nitefall Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, -1, D:1) a +0 dagger (19, -4, D:1) a +0 club (22, -7, D:1) a +0 dagger (23, -16, D:1) a +0 leather armour (29, -32, D:1) a +0 mace (34, -15, D:1) a +0 hand axe (37, -34, D:1) 2 large rocks (40, -32, D:1) a book of Displacement Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, -37, D:2) a book of Transmutation (10, -12, D:2) a +0 short sword (20, -13, D:2) a +0 short sword (24, -33, D:2) a +0 club (34, -5, D:2) a +0 club (34, -4, D:2) a +0 club (38, -12, D:2) a +0 dagger (44, -23, D:2) a +0 dagger (48, -15, D:2) a +0 spear (56, -7, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Gucwim's Weapon Shoppe a +0 falchion (36 gold) a +0 shortbow (36 gold) a +0 short sword (36 gold) a +2 great sword of electrocution (338 gold) a +0 flail (42 gold) 4 stones (4 gold) a +0 war axe (42 gold) a +0 dagger (24 gold) [Shop] Uvvuineu's Assorted Antiques a +3 sling of electrocution (496 gold) a maw talisman (720 gold) a +0 great mace (156 gold) a +2 morningstar of protection (403 gold) a +0 scale mail (96 gold) [Shop] Aleac's Antique Weapon Boutique a +0 mace (78 gold) a +0 war axe (91 gold) a +3 dagger of electrocution (572 gold) a +1 dagger of electrocution (312 gold) a +0 falchion (78 gold) a +3 hand axe of venom (535 gold) a +0 trident (91 gold) a +2 long sword of flaming (475 gold) a +0 rapier (104 gold) a +0 dagger (52 gold) the +8 dagger "Embalmer" {venom, rC+ Dex+2} (1575 gold) Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. [Shop] Zachikupn's Armour Shop a +3 scale mail of willpower (260 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +2 leather armour of poison resistance (160 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 buckler (45 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) (3, 2, D:3) a +0 club (3, 9, D:3) a +0 short sword (3, 37, D:3) a +0 scale mail (4, 13, D:3) a +0 sling (6, 18, D:3) the beast talisman of Whack-A-Mole {*Corrode rC+ Will+ Dex+8} [beast talisman] Dex+8: It affects your dexterity (+8). rC+: It protects you from cold. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. (11, 2, D:3) a book of Weapons (30, 11, D:3) a +0 whip (31, 32, D:3) a +0 hand axe (36, 23, D:3) a book of Transmutation (37, 24, D:3) a +0 club (38, 25, D:3) a +0 dagger a +0 sling (40, 9, D:3) a +0 chain mail (45, 26, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 15, D:4) a +0 leather armour (11, 14, D:4) a +0 dagger a +0 robe (11, 15, D:4) a +0 club a +0 mace a +0 ring mail (12, 17, D:4) a +0 whip a +0 ring mail (13, 13, D:4) a +0 short sword a +0 sling (21, 7, D:4) an amulet of faith a +0 ring mail a +0 animal skin a +0 mace a +0 ring mail a +0 whip a +0 scale mail a +0 dagger a +0 leather armour a +0 hand axe a +3 mace of holy wrath (23, 38, D:4) a +0 ring mail (25, 39, D:4) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. a +0 animal skin (27, 37, D:4) a +0 spear (33, 37, D:4) a +0 leather armour (37, 51, D:4) a +0 hand axe (45, 29, D:4) a book of Geomancy (45, 49, D:4) a +0 leather armour (50, 12, D:4) a +2 dagger of venom (58, 46, D:4) a +0 falchion a +0 club (61, 5, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 trident (15, -3, D:5) a +0 trident (21, -4, D:5) a +0 dagger (22, -24, D:5) a +0 ring mail (26, 3, D:5) a +0 orcbow (27, 2, D:5) a +0 robe a +0 dagger (28, 2, D:5) a +0 whip a +0 hand axe (30, -35, D:5) a +0 battleaxe (33, 3, D:5) a +0 morningstar (40, 7, D:5) a +0 club (43, -2, D:5) a +0 club (44, -3, D:5) a +0 club (45, -4, D:5) a +0 spear (45, -3, D:5) a +0 spear (46, -6, D:5) a +0 chain mail Level 6 of the Dungeon (4, -41, D:6) a +1 heavy flail (8, -8, D:6) a book of Storms (11, -20, D:6) a +0 giant spiked club a +0 whip of pain (11, -19, D:6) a +0 club a +0 leather armour a +0 flail a +0 whip (12, -20, D:6) a +0 halberd (13, -20, D:6) a +0 spear (24, -29, D:6) a +0 short sword a +0 ring mail (25, -11, D:6) a +0 shortbow (29, -37, D:6) a +0 dagger a +0 robe a +0 dagger (30, -37, D:6) a +0 falchion a +0 leather armour (37, -35, D:6) a book of the Moon (44, -41, D:6) a +0 mace a +0 scale mail (46, -45, D:6) a +0 cloak Level 7 of the Dungeon (1, 28, D:7) a +0 leather armour a +0 whip (2, 28, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (2, 29, D:7) a +0 club (4, 11, D:7) a +0 ring mail (4, 35, D:7) a book of Lightning (14, -8, D:7) a +0 dagger (16, -8, D:7) a +0 dagger (16, -6, D:7) a +0 short sword (18, -8, D:7) a +0 whip a +0 club (21, -15, D:7) a +0 whip a +0 robe (21, -13, D:7) a +2 halberd of protection (21, 30, D:7) a +0 hand axe (21, 32, D:7) a +0 dagger a +0 hand axe (22, -13, D:7) a +0 club (22, 30, D:7) a +0 war axe a +0 chain mail the +1 hand axe of Blind Justice {elec, *Corrode rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a +0 hand axe (22, 31, D:7) a +0 hand axe (22, 32, D:7) a +0 robe a +0 dagger (23, -13, D:7) a +0 halberd (23, 30, D:7) a +0 hand axe (23, 33, D:7) a +0 chain mail a +0 trident (24, -13, D:7) a +0 orcbow a +2 barding a +0 dagger a +0 robe a +0 flail a +0 club (24, -12, D:7) a +0 club a +0 falchion a +0 scale mail (50, -11, D:7) a +0 helmet (56, -13, D:7) a +0 short sword a +2 chain mail of cold resistance a +0 short sword a +0 leather armour (56, -12, D:7) a +0 short sword a +0 flail a +0 whip a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a maw talisman (7, -24, D:8) a +0 orcbow (8, 11, D:8) a +1 scimitar of flaming (18, -7, D:8) a +0 hand axe (30, -2, D:8) a +1 hat (36, -19, D:8) a +0 sling (37, 15, D:8) a +0 morningstar a +0 giant club a +0 giant club (40, 23, D:8) a +0 short sword a +0 dagger a +0 short sword (41, 23, D:8) a +0 dagger a +0 dagger (46, 36, D:8) a +0 short sword a +0 ring mail a +1 scimitar of holy wrath a +0 plate armour (46, 37, D:8) a +0 dagger a +0 leather armour a +0 heavy flail a +0 hand axe (50, -19, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +3 morningstar a +0 robe (1, 0, D:9) a +3 short sword a +0 robe (2, -2, D:9) a +0 long sword a +0 robe (3, -2, D:9) a +0 falchion a +2 robe of willpower (21, 26, D:9) a +0 long sword (27, 28, D:9) a +0 lajatang (28, 23, D:9) a +0 dagger (38, 12, D:9) a +0 giant club a +0 giant club (41, 12, D:9) a +0 rapier (42, 23, D:9) a +0 sling (47, 30, D:9) a +0 giant club a +0 robe (51, 35, D:9) a +0 dagger a +0 spear a +0 robe (51, 36, D:9) a +0 whip (52, 36, D:9) a +1 dagger of protection (52, 39, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff a +0 sling a +0 ring mail (18, -17, D:10) a +0 trident (19, -3, D:10) a +0 dagger (19, -2, D:10) a +0 short sword a +0 dagger (19, -1, D:10) a +0 short sword a +0 whip (20, -2, D:10) a +0 short sword (21, -30, D:10) a +0 flail (22, 16, D:10) a +0 leather armour (24, -24, D:10) a +0 ring mail (31, -5, D:10) a +0 orcbow (34, 3, D:10) a +0 scale mail (35, 1, D:10) a +0 war axe (36, -7, D:10) a +0 ring mail (38, -23, D:10) a +0 short sword a +0 dagger a +0 leather armour (38, -1, D:10) a +0 orcbow (40, -22, D:10) a +0 short sword a +0 chain mail (40, -21, D:10) a +0 dagger a +0 robe (40, 5, D:10) a +0 club a +0 whip a +0 short sword a +0 short sword (40, 6, D:10) a +0 dagger (41, 4, D:10) a +0 dagger a +0 robe a +0 dagger a +0 whip of electrocution (45, 4, D:10) a +0 cloak the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (2, -6, Lair:1) a +0 scimitar (10, -12, Lair:1) a +0 animal skin a +1 halberd (11, -17, Lair:1) a +2 pair of gloves (14, -30, Lair:1) a flux talisman (35, -15, Lair:1) a +5 dagger of pain a +0 robe (37, -27, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (3, 28, Lair:2) a +0 pair of gloves (8, 40, Lair:2) a +3 mace (14, 8, Lair:2) a +0 dagger (48, 43, Lair:2) a +3 flail of pain a +0 scale mail (51, 36, Lair:2) a book of Debilitation Level 3 of the Lair of Beasts (0, 0, Lair:3) a blink frog corpse (4, 4, Lair:3) 7 stones (10, 0, Lair:3) an electric eel corpse (skeletalised by now) (11, -9, Lair:3) a +0 battleaxe (20, -10, Lair:3) 15 gold pieces (23, -9, Lair:3) a catoblepas corpse (skeletalised by now) (25, -12, Lair:3) a potion of haste (29, -34, Lair:3) a potion of ambrosia (36, -7, Lair:3) a black mamba skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a yak corpse a yak corpse (0, 1, Lair:4) a yak corpse (1, -1, Lair:4) a yak corpse (1, 1, Lair:4) a yak corpse (2, 0, Lair:4) a yak corpse (2, 1, Lair:4) a yak corpse (4, -4, Lair:4) a polar bear corpse (7, -8, Lair:4) a +1 rapier of draining (11, 1, Lair:4) 4 stones (13, -14, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 stones (0, 3, Lair:5) a +0 ring mail (3, 0, Lair:5) a torpor snail corpse (14, 0, Lair:5) a tyrant leech corpse (14, 11, Lair:5) 9 stones (25, 11, Lair:5) a +0 long sword (27, 11, Lair:5) a +2 pair of boots (unseen) (28, 26, Lair:5) a +0 ring mail