ongoing Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (4, -2, D:1) a +0 short sword 5 stones a kobold skeleton (7, 24, D:1) a +0 flail (11, 2, D:1) a +0 club {Raúl} (13, -4, D:1) a hobgoblin skeleton (26, -4, D:1) a ball python skeleton (29, 2, D:1) a +0 whip (34, 4, D:1) a bat skeleton (34, 16, D:1) a ball python skeleton (34, 43, D:1) a hobgoblin skeleton (36, -2, D:1) a +0 leather armour (36, 4, D:1) a hobgoblin skeleton (37, 31, D:1) a bat skeleton (40, 30, D:1) a ring of resist corrosion (48, 9, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ring of ice (5, -2, D:2) a ball python corpse (7, -8, D:2) 3 stones a quokka skeleton (7, -2, D:2) a +0 club a +0 leather armour an orc corpse (9, -38, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (15, 5, D:2) the +0 tower shield of Tiomm {Will- Dex+8} Dex+8: It affects your dexterity (+8). Will-: It decreases your willpower. (16, -33, D:2) a +0 hand axe a kobold corpse (skeletalised by now) (20, -29, D:2) a +6 ring of dexterity (21, -39, D:2) a +0 short sword (24, -22, D:2) a hobgoblin skeleton (25, -44, D:2) 9 stones (28, -31, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (42, -33, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a serpent talisman