Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 4158180760907237806 98 ongoing the Conjurer (level 4, -4/30 HPs) Began as a Demonspawn Conjurer on Oct 14, 2023. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:27 (1232 turns). ongoing the Conjurer (Demonspawn Conjurer) Turns: 1232, Time: 00:02:27 Health: -4/30 AC: 8 Str: 7 XL: 4 Next: 43% Magic: 0/9 EV: 12 Int: 21 God: Gold: 50 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: sanguine armoured A: sanguine armour 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles m - 3 poisoned darts Armour a - a +0 robe (worn) Magical Staves e - a staff of air Scrolls d - a scroll of magic mapping {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of fog {unknown} j - a scroll of acquirement {unknown} l - a scroll of enchant armour {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} g - a potion of attraction {unknown} k - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) Spells you cast may paralyse adjacent enemies. Message History The orc wizard flickers and vanishes! You hit something. Something hits you. Something hits you but does no damage. You barely miss something. Something hits you. Something hits you but does no damage. You miss something. Something hits you but does no damage. Something completely misses you. You hit something. Reactivating autopickup. You feel a bit more experienced. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. Your Conjurations skill increases to level 5! You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Malevolent energies surge around you. Something hits you. The searing ray hits something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You hit something but do no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... ###..# ##.### #...## #. ###..### ... ##...###..## ###.#...... ####....# ###.....##### # #@).###.....# .#. #{### #####.###... #.# ###......# ... #.# #......... ...###)### #........# ........<.#####....(.).# #........o.............# ####...##..............# ##.[.######J.....#### There were no monsters in sight! Vanquished Creatures Jessica (D:2) An orc wizard (D:2) 2 adders An orc (D:2) 3 bats (D:1) 4 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 kobolds A ball python (D:1) 2 frilled lizards (D:1) 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ongoing the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 237 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 237 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 978 | D:2 | Reached XP level 3. HP: 15/24 MP: 0/7 1096 | D:2 | Noticed Jessica 1101 | D:2 | Killed Jessica 1124 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1124 | D:1 | Reached XP level 4. HP: 21/30 MP: 0/8 1193 | D:1 | Learned a level 2 spell: Searing Ray 1227 | D:2 | Reached skill level 5 in Conjurations 1232 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms, nicolae_titane D:2: layout_rooms, serial_shops, nicolae_shop_drivethru, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 14 | 17 || 31 Cast: Magic Dart | 50 | 6 || 56 Searing Ray | | 2 || 2 Armour: Robe | 4 | 10 || 14 Dodge: Dodged | 18 | 5 || 23