Dungeon Crawl Stone Soup version 0.32-a0-401-g0bcb2a7693 (webtiles) character file. Game seed: 1039624572159697204 312 ongoing the Shooter (level 6, 0/48 HPs) Began as a Coglin Hunter on Feb 20, 2024. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:03:08 (2166 turns). ongoing the Shooter (Coglin Hunter) Turns: 2166, Time: 00:03:08 Health: 0/48 AC: 2 Str: 12 XL: 6 Next: 42% Magic: 6/6 EV: 12 Int: 8 God: Gold: 125 SH: 5 Dex: 19 Spells: 5/5 levels left rFire . . . a - +0 shortbow {Feng} rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... f - amulet of reflection Stlth ++ k - ring of see invisible HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: reflection @: lethally poisoned (0 -> -16), revved A: off-hand wielding, slow wielding, warmup strikes, legs shutdown, deformed body, shaggy fur 1, evolution 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) {Feng} q - a +0 sling {Choonhe} Missiles i - 5 javelins Armour c - a +0 leather armour (worn) Jewellery e - an amulet of magic regeneration f - an amulet of reflection (around neck) k - a ring of see invisible (left grasper) Scrolls d - a scroll of revelation {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of summoning {unknown} j - a scroll of amnesia {unknown} l - 2 scrolls of identify {unknown} n - a scroll of immolation {unknown} Potions b - a potion of curing {unknown} Skills: + Level 4.1 Fighting * Level 5.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 63% 2 Dazzling Flash Conj/Hex 0% N/A 86% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 86% 3 Petrify Alch/Erth 0% N/A 99% 4 Curse of Agony Necr 0% N/A 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Sif Muna Zin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Armour fits poorly on your strangely shaped body. You are covered in fur. (AC +1) You have hidden genetic potential. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 shortbow {Feng} Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (water, lightly wounded, 50% to hit) You shoot an arrow. The arrow completely misses the water moccasin. You feel extremely sick. The water moccasin misses you. Fire: a) +0 shortbow {Feng} Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (water, lightly wounded, 50% to hit) You shoot an arrow. The arrow hits the water moccasin! The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You block the water moccasin's attack. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow {Feng} Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (water, heavily wounded, 50% to hit) You shoot an arrow. The arrow hits the water moccasin. The water moccasin is severely wounded. You die... .. ... #.. #..###### ##.......#####. ##≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ #.≈#####≈@S##### #.≈#≈≈≈#≈.≈#≈≈≈# #.≈#≈_......._≈# #.≈#≈≈≈#≈.≈#≈≈≈# #.≈#####≈.≈#####≈ #.≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ #>##.####.####### #.##.# #.# #.##.# #.# ############ You could see a water moccasin. Vanquished Creatures A black bear (D:4) Natasha (twice) (D:2) 2 orc wizards (D:4) An adder (D:2) 3 gnolls (D:4) 2 dart slugs 2 orcs (D:4) 6 ball pythons A bat (D:1) 3 endoplasms 2 giant cockroaches 3 goblins 4 hobgoblins (D:1) 2 jackals (D:2) 2 quokkas (D:2) 5 frilled lizards 5 kobolds 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ongoing the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 105 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 158 | D:1 | Reached skill level 4 in Ranged Weapons 194 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 476 | D:2 | Noticed Natasha 491 | D:2 | Killed Natasha 492 | D:2 | Reached XP level 4. HP: 28/35 MP: 4/4 694 | D:2 | Found a glowing silver altar of Zin. 1395 | D:2 | Noticed Natasha 1404 | D:2 | HP: 1/35 [Natasha/magic dart (5)] 1410 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1410 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1418 | D:2 | Killed Natasha 1419 | D:2 | Reached skill level 5 in Ranged Weapons 1419 | D:2 | Reached XP level 5. HP: 7/41 MP: 5/5 1695 | D:3 | You fall into a shaft and drop 1 floor! 1696 | D:4 | Noticed a black bear 1704 | D:4 | Killed a black bear 1717 | D:4 | Gained mutation: You are covered in fur. (AC +1) [hidden | potential] 1775 | D:4 | Reached XP level 6. HP: 46/48 MP: 6/6 2155 | D:4 | Found a shimmering blue altar of Sif Muna. 2155 | D:4 | Found a stormy altar of Qazlal. 2160 | D:4 | Noticed a water moccasin 2166 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, minmay_strange_pillars D:2: layout_basic, basic_altar, uniq_natasha D:3: layout_loops_ring D:4: minmay_chambers_of_fours, layout_loops_ring, tso_oasis_becter, nicolae_overflow_two_pavilions, wad_orctagon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 | 5.9 Fighting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 59 | 117 || 176 Sling | | 13 || 13 Use: Potion | | 5 || 5 Scroll | | 1 || 1 Armour: Leather armour | 5 | 43 || 48 Dodge: Dodged | 10 | 40 || 50 Block: Other | | 9 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2202 | 2036 | 166 | 269 | 1391 | 4 | 550.5 | Dungeon | 2202 | 2036 | 166 | 269 | 1391 | 4 | 550.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1210 daAuts D:1: 487 daAuts D:4: 481 daAuts D:3: 23 daAuts