ongoing Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -19, D:1) 5 stones (14, -2, D:1) a +0 ring mail (18, -14, D:1) a human skeleton (18, -7, D:1) a frilled lizard corpse (skeletalised by now) (18, -6, D:1) a human corpse (skeletalised by now) (21, -13, D:1) a human skeleton (21, -8, D:1) a human corpse (skeletalised by now) (23, -10, D:1) a human skeleton (25, -14, D:1) 4 stones (32, -21, D:1) a +0 short sword (43, 13, D:1) a +0 dagger (44, 12, D:1) 2 stones (48, -2, D:1) a +0 chain mail (49, -8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, -8, D:2) a +0 dagger (5, -10, D:2) a +0 scythe a +0 robe of resistance (13, 4, D:2) a +0 hammer (14, 7, D:2) a +4 quarterstaff of chaos (15, -5, D:2) a ball python corpse (skeletalised by now) (23, -33, D:2) a +0 whip (24, 9, D:2) a +0 club 4 stones a goblin skeleton (26, 3, D:2) a +0 whip 3 stones a +0 club a +0 robe the human skeleton of Jessica (27, -4, D:2) a quokka skeleton (28, -33, D:2) a rat corpse (skeletalised by now) (30, 18, D:2) a +0 mace (35, 10, D:2) a +0 club 5 stones (37, -4, D:2) a ball python corpse (skeletalised by now) (37, 6, D:2) a +0 pair of boots (40, -7, D:2) a ball python corpse (skeletalised by now) (41, -7, D:2) a hobgoblin corpse (skeletalised by now) (45, -2, D:2) a +0 long sword (48, -13, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) 3 stones (4, -3, D:3) a +0 flail an orc corpse (skeletalised by now) (5, -4, D:3) a +0 dagger a +0 club a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, -42, D:3) a +0 club a +0 ring mail (9, -41, D:3) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (10, -42, D:3) a +0 short sword a kobold corpse (skeletalised by now) (10, -37, D:3) a +0 ring mail (11, -16, D:3) a +0 dagger (17, 13, D:3) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (19, 0, D:3) a +0 club (20, -19, D:3) a +0 spear (22, -25, D:3) an adder corpse (skeletalised by now) (22, 12, D:3) a +0 ring mail (23, -8, D:3) a hobgoblin skeleton (24, -14, D:3) a rat skeleton (33, 11, D:3) a +0 club a +0 ring mail (34, -22, D:3) a +0 short sword a kobold corpse (skeletalised by now) (35, 0, D:3) a +0 short sword (41, -3, D:3) a +0 leather armour (50, -7, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gexza's Armour Emporium the +0 leather armour of Laukk {Str+3 Int+2} (195 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the +2 ring mail of the Jackalope {Harm rN+ Regen+} (252 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a +0 pair of gloves (45 gold) a +0 scale mail (40 gold) the +2 ring mail of Filth {+Blink rN++ Will+ Dex-4} (357 gold) Dex-4: It affects your dexterity (-4). rN++: It greatly protects you from negative energy. Will+: It increases your willpower. +Blink: It lets you blink. +0 steam dragon scales (400 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 pair of boots (45 gold) a +0 scale mail (40 gold) (0, 0, D:4) a +0 falchion (7, -3, D:4) a +0 robe a +0 dagger a +0 mace an orc corpse (skeletalised by now) (7, 11, D:4) a +0 helmet (8, -3, D:4) a +0 scale mail of cold resistance a +0 falchion (8, 10, D:4) a +0 pair of boots (9, -3, D:4) a +0 short sword a +0 ring mail a +0 vampiric war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 23, D:4) 6 stones (10, 18, D:4) a +0 short sword (13, 8, D:4) a +0 mace a ball python corpse (skeletalised by now) (14, 8, D:4) a +0 short sword an orc corpse (skeletalised by now) (17, 37, D:4) a goblin skeleton (20, 36, D:4) a goblin skeleton (21, 36, D:4) a gnoll skeleton (22, 37, D:4) a goblin skeleton (24, 37, D:4) a +0 short sword (25, 37, D:4) a +0 short sword a +0 whip a +0 short sword a +0 club a +0 dagger a +0 dagger 3 stones a +0 short sword of electrocution (26, 37, D:4) a goblin skeleton (26, 38, D:4) a hobgoblin skeleton (27, 35, D:4) a hobgoblin skeleton (27, 39, D:4) an orc skeleton (28, 40, D:4) a goblin skeleton (29, 37, D:4) a +0 quarterstaff (30, -1, D:4) a ball python corpse (skeletalised by now) (31, 37, D:4) the +7 Throatcutter {drain, coup de grace} (33, 42, D:4) 5 stones (35, 54, D:4) 5 stones (40, 32, D:4) an orb of mayhem (49, 25, D:4) a +0 leather armour a +0 short sword (58, 50, D:4) a +0 trident (59, 51, D:4) a +0 club a +0 hand axe a +0 spear (60, 49, D:4) a +0 dagger (60, 50, D:4) a +0 spear (60, 51, D:4) a +0 club a +0 trident a +0 leather armour a +0 whip (60, 53, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 dire flail (12, 13, D:5) a +0 robe (14, 8, D:5) a +0 club (15, -2, D:5) a +0 giant club (18, 1, D:5) a +0 whip (18, 4, D:5) a +0 hand axe a +0 ring mail (18, 5, D:5) a +0 dagger a +0 robe (19, -7, D:5) a +0 ring mail a +0 dagger (19, -6, D:5) a +0 cloak (19, 1, D:5) a +0 halberd a +0 chain mail (20, -7, D:5) a +0 short sword (20, -6, D:5) a +0 club a +0 flail (20, -5, D:5) a +0 dagger (22, -19, D:5) 