Dungeon Sprint DCSS version 0.32-a0-994-gabb26cbae4 (webtiles) character file. Game seed: 4231414219871729686 0 ongoing the Trooper (level 1, -2/14 HPs) Began as a Gargoyle Monk on Apr 22, 2024. Slain by a scorpion (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (9 turns). ongoing the Trooper (Gargoyle Monk) Turns: 9, Time: 00:00:12 Health: -2/14 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg + . . b - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: glowing A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls B - a scroll of blinking Potions c - a potion of ambrosia e - a potion of curing f - a potion of heal wounds g - 2 potions of magic h - a potion of haste i - a potion of berserk rage Skills: + Level 3.2 Fighting + Level 2.6 Long Blades + Level 2.4 Dodging + Level 0.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, ongoing the Gargoyle Monk. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 scorpions come into view. Found 243 gold pieces. The scorpion stings you but does no damage. There is an open door here. You hit the scorpion but do no damage. The scorpion stings you. You hit the scorpion. The scorpion is lightly wounded. The scorpion misses you. The scorpion barely misses you. You hit the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion misses you. You hit the scorpion. The scorpion is severely wounded. The scorpion stings you! Ouch! That really hurt! You die... #+# ##.## +.<.+ ##.## #@# #s# s#. #. .# ## ## You could see 2 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ongoing the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 9 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Falchion || 7 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts