ongoing Level 1 of the Dungeon [Shop] Faux's Jewellery Emporium a +4 ring of slaying (858 gold) a ring of see invisible (165 gold) a +5 ring of evasion (396 gold) a flux talisman (275 gold) an amulet of reflection (330 gold) a +5 ring of evasion (396 gold) a ring of poison resistance (220 gold) a +6 ring of dexterity (396 gold) a ring of willpower (275 gold) (0, 33, D:1) a +0 dagger (22, 11, D:1) a +0 dagger (23, 11, D:1) a +0 dagger (25, -3, D:1) a +0 flail (26, 2, D:1) a +0 mace (28, -16, D:1) a +0 dagger (34, 33, D:1) a +0 club (37, 15, D:1) a +0 whip (42, 13, D:1) a +0 chain mail (59, 14, D:1) a +0 whip 5 stones Level 2 of the Dungeon [Shop] Vezin's Weapon Emporium a +0 long sword (45 gold) a +0 war axe (45 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1115 gold) rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. a +0 long sword (45 gold) a +0 great sword (84 gold) a +0 war axe (45 gold) a +0 rapier (52 gold) a +2 vampiric long sword (292 gold) (0, 0, D:2) a +0 club (4, -8, D:2) 3 stones (4, 1, D:2) a +0 dagger (18, -18, D:2) a +0 dagger (34, 8, D:2) a +0 sling (39, 11, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) 3 stones (10, 16, D:3) a +0 robe (13, 16, D:3) 3 stones (18, 0, D:3) a +0 club (21, 28, D:3) a +0 spear (26, -9, D:3) a +2 dagger of draining (26, 15, D:3) a +0 whip (45, 3, D:3) a +3 plate armour (46, -12, D:3) 6 stones (51, -5, D:3) 7 stones (51, 7, D:3) a ball python corpse (skeletalised by now) (53, -5, D:3) a +0 club a stone