nitefall Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -18, D:1) a +0 whip (4, -17, D:1) a +0 leather armour (6, -15, D:1) a +0 whip (7, -20, D:1) a +0 robe (7, -15, D:1) a +0 club (8, 22, D:1) a +0 short sword (8, 32, D:1) a +0 sling (9, -17, D:1) a +0 leather armour (15, 17, D:1) a +0 club (19, -13, D:1) a +0 whip (28, 19, D:1) a +0 whip (44, -4, D:1) a +0 club (58, -17, D:1) a +0 hand axe (59, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 whip (2, 0, D:2) a +0 flail (2, 1, D:2) a +0 spear (12, 4, D:2) a +0 club (19, -13, D:2) a +0 short sword (27, -3, D:2) a +0 club (27, -2, D:2) a +0 club (28, -24, D:2) a +0 robe (36, 33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -15, D:3) a +0 club a +0 club (5, -16, D:3) a +0 antimagic trident a +0 animal skin a +0 helmet (5, -15, D:3) a +0 club a +0 club a +0 club a +0 dagger (5, -13, D:3) a +0 dagger (6, -13, D:3) a +0 club a +0 club (8, -1, D:3) a +0 club (11, 6, D:3) a +0 dagger (19, -28, D:3) a +0 halberd (20, -8, D:3) a +0 trident (23, 15, D:3) a +0 hammer (24, 18, D:3) a +2 quarterstaff of chaos (30, -24, D:3) a +0 club (31, -24, D:3) a +0 flail (32, -25, D:3) a +0 flail (32, -24, D:3) a +0 hand axe (32, -23, D:3) a +0 mace a +0 falchion a +0 leather armour (43, 1, D:3) a +0 leather armour (44, -12, D:3) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (46, 5, D:3) a +0 short sword (56, -5, D:3) a +0 club (56, 3, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Ruitzed's Magic Scroll Shoppe a scroll of revelation (82 gold) a scroll of noise (11 gold) a scroll of noise (11 gold) a scroll of brand weapon (104 gold) a scroll of poison (44 gold) a scroll of amnesia (44 gold) a scroll of vulnerability (44 gold) 3 scrolls of fear (132 gold) (0, 0, D:4) a +0 short sword (8, 28, D:4) a +0 flail (9, 26, D:4) a +0 mace a +0 hand axe (9, 27, D:4) a +0 club (14, 2, D:4) a +0 dagger (22, 13, D:4) a +0 leather armour (24, 35, D:4) a +0 whip (25, -4, D:4) a scroll of noise (29, 23, D:4) a +0 hand axe (30, -4, D:4) a staff of alchemy (41, 19, D:4) a +0 club (41, 20, D:4) a +0 ring mail a +0 whip a +0 club (44, 32, D:4) a scroll of noise (45, 31, D:4) a +0 leather armour a +0 dagger a +0 hand axe (46, 31, D:4) a +0 falchion (47, 31, D:4) a +0 robe a +0 dagger (48, 18, D:4) a +0 leather armour (62, 1, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (5, -13, D:5) a +0 scale mail a +3 dire flail of protection (14, 10, D:5) a +0 dagger a +0 ring mail (21, -6, D:5) a +0 chain mail (28, 2, D:5) a +0 flail a +0 club (29, 3, D:5) a +0 whip (31, -14, D:5) a +0 mace (38, 1, D:5) a +0 robe (38, 3, D:5) a +0 short sword a +0 leather armour (42, 3, D:5) a +0 hand axe (46, -12, D:5) a +0 hand axe a +0 leather armour (47, -13, D:5) a +0 whip a +0 ring mail (47, 12, D:5) the +8 dagger of the Conjuring Traitor {vamp, +Blink rC- Str+3} Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. +Blink: It lets you blink. (48, -13, D:5) a +0 club (53, 18, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (25, -19, D:6) a +0 ring mail (27, -13, D:6) a +0 spear a +0 ring mail (28, -11, D:6) a +0 ring mail (42, -21, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 ring mail (1, 0, D:7) a +0 dagger a +0 robe (2, -1, D:7) a +0 flail (2, 0, D:7) a +0 flail a +0 whip (2, 1, D:7) a +1 dagger of pain a +0 short sword (3, 0, D:7) a +0 trident a +0 ring mail (3, 1, D:7) a +0 spear (6, -1, D:7) a +0 whip a +0 scale mail (15, 11, D:7) a book of Displacement (16, 27, D:7) a +0 ring mail (18, -3, D:7) a +2 whip of flaming (18, 5, D:7) a +0 cloak (19, -3, D:7) a +0 club a +0 short sword (20, -3, D:7) a +0 dagger (24, 16, D:7) a +0 ring mail (37, 4, D:7) a +0 club (42, 16, D:7) a +0 dagger a +0 robe (42, 17, D:7) a +2 heavy flail (43, 17, D:7) a +0 short sword a +0 orcbow a +0 plate armour (44, 11, D:7) a +0 robe (44, 15, D:7) a +0 dagger a +0 robe (45, 15, D:7) a +0 hand axe a +0 leather armour (49, -5, D:7) a +0 robe a +2 mace of freezing a +0 robe a +2 morningstar a +0 robe a +3 falchion (49, -4, D:7) a +0 dagger a +0 robe a +2 dire flail (49, -3, D:7) a +0 robe a +0 dagger a +0 robe a +4 great sword of freezing (49, 1, D:7) a +0 hand axe (49, 2, D:7) a +0 dagger a +0 robe (50, 2, D:7) a +0 dagger (52, 0, D:7) a +0 club a +0 robe a +0 dagger (52, 1, D:7) a +0 robe a +0 hand axe a +0 club (53, 0, D:7) a +2 robe of willpower a +0 hand axe a +0 robe a +0 halberd (55, 1, D:7) a +0 robe a +1 spear Level 8 of the Dungeon [Shop] Ocrigu's Antique Weapon Boutique a +2 spectral quarterstaff (704 gold) a +0 arbalest (144 gold) a +4 heavy long sword (905 gold) a +1 short sword of speed (512 gold) the +3 greatsling "Punk" {acid, rCorr} (1001 gold) rCorr: It protects you from acid and corrosion. a +0 club (32 gold) a +0 short sword of holy wrath (236 gold) a +0 whip (80 gold) a +0 rapier (128 gold) [Shop] Adass's Book Shoppe a manual of Staves (800 gold) a book of Vapours (260 gold) a book of Spectacle (480 gold) a book of Unlife (360 gold) a book of Spatial Translocations (180 gold) a book of Vapours (260 gold) a Grand Grimoire (340 gold) a book of Scorching (300 gold) (1, -4, D:8) a +0 robe (8, 4, D:8) a book of Cantrips (9, 7, D:8) a +0 club (15, 26, D:8) a +0 short sword (18, -2, D:8) a +0 chain mail (21, 6, D:8) a +0 war axe (22, 10, D:8) a +0 sling (26, 28, D:8) a +2 whip of freezing a +1 robe of fire resistance (30, 24, D:8) a +0 robe (30, 25, D:8) a +0 shortbow (30, 28, D:8) a +0 dagger a +0 robe (31, 26, D:8) a +0 halberd a +0 plate armour (31, 27, D:8) a +0 club (31, 28, D:8) a +0 dagger a +0 robe (33, -1, D:8) a +0 short sword (33, 0, D:8) a +0 dagger a +0 whip (35, 2, D:8) a book of Air (37, 10, D:8) +0 ice dragon scales (39, 35, D:8) a +0 rapier (45, 16, D:8) a +1 cloak (61, 5, D:8) a +0 ring mail a +0 animal skin a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a Fen Folio (0, 1, D:9) a +0 ring mail (1, -1, D:9) a +0 pair of boots (5, 24, D:9) a +0 dagger a +0 robe (6, 20, D:9) a +0 club (6, 21, D:9) a +0 chain mail (6, 24, D:9) a +0 dagger a +0 robe (6, 26, D:9) a +0 halberd a +0 plate armour (7, 21, D:9) a +0 long sword of freezing a +0 orcbow a +0 plate armour (7, 24, D:9) a +0 short sword (9, 11, D:9) a +0 whip a +0 short sword a +0 short sword a +0 short sword (9, 12, D:9) a +0 whip a +0 dagger a +0 whip a +0 dagger (14, -5, D:9) a +0 ring mail (17, 13, D:9) a +0 ring mail (18, -5, D:9) a +0 ring mail (33, 20, D:9) a +0 leather armour (44, 17, D:9) a +0 robe (59, 24, D:9) a +0 dagger (64, -7, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 spear a +0 scale mail (1, 0, D:10) a +0 club (2, -32, D:10) the +5 sling of the Chewing Gods {antimagic, rPois rF- rCorr Str+7} Str+7: It affects your strength (+7). rF-: It makes you vulnerable to fire. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (2, -3, D:10) a +0 whip (2, -1, D:10) a +0 club (2, 0, D:10) a +0 flail (7, -25, D:10) a +0 ring mail of willpower (8, -52, D:10) a +0 short sword (8, -51, D:10) a +0 short sword (8, -25, D:10) the Directory of Theory Spells Type Level a - Passwall Earth 3 b - Fireball Conjuration/Fire 5 c - Freezing Cloud Conjuration/Ice/Air 5 Trog disapproves of the use of such an item. (9, -52, D:10) a +0 dagger (9, -51, D:10) a +0 dagger (10, -52, D:10) a +0 dagger (10, -27, D:10) a +0 short sword (13, -34, D:10) a +0 troll leather armour (13, -33, D:10) a +0 club a +0 short sword (13, -32, D:10) a +0 club a +0 whip a +0 short sword a +0 shortbow (20, -46, D:10) a +0 dagger a +0 robe (42, -31, D:10) a +0 short sword a +0 chain mail (43, -31, D:10) a +0 dagger a +0 robe (44, -31, D:10) a +0 club a +0 short sword a +0 scale mail (48, -46, D:10) a +0 rapier (54, -19, D:10) a +0 club Level 11 of the Dungeon (9, 43, D:11) a +0 kite shield (12, 15, D:11) a +0 mace (13, 25, D:11) a +0 rapier (25, -1, D:11) an amulet of guardian spirit (25, 1, D:11) a +0 whip a +0 whip a +0 club (25, 42, D:11) 3 large rocks (26, 1, D:11) a +0 dagger a +0 whip (26, 42, D:11) the +9 rapier of Generosity {flame, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (31, 16, D:11) +0 acid dragon scales (36, 47, D:11) a +0 leather armour (48, -1, D:11) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (8, 5, Lair:1) a maw talisman (8, 27, Lair:1) a ring of magical power (11, 34, Lair:1) a +0 leather armour (15, 36, Lair:1) a +0 ring mail (18, -1, Lair:1) a potion of brilliance 5 potions of degeneration a potion of attraction (27, 33, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (1, -7, Lair:2) a cane toad corpse (1, -1, Lair:2) a +0 chain mail (1, 14, Lair:2) a black mamba corpse (8, -12, Lair:2) a +0 cloak (15, -11, Lair:2) a +0 spear (15, 17, Lair:2) a +0 sling (17, -9, Lair:2) a bullfrog corpse (17, 24, Lair:2) a hornet corpse (24, 29, Lair:2) a potion of brilliance (29, 8, Lair:2) a +0 dagger (31, -10, Lair:2) a +0 flail (37, 17, Lair:2) a black mamba corpse (skeletalised by now) (37, 18, Lair:2) a water moccasin corpse (skeletalised by now) (42, 3, Lair:2) a +0 leather armour (42, 5, Lair:2) a bullfrog corpse (skeletalised by now) (43, 4, Lair:2) a bullfrog corpse (skeletalised by now) (54, 7, Lair:2) a cane toad corpse (skeletalised by now) a wyvern corpse (skeletalised by now)