ongoing Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -6, D:1) 5 large rocks (10, 11, D:1) a +0 whip (11, -16, D:1) a +0 club (11, 5, D:1) a bat skeleton (11, 7, D:1) a jackal skeleton (12, 8, D:1) a jackal skeleton (13, 9, D:1) a jackal skeleton (13, 12, D:1) 2 stones (17, 13, D:1) a jackal corpse (skeletalised by now) (29, 23, D:1) a +0 dagger (30, -6, D:1) a bat corpse (skeletalised by now) (31, 20, D:1) a +0 dagger (33, -8, D:1) a quokka corpse (skeletalised by now) (36, 13, D:1) a +0 leather armour (39, -7, D:1) a ball python corpse (skeletalised by now) (39, 2, D:1) 7 stones (40, 21, D:1) a +0 sling (41, 18, D:1) a +0 whip (44, -7, D:1) a rat corpse (skeletalised by now) (45, -8, D:1) a +0 whip (45, -2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (55, -8, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vuror's Book Emporium a Young Poisoner's Handbook (220 gold) a book of Geomancy (330 gold) Buejusev's Parchment of Shivering Fate (352 gold) Spells Type Level a - Freeze Ice 1 b - Summon Mana Viper Hexes/Summoning 5 c - Enfeeble Hexes 7 a book of Spontaneous Combustion (418 gold) Great Wizards, Vol. VII (330 gold) a manual of Staves (880 gold) a book of Frost (220 gold) a book of Debilitation (308 gold) (0, 0, D:2) a +0 ring mail (4, -9, D:2) a +0 mace (4, -5, D:2) a +0 robe (4, 20, D:2) a +0 short sword a kobold skeleton (6, -1, D:2) a flux talisman (9, 14, D:2) 5 stones (11, 4, D:2) a +0 trident (14, 28, D:2) an adder skeleton (16, -6, D:2) a +0 whip 2 stones a kobold skeleton (19, -10, D:2) a +0 trident (21, 27, D:2) a +0 club a goblin skeleton (23, 23, D:2) the +10 chain mail of Mezcal {+Inv rCorr Int+2} Int+2: It affects your intelligence (+2). +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (24, -7, D:2) a +0 mace (27, -7, D:2) a frilled lizard corpse (skeletalised by now) (29, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (34, -1, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (35, 11, D:2) a +0 hand axe a +0 whip (36, 0, D:2) a +0 whip (40, 9, D:2) a +0 club (41, 11, D:2) a quokka skeleton (50, 27, D:2) 5 stones a +0 short sword a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (4, 27, D:3) 15 gold pieces (4, 28, D:3) 15 gold pieces (4, 29, D:3) 4 gold pieces (5, 27, D:3) 11 gold pieces (5, 28, D:3) 8 gold pieces (5, 29, D:3) 13 gold pieces (6, 27, D:3) 8 gold pieces (6, 28, D:3) 10 gold pieces (6, 29, D:3) 9 gold pieces (8, -16, D:3) a +0 club a kobold corpse (skeletalised by now) (8, 25, D:3) 5 stones (9, 24, D:3) 7 stones a kobold corpse (10, 21, D:3) a hobgoblin corpse (10, 25, D:3) a +0 club a kobold corpse (10, 27, D:3) a +0 club (11, 21, D:3) a +0 whip (12, 26, D:3) a +0 club a kobold corpse (12, 27, D:3) a +0 club a kobold corpse (13, 27, D:3) 2 stones (13, 28, D:3) a +0 spear (14, 27, D:3) a +0 club a +0 club a kobold corpse a kobold corpse (14, 28, D:3) a +0 club a kobold corpse (21, 5, D:3) a +0 falchion (24, 24, D:3) an adder corpse (31, 17, D:3) a +0 club (32, 19, D:3) 6 stones a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (33, 19, D:3) 5 stones a kobold corpse (skeletalised by now) (36, 13, D:3) 4 stones (38, 13, D:3) 8 stones (41, 15, D:3) 2 stones a kobold skeleton (42, -6, D:3) a +0 whip (43, -6, D:3) a +0 spear (46, -4, D:3) a +0 spear a gnoll skeleton (48, 12, D:3) a ball python skeleton (49, 9, D:3) a +0 dagger a goblin skeleton (64, 15, D:3) a +0 dagger