ongoing Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, -28, D:1) a ball python corpse (skeletalised by now) (6, -9, D:1) a stone (7, -17, D:1) a +0 whip a kobold skeleton (12, -15, D:1) a rat skeleton (15, -4, D:1) a quokka skeleton (16, -2, D:1) a +0 dagger 5 stones (16, 4, D:1) 6 stones (17, -9, D:1) a +0 pair of gloves (17, -3, D:1) a ball python skeleton (18, 1, D:1) 2 stones (21, 11, D:1) a quokka corpse (skeletalised by now) (22, -31, D:1) a +0 club a kobold skeleton (26, -16, D:1) 5 stones (37, -6, D:1) a +0 leather armour (39, -4, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (19, -22, D:2) 4 stones (26, -30, D:2) a +0 dagger (29, -19, D:2) an adder skeleton (36, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, 7, D:2) a +0 dagger (38, 8, D:2) a hobgoblin corpse (skeletalised by now) (40, 7, D:2) a bat corpse (skeletalised by now) (46, -10, D:2) a potion of curing