Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 17961886823048469979 9 nitefall the Magician (level 2, -1/21 HPs) Began as a Djinni Conjurer on Mar 19, 2024. Slain by a gnoll ... wielding a +0 flail (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (136 turns). nitefall the Magician (Djinni Conjurer) Turns: 136, Time: 00:00:24 Health: -1/21 AC: 2 Str: 6 XL: 2 Next: 20% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} Potions c - a potion of mutation {unknown} d - a potion of attraction Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Fulminant Prism Conj/Alch 9% 3d6 28% 4 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 d - Searing Ray Conj 36% 2d5 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll and a hobgoblin come into view. The gnoll shouts! A dart slug comes into view. The gnoll moves out of view. The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug. The dart slug is almost dead. A giant cockroach comes into view. The dart slug launches a dart at you. The slug dart hits you. The magic dart hits the hobgoblin. The hobgoblin is almost dead. An endoplasm comes into view. The magic dart hits the dart slug. You kill the dart slug! You have reached level 2! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A jackal comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll but does no damage. The jackal barks! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. Unknown command. You don't have enough health to cast this spell. It was a potion of attraction. You feel attractive to monsters. The gnoll hits you with a +0 flail. You die... ## #.# ... . #.# ... #: ###.# .... #.##...# ..... #.....## .....# ###...# ......### ##...#.# ...Bh.g.# #..###.# #@#### #.## #.# #....# #.# #.. ####.#####.# ##. #...##.)# ## ##.####.##.## ...†.....#.##### ##.###.........# #.............# #.####............ You could see a gnoll, a jackal and a giant cockroach. Vanquished Creatures A dart slug (D:1) A goblin (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nitefall the Djinni Conjurer began the quest for the Orb. 0 | D:1 | nitefall set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 134 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 135 | D:1 | HP: 1/21 [gnoll/+0 flail (7)] 136 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms, ebering_ecumenical_altar_abandoned, amcnicky_mini_pool_small Action || total ---------------------------++------- Cast: Magic Dart || 13 Use: Potion || 1 Armour: Robe || 3