3 stones (23, -21, D:5) a +0 chain mail (25, -14, D:5) a +0 spear a +0 flail (26, -14, D:5) a +0 club (27, -14, D:5) a +0 halberd a +0 robe a +0 dagger a +0 robe a +0 dagger (27, -13, D:5) a +0 long sword a +0 spear a +0 club a +0 chain mail a +0 dire flail (32, -6, D:5) a +0 quarterstaff (33, -15, D:5) 3 stones (33, -6, D:5) a +0 club a +0 ring mail (34, -6, D:5) a +2 heavy war axe a +0 robe (34, 7, D:5) a +0 giant spiked club (39, -6, D:5) a +0 short sword (51, -18, D:5) 7 stones (51, -11, D:5) a +0 dagger a +0 robe a +0 short sword a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, -35, D:6) a +2 long sword a +0 robe (3, -34, D:6) a +0 dagger a +0 robe a +0 dire flail a +0 robe (8, -10, D:6) a +0 club a +0 leather armour (11, -31, D:6) a +0 whip (16, -10, D:6) a +0 orcbow (36, -42, D:6) a +0 trident of flaming a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 2 stones (3, -28, D:7) a +0 ring mail (5, -13, D:7) a +0 flail (8, -12, D:7) a +0 hand axe (8, -11, D:7) a +2 dagger of electrocution a +0 robe (9, -12, D:7) a +0 hand axe a +0 leather armour (9, -9, D:7) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (10, -10, D:7) a +0 short sword (14, -37, D:7) a +0 robe (15, -24, D:7) a +0 ring mail (16, -8, D:7) 6 stones (20, -24, D:7) a +0 leather armour a +0 club (20, -23, D:7) a +0 plate armour a +0 dire flail (21, -23, D:7) a +0 leather armour a +0 flail a +0 ring mail a +0 club (21, -22, D:7) a +0 robe a +0 dagger (30, -33, D:7) a +0 club 2 stones (30, -32, D:7) a +0 whip a +0 short sword 4 stones a +0 short sword a +0 club (36, -37, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 9 stones (2, 5, D:8) a +0 shortbow (7, -10, D:8) a +0 club (10, 11, D:8) a +0 morningstar a +0 leather armour (12, 11, D:8) a +0 dire flail a +0 giant club (12, 13, D:8) a +0 long sword (20, 38, D:8) a +0 ring mail (31, 12, D:8) a +0 club (33, 13, D:8) a +0 halberd (34, 13, D:8) a +0 whip a +2 whip of electrocution a +0 buckler a +0 ring mail a +0 trident (35, 13, D:8) a +0 halberd a +0 falchion (40, 24, D:8) 3 stones (56, 4, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) 6 gold pieces a +0 club a +0 ring mail (1, 6, D:9) a potion of might (1, 25, D:9) a +0 quarterstaff a +5 sling of freezing a +0 leather armour (3, 26, D:9) a +0 shortbow (4, 25, D:9) a +0 ring mail a +0 spear (4, 26, D:9) a +0 whip a +0 flail (5, 28, D:9) a +0 flail (11, 17, D:9) a +0 giant spiked club (12, 3, D:9) a +1 dagger of venom (13, 3, D:9) a +0 short sword 5 stones a +0 short sword a +0 short sword a +0 short sword (14, 3, D:9) a +0 dagger (14, 4, D:9) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (4, -4, Lair:1) a +0 ring mail (6, -31, Lair:1) the +1 mace "Xahuw" {freeze, *Noise Fly rElec rCorr Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. Fly: It grants you flight. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. (11, -29, Lair:1) a +0 ring mail (38, -48, Lair:1) the scarf of Wianuam {shadows, Int+3} Int+3: It affects your intelligence (+3). (52, -12, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of enchant armour (0, 15, Lair:2) 24 gold pieces (3, 9, Lair:2) 2 potions of curing (6, 19, Lair:2) 7 gold pieces (17, 41, Lair:2) a +0 flail (19, -1, Lair:2) a +1 antimagic mace (still there?) a scroll of noise (still there?) (24, -7, Lair:2) 19 gold pieces a Gauntlet (0, 0, Gauntlet) 9 stones (1, 18, Gauntlet) a +0 mace (4, 0, Gauntlet) the ring "Moegewnuy" {rC+ Int+4} [ring of protection from cold] Int+4: It affects your intelligence (+4). rC+: It protects you from cold. (unseen) (17, 28, Gauntlet) 6 gold pieces (20, -10, Gauntlet) 14 gold pieces (20, -9, Gauntlet) a +1 cloak of poison resistance (unseen) (20, -6, Gauntlet) the staff of Day {rElec rC+ Hexes Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-clawed weapon. (unseen) (20, 3, Gauntlet) a +0 robe (20, 5, Gauntlet) 9 gold pieces (20, 6, Gauntlet) a +0 pair of gloves of infusion (20, 14, Gauntlet) the staff "Kirogic" {rElec rN+ Int+2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-clawed weapon. (unseen) (20, 21, Gauntlet) the +0 pair of gloves of Boredom {Will- Dex+3 Slay+6} Dex+3: It affects your dexterity (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will-: It decreases your willpower. (20, 22, Gauntlet) a scroll of enchant armour (20, 28, Gauntlet) a +0 plate armour (20, 29, Gauntlet) the amulet of the Vendetta {Spirit Regen+ rCorr Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (unseen) (20, 31, Gauntlet) a staff of fire (unseen) (26, 0, Gauntlet) a +2 helmet of see invisible (26, 1, Gauntlet) a +0 falchion (27, 0, Gauntlet) 3 atropa-tipped darts (28, 14, Gauntlet) a scroll of enchant armour (31, 14, Gauntlet) the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (32, 14, Gauntlet) a staff of death (unseen)