Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15857180120326960830 43 nitefall the Magician (level 3, 0/37 HPs) Began as a Djinni Conjurer on Mar 16, 2024. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:41 (847 turns). nitefall the Magician (Djinni Conjurer) Turns: 847, Time: 00:03:41 Health: 0/37 AC: 21 Str: 6 XL: 3 Next: 82% Gold: 131 EV: 2 Int: 21 God: SH: 0 Dex: 11 rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . i - melded +0 leather armour rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: tree-form, weak-willed A: stationary, stasis, torment immunity, boosted hp, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles c - 18 stones f - 3 poisoned darts Armour a - a +0 robe i - a +0 leather armour (melded) Scrolls d - 2 scrolls of vulnerability g - a scroll of immolation {unknown} h - a scroll of identify {unknown} Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 e - Necrotise Necr 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 club. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll misses you. The gnoll shouts! You hit the gnoll. You kill the gnoll! You hear a shout! x2 A gnoll comes into view. It is wielding a +0 halberd. You hear a shout! Your Dodging skill increases to level 3! As you read the scroll labelled FIASAN SE ZA WUO, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The gnoll misses you. It was a potion of lignification. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. x2 You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You die... ###.....#.##.. .# ###..<.....# .# ##..##.#### .# ......#.### ...#####.#####.# ####.......# .......#). ....# #.#.......# # ........# .g. .#........# #. #....#.# #g# .###.......## #.##....#.####♣##.# ##.......# #................## ##....#.. #..............##.## ##...##### #..........###.##..###....# ####..).##.# #......#...### ###....##.###.##.#..#..# #......##...).##.......# #.#.#.#####.####.......# #.#.#.# #.....####.##### You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) A ball python (D:2) 2 bats (D:1) An endoplasm (D:2) A giant cockroach (D:2) A goblin (D:2) 2 hobgoblins (D:1) 4 jackals (D:1) 3 kobolds A quokka (D:1) A frilled lizard (D:1) 5 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nitefall the Djinni Conjurer began the quest for the Orb. 0 | D:1 | nitefall set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 285 | D:1 | Found a faded altar of an unknown god. 559 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 559 | D:2 | Learned a level 1 spell: Necrotise 847 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_rooms, basic_ecumenical_altar D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.0 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 56 Use: Scroll || 1 Potion || 1 Armour: Robe || 3 Skin || 7 Leather armour || 3 Dodge: Dodged || 9