ongoing Level 1 of the Dungeon [Shop] Ogakkab's Antique Weapon Boutique a +0 spear (75 gold) a +0 spear (75 gold) a +1 demon whip of electrocution (1112 gold) a +0 dagger (50 gold) a +0 dagger (50 gold) a +0 club (25 gold) a +0 club (25 gold) a +0 war axe (87 gold) a +0 dagger (50 gold) the +10 great mace of the Mind {flame, Dex+5} (1980 gold) Dex: It affects your dexterity (+5). (0, 0, D:1) a +0 robe (2, -4, D:1) a +0 mace (20, -29, D:1) a +0 mace (23, -21, D:1) a +0 leather armour (24, -12, D:1) a +0 spear (37, 1, D:1) a +0 club (42, 4, D:1) a +0 whip a stone (51, -22, D:1) a +0 robe (54, 1, D:1) a +0 ring mail (61, -29, D:1) a +0 leather armour (63, 14, D:1) a +0 dagger Level 2 of the Dungeon (6, 14, D:2) a +0 club (6, 15, D:2) a +0 robe (14, -1, D:2) a +0 club (26, -29, D:2) a +0 whip (33, -18, D:2) a +0 club (38, -32, D:2) a +0 short sword (39, -18, D:2) a +0 ring mail (41, -31, D:2) a +0 short sword (42, -11, D:2) an orb of light (47, -27, D:2) a +0 whip (47, -13, D:2) the +8 hammer of the Smoking Oracle {freeze, Will- Str+4} Str: It affects your strength (+4). Will: It decreases your willpower. (48, -16, D:2) a +4 quarterstaff of chaos Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, 32, D:3) a +0 plate armour (19, 25, D:3) a +0 sling (19, 35, D:3) a stone (28, 8, D:3) the +4 trident of Jyorut {venom, rF+++ Str-3 Dex+5} Str: It affects your strength (-3). Dex: It affects your dexterity (+5). rF: It renders you almost immune to fire. (28, 13, D:3) a +0 hand axe (40, 39, D:3) a +0 war axe (41, 38, D:3) a +4 falchion (45, 9, D:3) a +0 robe (46, 5, D:3) a +0 club (49, 39, D:3) a +0 falchion an orc corpse (skeletalised by now) (50, 22, D:3) a +0 club 5 stones (52, 30, D:3) a +0 chain mail (52, 31, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, -1, D:4) a +4 long sword (still there?) a +0 robe (still there?) (5, -1, D:4) a +1 mace a +0 robe