ongoing Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 7, D:1) a +0 hand axe (8, -4, D:1) 5 stones (11, -21, D:1) a jackal corpse (skeletalised by now) (24, 11, D:1) a +0 club a goblin skeleton (26, 7, D:1) a staff of death (28, -29, D:1) a +0 dagger (30, -20, D:1) 6 stones (31, -15, D:1) a +0 whip (32, -15, D:1) a jackal corpse (skeletalised by now) (33, -15, D:1) a hobgoblin corpse (skeletalised by now) (39, -19, D:1) a +0 sling (41, -7, D:1) a +0 club (45, 14, D:1) a +0 short sword (55, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (3, -48, D:2) a +0 dagger a +0 robe (8, -12, D:2) a +0 club (12, -16, D:2) the scarf of a Million Loafs {harm, rC+ SInv Stlth+} rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy.