dagger (35, -10, Orc:1) a +0 giant club a +0 club (35, -9, Orc:1) a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 robe a +0 dagger (35, -4, Orc:1) a +0 dagger (36, -10, Orc:1) a +0 whip (36, 0, Orc:1) a +0 scimitar a +0 plate armour (38, 1, Orc:1) a +0 dagger a +0 robe (39, 1, Orc:1) a +0 dagger a +0 robe (39, 2, Orc:1) a +0 club (40, -7, Orc:1) a +0 hand axe (40, 1, Orc:1) a +0 short sword a +0 hand axe a +0 hand axe (41, -8, Orc:1) a +0 scimitar a +0 chain mail a +0 whip (41, -5, Orc:1) a +0 hand axe a +0 leather armour (41, 2, Orc:1) a +4 antimagic mace (42, -5, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Beemoc's Antique Weapon Boutique a +0 sling (30 gold) a +0 trident of venom (124 gold) a +0 falchion (60 gold) a +2 falchion of draining (348 gold) a +0 war axe (70 gold) a +0 orcbow (70 gold) [Shop] Bufommuo's Antique Armour Shoppe a +3 ring mail (483 gold) a +0 chain mail (103 gold) a +0 leather armour (46 gold) the +7 scale mail "Xamyates" {+Blink rF+ rC++ Str-2} (1685 gold) Str-2: It affects your strength (-2). rF+: It protects you from fire. rC++: It greatly protects you from cold. +Blink: It lets you blink. a +0 chain mail (103 gold) a +0 ring mail (92 gold) a +0 scale mail (92 gold) a +3 leather armour of fire resistance (552 gold) a +0 plate armour of willpower (690 gold) a +0 plate armour (529 gold) [Shop] Koinaff's Antique Weapon Shoppe a +0 rapier (160 gold) a +0 dagger (80 gold) the +11 trident of Baepagg {spect, Int+2 Dex+3} (3248 gold) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a +0 mace (120 gold) a +0 orcbow (140 gold) a +4 trident (1020 gold) a +0 hand axe (120 gold) a +1 falchion of holy wrath (496 gold) [Shop] Myall's Antique Weapon Shop the +4 long sword of Bodily Humours {heavy, rF+ Dex+3} (1025 gold) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. a +0 dagger (44 gold) a +0 sling (33 gold) a +0 sling (33 gold) the +1 battleaxe of Iminuu {flame, *Rage Will+ rCorr Dex+2} (814 gold) Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. a +4 dagger of speed (616 gold) (0, 0, Orc:2) a +0 orcbow a +0 long sword a +0 chain mail a +0 dagger (0, 1, Orc:2) a +0 hand axe (1, 0, Orc:2) a +0 trident (15, 1, Orc:2) 5 large rocks (19, -1, Orc:2) a +0 dagger a +0 robe (20, -4, Orc:2) a +0 short sword a +0 chain mail (20, -3, Orc:2) a +0 short sword a +0 dagger a +0 robe (20, -2, Orc:2) a +0 short sword (21, -2, Orc:2) a +0 whip a +0 war axe a +0 flail a +0 plate armour (22, -4, Orc:2) a +4 dagger of venom a +0 robe (37, -36, Orc:2) a +0 giant spiked club a +0 giant club (38, -37, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (38, -35, Orc:2) a +0 giant club (38, -34, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club (39, -39, Orc:2) a +0 giant club (39, -38, Orc:2) a +0 giant club a +0 dire flail a +0 whip a +0 robe (39, -35, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 spear a +0 robe (39, -33, Orc:2) a +0 giant spiked club (40, -6, Orc:2) a +0 whip (41, -42, Orc:2) a +0 giant club (41, -41, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club (41, -6, Orc:2) a +0 flail (42, -41, Orc:2) a +0 giant spiked club (43, -41, Orc:2) a +0 giant club a +0 giant club a +0 giant club (43, -5, Orc:2) a +0 flail (43, -4, Orc:2) a +0 ring mail a +0 hand axe a +0 plate armour a +0 short sword (44, -40, Orc:2) a +0 flail a +0 robe a +0 giant spiked club a +0 dire flail of draining (44, -39, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (44, -5, Orc:2) a +0 plate armour a +0 hand axe (44, -4, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 whip a +0 ring mail a +0 hand axe (44, -3, Orc:2) a +0 leather armour a +0 club (45, -43, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 ring mail (45, -40, Orc:2) a +0 giant club (45, -39, Orc:2) a +0 giant spiked club a +0 dire flail a +0 giant club (45, -38, Orc:2) a +0 dagger a +0 giant club (45, -36, Orc:2) a +0 flail a +0 robe (45, -35, Orc:2) a +0 giant club a +0 dire flail (45, -9, Orc:2) a +0 leather armour a +0 long sword a +0 long sword (45, -8, Orc:2) a +0 war axe (45, -5, Orc:2) a +0 mace a +0 leather armour a +0 short sword (45, -4, Orc:2) a +0 chain mail a +0 flail a +0 robe a +0 dagger a +0 chain mail a +0 flail (45, -3, Orc:2) 5 large rocks (46, -36, Orc:2) a +0 mace a +0 orcbow a +0 plate armour (46, -8, Orc:2) a +0 plate armour a +0 glaive (46, -7, Orc:2) a +0 short sword (47, -27, Orc:2) a +0 dagger a +0 robe (48, -28, Orc:2) a +0 hand axe a +0 leather armour (48, -27, Orc:2) a +0 long sword a +0 chain mail (49, -28, Orc:2) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour Level 1 of the Lair of Beasts (8, -15, Lair:1) a +0 dagger (22, -3, Lair:1) +0 steam dragon scales (26, 4, Lair:1) a +0 whip (41, -34, Lair:1) a +2 sling of draining (41, -33, Lair:1) a staff of fire (49, 7, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (7, 12, Lair:2) a +0 leather armour (36, 25, Lair:2) a scarf of invisibility (43, 40, Lair:2) a +0 chain mail (48, 9, Lair:2) a +0 plate armour (52, 45, Lair:2) a +0 chain mail (55, 18, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (2, 40, Lair:3) a +0 helmet of intelligence (6, -5, Lair:3) a +0 war axe (29, -1, Lair:3) a +0 long sword (34, 14, Lair:3) a book of Party Tricks Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (5, -34, Lair:4) a book of Winter (15, -37, Lair:4) a +0 ring mail (19, -3, Lair:4) a +0 scale mail (59, -1, Lair:4) Maxwell's Memoranda (60, -28, Lair:4) a +0 morningstar a +0 pair of boots the amulet of Wangua {Faith Rampage *Corrode rN+ Regen+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. a +0 chain mail a +6 ring of intelligence a +2 chain mail of fire resistance +1 acid dragon scales Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 lajatang of draining (7, 1, Lair:5) a +0 dagger a +0 robe (9, 24, Lair:5) a +0 shortbow (10, 20, Lair:5) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. (11, 44, Lair:5) a +0 ring mail (18, -2, Lair:5) a +0 dagger a +0 robe (26, 0, Lair:5) a +0 scale mail (27, -1, Lair:5) a +1 whip of venom (27, 0, Lair:5) a +0 ring mail (29, 0, Lair:5) a +0 trident of flaming (29, 1, Lair:5) a book of Air (30, 50, Lair:5) a +0 dagger a +2 robe of cold resistance (34, -1, Lair:5) a +1 dagger of venom a +0 robe (35, 39, Lair:5) a +0 dagger of freezing (45, 2, Lair:5) a +0 dagger a +0 robe (48, 53, Lair:5) a +0 quarterstaff Level 1 of the Spider Nest (5, -19, Spider:1) a +0 sling (11, -12, Spider:1) a +0 broad axe (39, -24, Spider:1) the +1 pair of boots "Vidghaj" {rElec rC+ Will++ Stlth+} rC+: It protects you from cold. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. (40, -18, Spider:1) a +0 orcbow (44, -24, Spider:1) a ring of ice (48, -28, Spider:1) a +0 pair of gloves (48, -23, Spider:1) a +0 falchion (51, -28, Spider:1) a book of Blasting (56, -22, Spider:1) a phial of floods a box of beasts a condenser vane a scroll of torment the ring of Xom's Bemusement {Dex+4 SInv} [ring of see invisible] Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the amulet of Bodily Harmony {RegenMP rN+} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. rN+: It protects you from negative energy. Level 2 of the Spider Nest (0, 29, Spider:2) a +4 heavy demon whip (3, 38, Spider:2) a ring of poison resistance (23, 43, Spider:2) a +0 chain mail (28, 39, Spider:2) a +0 leather armour (61, 2, Spider:2) a ring of positive energy (63, 48, Spider:2) a +0 hand axe (65, 49, Spider:2) a +0 robe Level 3 of the Spider Nest (1, -3, Spider:3) a +0 war axe (2, -6, Spider:3) a +2 cloak (9, 2, Spider:3) the +0 plate armour of the Burning Gods {+Inv rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. +Inv: It lets you turn invisible. (19, 14, Spider:3) the +6 spear "Yxkoh" {holy, ^Contam Int+6} Int+6: It affects your intelligence (+6). ^Contam: It causes magical contamination when unequipped. (21, -3, Spider:3) a blade talisman (21, 7, Spider:3) a +0 dagger (24, 7, Spider:3) a Grand Grimoire (26, -22, Spider:3) a maw talisman Level 4 of the Spider Nest (0, 0, Spider:4) a scarf of repulsion (1, 3, Spider:4) a scarf of harm (2, 4, Spider:4) a +0 pair of boots of stealth (4, -12, Spider:4) a +0 robe (7, -1, Spider:4) a +0 club (10, -22, Spider:4) a +0 broad axe a +0 leather armour (10, -9, Spider:4) a +0 hand axe a +0 leather armour (13, -23, Spider:4) a +6 ring of intelligence (15, -25, Spider:4) a +0 war axe a +0 robe a +0 hand axe a +1 leather armour of fire resistance a +0 hand axe a +0 robe (34, -20, Spider:4) a book of Scorching (37, -25, Spider:4) a +5 spectral quarterstaff (42, -25, Spider:4) a +0 sling a +0 leather armour a +0 hand axe (50, -23, Spider:4) the +1 rapier "Urifapoq" {freeze, Will+} Will+: It increases your willpower. (unseen) (52, -31, Spider:4) a potion of mutation (52, -23, Spider:4) 4 atropa-tipped darts (53, -31, Spider:4) a scroll of fog (53, -23, Spider:4) 6 stones (55, -29, Spider:4) a book of Displacement (55, -25, Spider:4) the ring of Ovibruk {+Blink rCorr Str+6 Int-2 SInv} [ring of resist corrosion] Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (unseen)