ongoing Level 1 of the Dungeon [Shop] Moure's Antique Weapon Emporium the +5 dire flail of Mastery {heavy, rPois rC- Dex+3} (982 gold) Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. rPois: It protects you from poison a +0 mace (69 gold) a +0 short sword (69 gold) the +8 hand axe of the Vine {holy, *Noise rElec rF+ Str+2} (1543 gold) Str+2: It affects your strength (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. a +0 mace (69 gold) a +0 sling (34 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) a +0 mace (69 gold) (0, 0, D:1) 7 stones (3, 0, D:1) a +0 spear (7, 3, D:1) a +0 plate armour (8, 6, D:1) a flux talisman (13, 15, D:1) a +0 leather armour (14, 18, D:1) a +0 dagger (18, 20, D:1) a +0 short sword (22, 19, D:1) a +0 club (23, 19, D:1) a +0 whip (37, 35, D:1) a +0 short sword (42, 38, D:1) 6 stones (46, 26, D:1) a +0 dagger (46, 34, D:1) a +0 club (51, 33, D:1) 8 stones (56, 11, D:1) a +0 club (60, 35, D:1) a +0 dagger Level 2 of the Dungeon (15, -6, D:2) a +0 short sword 3 stones (24, 10, D:2) a +0 leather armour (32, 2, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (10, -5, D:3) a +0 dagger (16, 17, D:3) a +0 glaive (22, 1, D:3) an adder corpse (35, 33, D:3) a +0 club (36, 32, D:3) a +0 robe (37, 8, D:3) 2 stones (44, -3, D:3) 8 gold pieces (45, 26, D:3) a ball python corpse a jackal corpse a jackal corpse (45, 39, D:3) a rat corpse (52, 39, D:3) a bat corpse