nocturnal Level 1 of the Dungeon (19, -8, D:1) a +0 short sword (26, -11, D:1) a +0 club (26, -5, D:1) a +0 dagger a +0 dagger (26, 41, D:1) a cursed -2 club (42, -2, D:1) a +0 ring mail (51, 15, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, -29, D:2) a +0 club (21, -26, D:2) a +0 naga barding (22, -14, D:2) a +0 scale mail (23, -3, D:2) a +0 spear (26, -14, D:2) a +0 club (27, -18, D:2) a +0 club (27, -17, D:2) a +0 club (27, -13, D:2) a +0 mace (28, -25, D:2) a +0 dagger (36, -19, D:2) a +0 robe (43, -23, D:2) a +0 flail (44, 2, D:2) a +0 short sword (46, 10, D:2) a +0 morningstar Level 3 of the Dungeon (0, 0, D:3) a +0 whip (13, 2, D:3) a +0 halberd of holy wrath (13, 6, D:3) 10 arrows (14, 13, D:3) a +0 ring mail (21, -25, D:3) a +0 ring mail (33, -29, D:3) a cursed +0 club (38, 4, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Bosm's Jewellery Shop a cursed ring of stealth (145 gold) an uncursed amulet of regeneration (300 gold) an uncursed ring of resist corrosion (200 gold) an uncursed ring of wizardry (300 gold) the ring "Matimm" {Wiz rElec rPois MP+9 Str-3} (419 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (-3). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). an uncursed ring of magical power (200 gold) an uncursed amulet of guardian spirit (300 gold) the ring of Tender Moments {MR- AC+3 Str+10 Slay-6} (210 gold) [ring of protection] It affects your AC (+3). It affects your strength (+10). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It affects your resistance to hostile enchantments. a cursed -2 ring of dexterity (20 gold) (37, -37, D:4) a +0 whip (49, -42, D:4) a cursed +0 leather armour (50, -25, D:4) a +0 ring mail (51, -29, D:4) a +0 robe (51, -18, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, 24, D:5) 13 arrows (7, 4, D:5) a +0 scale mail a +0 flail (7, 25, D:5) 21 arrows (16, 28, D:5) a +0 dagger a +0 robe a +0 flail a +0 chain mail (19, 29, D:5) a +0 rapier (25, 17, D:5) a +0 robe (30, 32, D:5) a cursed -2 hand axe a +0 ring mail a +0 leather armour (30, 34, D:5) a +0 dagger a +0 dagger a +0 robe (42, -9, D:5) a +0 halberd Level 6 of the Dungeon [Shop] Equ Wupn's Antique Weapon Shoppe a +1 mace of crushing (287 gold) a +0 rapier (100 gold) a +0 whip (62 gold) a +0 halberd (100 gold) a +0 dagger (50 gold) a +3 quarterstaff (525 gold) a +5 antimagic hand axe (900 gold) a +0 club (25 gold) the +5 short sword of the Onslaught {freeze, MR+ Str+5} (1337 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your resistance to hostile enchantments. a +0 quarterstaff (100 gold) a +0 arbalest (112 gold) (0, 0, D:6) a +0 giant club (17, 0, D:6) a +0 dagger a +0 robe (18, 0, D:6) a +0 flail a +0 leather armour (20, -3, D:6) a +0 mace (20, 0, D:6) a +0 club (20, 10, D:6) a +0 leather armour (20, 18, D:6) a +0 dagger a +0 robe (20, 19, D:6) a +0 dagger (21, 16, D:6) a +0 club (28, 3, D:6) 4 needles of confusion (35, -19, D:6) a +0 club (35, 7, D:6) a +0 flail (unseen) (36, 6, D:6) a tomahawk (38, 3, D:6) 22 arrows (39, 11, D:6) a +0 dagger (39, 12, D:6) a +0 dagger a +0 robe (41, 11, D:6) a +2 vampiric short sword (42, -3, D:6) a +0 flail (44, -4, D:6) a +2 mace of crushing (44, -3, D:6) a +0 scale mail (60, -2, D:6) a +0 spear (60, 1, D:6) a +0 whip